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	<updated>2026-05-10T15:36:17Z</updated>
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	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16689</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16689"/>
		<updated>2019-04-28T20:56:44Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 2&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 3550 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
===Day 3===&lt;br /&gt;
You begin another effort to defeat slavers and rescue kidnapped people. You find three wraiths and their guardians atop a cliff and make short work of them.&lt;br /&gt;
&lt;br /&gt;
One of the captives heard a rumor: a red golem filled with wires and electricity was brought to a forgemaster to be reprogrammed. She knows where it is, but she needs to stop for food and drink.&lt;br /&gt;
&lt;br /&gt;
Karen is thankful for Nidri&#039;s timely heal. She may have saved Bluefin&#039;s life. Karen offers to escort the prisoners back to base while you press onward. One of the prisoners heard a rumor of a high-profile prisoner.&lt;br /&gt;
&lt;br /&gt;
====Enter Scarlet Scarab====&lt;br /&gt;
You enter an arid valley, scorching hot and lined with unnatural thunderstorms. At the center lies a forge, surrounded by living flame and humongous undead. At the center lies a broken red golem and a humanoid smith. The humanoid turns its insect head to the party and bellows &amp;quot;Ahh, fresh meat...&amp;quot; During the assault Darius runs afoul of a rock monster and is pummeled into the wall, dead.&lt;br /&gt;
&lt;br /&gt;
You defeat the Butcher and his minions. He rewired the golem a bit before you stopped him.&lt;br /&gt;
&lt;br /&gt;
==== Back to the base====&lt;br /&gt;
Monster patrols have increased, and they have more coordination. They are more cautions than before- they&#039;ve learned not to underestimate you.&lt;br /&gt;
&lt;br /&gt;
While Karen and Clark maintain morale, Hurbin is in his meditation with a more vital task- keeping Darius Kolphan&#039;s spirit intact. His spectral ally Eladin entertains Darius&#039;s soul while Hurbin asks what they plan to do with Darius. Bring him back to life or send him to the great beyond?&lt;br /&gt;
&lt;br /&gt;
As for Scarlet Scarab, the Butcher damaged and tore parts of her out to analyze her inner workings and to mock your progress. You&#039;ll need to make some vital repairs to bring her back.&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
Clark the Cleric casts Gentle Repose to preserve Darius&#039;s corpse.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16688</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16688"/>
		<updated>2019-04-28T20:54:47Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 4&lt;br /&gt;
&lt;br /&gt;
* Bank: 3550 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
===Day 3===&lt;br /&gt;
You begin another effort to defeat slavers and rescue kidnapped people. You find three wraiths and their guardians atop a cliff and make short work of them.&lt;br /&gt;
&lt;br /&gt;
One of the captives heard a rumor: a red golem filled with wires and electricity was brought to a forgemaster to be reprogrammed. She knows where it is, but she needs to stop for food and drink.&lt;br /&gt;
&lt;br /&gt;
Karen is thankful for Nidri&#039;s timely heal. She may have saved Bluefin&#039;s life. Karen offers to escort the prisoners back to base while you press onward. One of the prisoners heard a rumor of a high-profile prisoner.&lt;br /&gt;
&lt;br /&gt;
====Enter Scarlet Scarab====&lt;br /&gt;
You enter an arid valley, scorching hot and lined with unnatural thunderstorms. At the center lies a forge, surrounded by living flame and humongous undead. At the center lies a broken red golem and a humanoid smith. The humanoid turns its insect head to the party and bellows &amp;quot;Ahh, fresh meat...&amp;quot; During the assault Darius runs afoul of a rock monster and is pummeled into the wall, dead.&lt;br /&gt;
&lt;br /&gt;
You defeat the Butcher and his minions. He rewired the golem a bit before you stopped him.&lt;br /&gt;
&lt;br /&gt;
==== Back to the base====&lt;br /&gt;
Monster patrols have increased, and they have more coordination. They are more cautions than before- they&#039;ve learned not to underestimate you.&lt;br /&gt;
&lt;br /&gt;
While Karen and Clark maintain morale, Hurbin is in his meditation with a more vital task- keeping Darius Kolphan&#039;s spirit intact. His spectral ally Eladin entertains Darius&#039;s soul while Hurbin asks what they plan to do with Darius. Bring him back to life or send him to the great beyond?&lt;br /&gt;
&lt;br /&gt;
As for Scarlet Scarab, the Butcher damaged and tore parts of her out to analyze her inner workings and to mock your progress. You&#039;ll need to make some vital repairs to bring her back.&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
Clark the Cleric casts Gentle Repose to preserve Darius&#039;s corpse.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16687</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16687"/>
		<updated>2019-04-25T12:24:46Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Back to the base */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 3550 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
===Day 3===&lt;br /&gt;
You begin another effort to defeat slavers and rescue kidnapped people. You find three wraiths and their guardians atop a cliff and make short work of them.&lt;br /&gt;
&lt;br /&gt;
One of the captives heard a rumor: a red golem filled with wires and electricity was brought to a forgemaster to be reprogrammed. She knows where it is, but she needs to stop for food and drink.&lt;br /&gt;
&lt;br /&gt;
Karen is thankful for Nidri&#039;s timely heal. She may have saved Bluefin&#039;s life. Karen offers to escort the prisoners back to base while you press onward. One of the prisoners heard a rumor of a high-profile prisoner.&lt;br /&gt;
&lt;br /&gt;
====Enter Scarlet Scarab====&lt;br /&gt;
You enter an arid valley, scorching hot and lined with unnatural thunderstorms. At the center lies a forge, surrounded by living flame and humongous undead. At the center lies a broken red golem and a humanoid smith. The humanoid turns its insect head to the party and bellows &amp;quot;Ahh, fresh meat...&amp;quot; During the assault Darius runs afoul of a rock monster and is pummeled into the wall, dead.&lt;br /&gt;
&lt;br /&gt;
You defeat the Butcher and his minions. He rewired the golem a bit before you stopped him.&lt;br /&gt;
&lt;br /&gt;
==== Back to the base====&lt;br /&gt;
Monster patrols have increased, and they have more coordination. They are more cautions than before- they&#039;ve learned not to underestimate you.&lt;br /&gt;
&lt;br /&gt;
While Karen and Clark maintain morale, Hurbin is in his meditation with a more vital task- keeping Darius Kolphan&#039;s spirit intact. His spectral ally Eladin entertains Darius&#039;s soul while Hurbin asks what they plan to do with Darius. Bring him back to life or send him to the great beyond?&lt;br /&gt;
&lt;br /&gt;
As for Scarlet Scarab, the Butcher damaged and tore parts of her out to analyze her inner workings and to mock your progress. You&#039;ll need to make some vital repairs to bring her back.&lt;br /&gt;
&lt;br /&gt;
=== Day 4 ===&lt;br /&gt;
Clark the Cleric casts Gentle Repose to preserve Darius&#039;s corpse.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16686</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16686"/>
		<updated>2019-04-07T01:24:44Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 3550 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
===Day 3===&lt;br /&gt;
You begin another effort to defeat slavers and rescue kidnapped people. You find three wraiths and their guardians atop a cliff and make short work of them.&lt;br /&gt;
&lt;br /&gt;
One of the captives heard a rumor: a red golem filled with wires and electricity was brought to a forgemaster to be reprogrammed. She knows where it is, but she needs to stop for food and drink.&lt;br /&gt;
&lt;br /&gt;
Karen is thankful for Nidri&#039;s timely heal. She may have saved Bluefin&#039;s life. Karen offers to escort the prisoners back to base while you press onward. One of the prisoners heard a rumor of a high-profile prisoner.&lt;br /&gt;
&lt;br /&gt;
====Enter Scarlet Scarab====&lt;br /&gt;
You enter an arid valley, scorching hot and lined with unnatural thunderstorms. At the center lies a forge, surrounded by living flame and humongous undead. At the center lies a broken red golem and a humanoid smith. The humanoid turns its insect head to the party and bellows &amp;quot;Ahh, fresh meat...&amp;quot; During the assault Darius runs afoul of a rock monster and is pummeled into the wall, dead.&lt;br /&gt;
&lt;br /&gt;
You defeat the Butcher and his minions. He rewired the golem a bit before you stopped him.&lt;br /&gt;
&lt;br /&gt;
==== Back to the base====&lt;br /&gt;
Monster patrols have increased, and they have more coordination. They are more cautions than before- they&#039;ve learned not to underestimate you.&lt;br /&gt;
&lt;br /&gt;
While Karen and Clark maintain morale, Hurbin is in his meditation with a more vital task- keeping Darius Kolphan&#039;s spirit intact. His spectral ally Eladin entertains Darius&#039;s soul while Hurbin asks what they plan to do with Darius. Bring him back to life or send him to the great beyond?&lt;br /&gt;
&lt;br /&gt;
As for Scarlet Scarab, the Butcher damaged and tore parts of her out to analyze her inner workings and to mock your progress. You&#039;ll need to make some vital repairs to bring her back.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16685</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16685"/>
		<updated>2019-04-01T00:59:59Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Enter Scarlet Scarab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 3550 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
===Day 3===&lt;br /&gt;
You begin another effort to defeat slavers and rescue kidnapped people. You find three wraiths and their guardians atop a cliff and make short work of them.&lt;br /&gt;
&lt;br /&gt;
One of the captives heard a rumor: a red golem filled with wires and electricity was brought to a forgemaster to be reprogrammed. She knows where it is, but she needs to stop for food and drink.&lt;br /&gt;
&lt;br /&gt;
Karen is thankful for Nidri&#039;s timely heal. She may have saved Bluefin&#039;s life. Karen offers to escort the prisoners back to base while you press onward. One of the prisoners heard a rumor of a high-profile prisoner.&lt;br /&gt;
&lt;br /&gt;
====Enter Scarlet Scarab====&lt;br /&gt;
You enter an arid valley, scorching hot and lined with unnatural thunderstorms. At the center lies a forge, surrounded by living flame and humongous undead. At the center lies a broken red golem and a humanoid smith. The humanoid turns its insect head to the party and bellows &amp;quot;Ahh, fresh meat...&amp;quot; During the assault Darius runs afoul of a rock monster and is pummeled into the wall, dead.&lt;br /&gt;
&lt;br /&gt;
You defeat the Butcher and his minions. He rewired the golem a bit before you stopped him.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16684</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16684"/>
		<updated>2019-03-07T00:55:27Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Enter Scarlet Scarab */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 3550 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
===Day 3===&lt;br /&gt;
You begin another effort to defeat slavers and rescue kidnapped people. You find three wraiths and their guardians atop a cliff and make short work of them.&lt;br /&gt;
&lt;br /&gt;
One of the captives heard a rumor: a red golem filled with wires and electricity was brought to a forgemaster to be reprogrammed. She knows where it is, but she needs to stop for food and drink.&lt;br /&gt;
&lt;br /&gt;
Karen is thankful for Nidri&#039;s timely heal. She may have saved Bluefin&#039;s life. Karen offers to escort the prisoners back to base while you press onward. One of the prisoners heard a rumor of a high-profile prisoner.&lt;br /&gt;
&lt;br /&gt;
====Enter Scarlet Scarab====&lt;br /&gt;
You enter an arid valley, scorching hot and lined with unnatural thunderstorms. At the center lies a forge, surrounded by living flame and humongous undead. At the center lies a broken red golem&lt;br /&gt;
and a humanoid smith. The humanoid turns its insect head to the party and bellows &amp;quot;Ahh, fresh meat...&amp;quot; During the assault Darius runs afoul of a rock monster and is pummeled into the wall, dead.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16683</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16683"/>
		<updated>2019-02-16T13:17:40Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 3550 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
===Day 3===&lt;br /&gt;
You begin another effort to defeat slavers and rescue kidnapped people. You find three wraiths and their guardians atop a cliff and make short work of them.&lt;br /&gt;
&lt;br /&gt;
One of the captives heard a rumor: a red golem filled with wires and electricity was brought to a forgemaster to be reprogrammed. She knows where it is, but she needs to stop for food and drink.&lt;br /&gt;
&lt;br /&gt;
Karen is thankful for Nidri&#039;s timely heal. She may have saved Bluefin&#039;s life. Karen offers to escort the prisoners back to base while you press onward. One of the prisoners heard a rumor of a high-profile prisoner.&lt;br /&gt;
&lt;br /&gt;
====Enter Scarlet Scarab====&lt;br /&gt;
You enter an arid valley, scorching hot and lined with unnatural thunderstorms. At the center lies a forge, surrounded by living flame and humongous undead. At the center lies a broken red golem&lt;br /&gt;
and a humanoid smith. The humanoid turns its insect head to the party and bellows &amp;quot;Ahh, fresh meat...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16682</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16682"/>
		<updated>2019-02-05T15:45:52Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 3550 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
===Day 3===&lt;br /&gt;
You begin another effort to defeat slavers and rescue kidnapped people. You find three wraiths and their guardians atop a cliff and make short work of them.&lt;br /&gt;
&lt;br /&gt;
One of the captives heard a rumor: a red golem filled with wires and electricity was brought to a forgemaster to be reprogrammed. She knows where it is, but she needs to stop for food and drink.&lt;br /&gt;
&lt;br /&gt;
Karen is thankful for Nidri&#039;s timely heal. She may have saved Bluefin&#039;s life.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16681</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16681"/>
		<updated>2019-02-05T15:39:09Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 3550 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
===Day 3===&lt;br /&gt;
You begin another effort to defeat slavers and rescue kidnapped people. You find three wraiths and their guardians atop a cliff and make short work of them.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16680</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16680"/>
		<updated>2018-12-21T13:45:36Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 3550 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16679</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16679"/>
		<updated>2018-12-11T17:49:59Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
She has heard of the Navigator, someone who has found a powerful elven mage of some kind. She is unsure of the location, but she offers to help. Once she gets some rest, of course.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16678</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16678"/>
		<updated>2018-12-05T19:04:45Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
The hooded sorcerer recognizes Vegeta&#039;s nationality, but Vegeta declares him insanse before turning him into a pile of dust. The other enemies are dispatched soon after and the woman and prisoners are freed. She is Karen Vitalis, and she&#039;s glad you were able to rescue her.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16674</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16674"/>
		<updated>2018-10-26T00:24:35Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
Wasting no time, you travel to the execution site just in time. She is kicked off the gallows, hanging by a noose. A crowd of slaves watch as a hooded man declares her guilty. As you approach, Vegeta realizes the stone gargoyles atop the roofs are alive!&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16672</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16672"/>
		<updated>2018-10-18T23:52:38Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
Among the many prison transfer pages you read, you notice a record for Karen Vitalis, a paladin of Virton who was captured when she distracted a group of slavers and bought the slaves time to escape. You find her location and know she may be executed within the week.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16671</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16671"/>
		<updated>2018-10-18T23:47:44Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards! The party makes quick work of them and their reinforcements, although Darius is hit with a blindness curse.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16670</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16670"/>
		<updated>2018-09-15T00:38:45Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 2!&lt;br /&gt;
&lt;br /&gt;
===Day 2===&lt;br /&gt;
Vegeta demands they find a new ally. Clark the Cleric of Virton heeds his call. He&#039;s a bit shy. Hurbin mentions a snow base with lots of potential intel. When the party approaches they find a powerful wraith cleric and its guards!&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16669</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16669"/>
		<updated>2018-09-08T01:54:21Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Revolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
You need to finalize today&#039;s roles.&lt;br /&gt;
You need to make a Loyalty check and an Intel check.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 1!&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16668</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16668"/>
		<updated>2018-09-08T01:53:48Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 3&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 1!&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16667</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16667"/>
		<updated>2018-09-04T23:56:53Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* How the revolution runs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 2&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Prisoners====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 1!&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16666</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16666"/>
		<updated>2018-09-04T23:51:35Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Revolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 2.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 2&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 1!&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16665</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16665"/>
		<updated>2018-09-04T23:51:27Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 1.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 2&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 1!&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16664</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16664"/>
		<updated>2018-09-04T23:48:55Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 1.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
After defeating the captors, you free the prisoners and Hawk gives an inspirational speech. Some of the prisoners promise to get the training they need to stand up to the enemy forces.&lt;br /&gt;
&lt;br /&gt;
Your Forces Level increases by 1!&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16663</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16663"/>
		<updated>2018-08-09T22:32:19Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 1.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16662</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16662"/>
		<updated>2018-08-09T22:31:51Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 1.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|-&lt;br /&gt;
|+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16661</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16661"/>
		<updated>2018-08-08T15:04:52Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Revolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 1.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16660</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16660"/>
		<updated>2018-08-08T15:04:38Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|+2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16659</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16659"/>
		<updated>2018-08-08T14:59:49Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Day 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited, and he directs you to a building hastily converted into a prison.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16658</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16658"/>
		<updated>2018-08-08T14:58:11Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Septempter 14, 1236 AD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
And so begins your first day of the revolution.&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;br /&gt;
You decide to free some of the victims. Hurbin is quite excited.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16657</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16657"/>
		<updated>2018-08-08T14:56:56Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Septempter 14, 1236 AD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- which you do.&lt;br /&gt;
&lt;br /&gt;
After a night&#039;s rest, you all feel more powerful, like you leveled up.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16656</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16656"/>
		<updated>2018-07-21T00:34:38Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
| Fi (+2)&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16655</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16655"/>
		<updated>2018-07-18T22:11:37Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
Up to 3 of you can work on a single attribute.&lt;br /&gt;
You can change roles at the start of each day.&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16654</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16654"/>
		<updated>2018-07-18T22:09:03Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 4250 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16653</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16653"/>
		<updated>2018-07-17T23:18:29Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta (+8)&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk (+6), Nidri (+5), Claire (+7)&lt;br /&gt;
|18&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 5000 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16652</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16652"/>
		<updated>2018-07-17T23:16:23Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Revolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 5000 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
==How the revolution runs==&lt;br /&gt;
Each day you deal with Upkeep, then perform an activity.&lt;br /&gt;
Your mission is to destroy the ruler of this realm, Taurus Zircon.&lt;br /&gt;
&lt;br /&gt;
You will want to manage the Threat levels while building your Force level. More Threat means meaner encounters.&lt;br /&gt;
===Upkeep===&lt;br /&gt;
====Purchase Items====&lt;br /&gt;
The bank has limited funds. And you&#039;re capped on the most expensive item you can buy.&lt;br /&gt;
====Preserve Forces====&lt;br /&gt;
Make a DC 20 Loyalty check. If you fail, the Forces level decreases by 1.&lt;br /&gt;
===Activity Phase===&lt;br /&gt;
Now you choose your activity to perform for the day. It&#039;s Pathfinder, so almost everything will involve a battle. A good check can lower its difficulty.&lt;br /&gt;
====Disrupt Supplies ====&lt;br /&gt;
Need more money in the bank? Want to buy more expensive items? Attack a supply depot!&lt;br /&gt;
&lt;br /&gt;
Make a DC 20 Security check to reduce the threat for this battle.&lt;br /&gt;
&lt;br /&gt;
When you win, you increase the bank’s funds by 2000 gp, and the maximum value of a single item increases by 500 gp.&lt;br /&gt;
&lt;br /&gt;
Make another DC 20 Security Check. If you beat it, the rewards are doubled.&lt;br /&gt;
====Intel Hunt====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You discover one group of enemies who are rather knowledgeable about the events going on. You proceed to interrogate them.&lt;br /&gt;
&lt;br /&gt;
After Succeeding at the battle, roll a 1d6 for your reward.&lt;br /&gt;
Make another DC 20 Intel Check. If you make it, roll for a second reward.&lt;br /&gt;
&lt;br /&gt;
====Rescue Slaves====&lt;br /&gt;
DC 20 Intel Check reduces the Threat level by 1, for this battle.&lt;br /&gt;
&lt;br /&gt;
You find a group of slavers and prepare to run them through, rescuing the kidnapped people.&lt;br /&gt;
&lt;br /&gt;
After succeeding, your Forces value increases by +1.&lt;br /&gt;
Make a DC 20 Loyalty Check. On success, Either Forces value increases by +1, OR Threat level decreases by -1, your choice.&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16651</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16651"/>
		<updated>2018-07-17T22:54:34Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Revolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 5000 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16650</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16650"/>
		<updated>2018-07-17T22:54:08Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Revolution Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution=&lt;br /&gt;
It&#039;s Day 0.&lt;br /&gt;
==Stats==&lt;br /&gt;
* Threat Level: 3&lt;br /&gt;
* Forces Level: 1&lt;br /&gt;
&lt;br /&gt;
* Bank: 5000 gp&lt;br /&gt;
** You can ask for an item that costs up to 1000 gp&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16649</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16649"/>
		<updated>2018-07-15T11:11:06Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution Stats=&lt;br /&gt;
&lt;br /&gt;
==Progress==&lt;br /&gt;
* Day 1&lt;br /&gt;
* Bank 5000 gp&lt;br /&gt;
** max item cost 1000 gp&lt;br /&gt;
* Threat Level 3&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|Vegeta&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|Hawk&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16648</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16648"/>
		<updated>2018-07-14T13:14:17Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* NPCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution Stats=&lt;br /&gt;
&lt;br /&gt;
==Progress==&lt;br /&gt;
* Day 1&lt;br /&gt;
* Bank 5000 gp&lt;br /&gt;
** max item cost 1000 gp&lt;br /&gt;
* Threat Level 3&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
===Hurbin Fledomzy===&lt;br /&gt;
This gnome leads the Resistance forces against Taurus Zircon. His phantom, Eladin is very overbearing and protective of him.&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16647</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16647"/>
		<updated>2018-07-12T21:37:30Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Progress */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution Stats=&lt;br /&gt;
&lt;br /&gt;
==Progress==&lt;br /&gt;
* Day 1&lt;br /&gt;
* Bank 5000 gp&lt;br /&gt;
** max item cost 1000 gp&lt;br /&gt;
* Threat Level 3&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16646</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16646"/>
		<updated>2018-07-12T21:33:07Z</updated>

		<summary type="html">&lt;p&gt;Chadius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Revolution Stats=&lt;br /&gt;
&lt;br /&gt;
==Progress==&lt;br /&gt;
Day 1&lt;br /&gt;
Bank 5000 gp, max cost 1000 gp&lt;br /&gt;
Threat Level 3&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Name&lt;br /&gt;
|Base&lt;br /&gt;
|Stat&lt;br /&gt;
|Contributing Party Members&lt;br /&gt;
|Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Security&lt;br /&gt;
|0&lt;br /&gt;
|Wis&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Loyalty&lt;br /&gt;
|0&lt;br /&gt;
|Cha&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Intel&lt;br /&gt;
|0&lt;br /&gt;
|Int&lt;br /&gt;
|&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16645</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16645"/>
		<updated>2018-07-12T21:24:56Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Septempter 14, 1236 AD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
Right outside, you find a gnome and his ectoplasmic companion freeing people from a wooden cage. He explains that the enemies you faced were slavers, trying to round these people up for their master&#039;s nebulous, nefarious purpose. He also notices Claire&#039;s predicament and offers you assistance- if you&#039;ll accept it.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16644</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16644"/>
		<updated>2018-07-08T13:04:23Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* The Pit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves. You emerge victorious, but Claire is permanently blinded after a nasty spell.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16639</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16639"/>
		<updated>2018-06-05T17:07:30Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Septempter 14, 1236 AD */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
===The Pit===&lt;br /&gt;
You step through the portal, experiencing a sense of vertigo as you travel. It finally ejects you in to a large fighting pit. Minotaurs, wraiths, shadows and werewolves turn to greet you as their new slaves.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusBook2Story&amp;diff=16638</id>
		<title>DivineDetritusBook2Story</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusBook2Story&amp;diff=16638"/>
		<updated>2018-06-05T14:28:29Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Die Hard Between Dimensions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Book 2: Clarity=&lt;br /&gt;
[[DivineDetritus#Summaries |Back to main page]]&lt;br /&gt;
&lt;br /&gt;
The party travels to new continents in search of a dreaded foe, but they discover a world lost and splintered. &lt;br /&gt;
 &lt;br /&gt;
==A Moment&#039;s Respite==&lt;br /&gt;
* [[DivineDetritusAMomentsRespite|A Moment&#039;s Respite]] ([[DivineDetritusAMomentsRespiteChatLog|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
The party returns to Harvest Wharf to deliver terrible news: The Lucavan have returned. After getting an invite to visit The Order, they travel to Darius Kolphan&#039;s homeland, The Isle of the Sun. Something rotten lies in the island&#039;s grand library- a vampire by the name of Baat Daculon!&lt;br /&gt;
&lt;br /&gt;
==Sea Creeps==&lt;br /&gt;
* [[DivineDetritusSeaCreeps|SeaCreeps]] ([[DivineDetritusSeaCreepsLogs|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
The vampire fled, and the party is on the chase! They identify an underwater base, home to Captain Limon and his aquatic pirates. Could he hold the secret to Baat Daculon&#039;s whereabouts?&lt;br /&gt;
&lt;br /&gt;
==A Sea&#039;s Life for Me==&lt;br /&gt;
* [[DivineDetritusASeasLifeForMe|A Sea&#039;s Life For Me]] ([[DivineDetritusASeasLifeForMeChatLogs|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
It&#039;s time to travel to the Port of the Plains to chase down a vampire. Also, to make business contacts and ally themselves with one of the three agencies. When they set out to find a town built upon an oasis, they meet a long lost friend!&lt;br /&gt;
&lt;br /&gt;
==Interviews Suck==&lt;br /&gt;
* [[DivineDetritusInterviewsSuck|Interviews Suck]] ([[DivineDetritusInterviewsSuckChatLogs|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
Merki lives! He explains the connections between the Lucavan, Sendrine, and the Mel family. The party moves towards the forest surrounding Baat Daculon&#039;s castle and meet an unexpected ally... before fighting the mad queen of the forest.&lt;br /&gt;
&lt;br /&gt;
==Vanquish the Horrible Curse==&lt;br /&gt;
* [[DivineDetritusVanquishTheHorribleCurse|Vanquish the Horrible Curse]] ([[DivineDetritusVanquishTheHorribleCurseChatLogs|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
They routed the vampire lord from his temporary base. They overcame the guardians and obstacles put ahead of them. They even subdued a queen of the forest, despite heavy losses. But now it was time to enter the vampire&#039;s castle and slay Baat Daculon once and for all.&lt;br /&gt;
&lt;br /&gt;
== The Queen and the Egg ==&lt;br /&gt;
* [[DivineDetritusTheQueenAndTheEgg|The Queen and the Egg]] ([[DivineDetritusTheQueenAndTheEggChatLogs|Chat Log]])&lt;br /&gt;
The vampire&#039;s castle lays in ruin, but now the party must deal with the collateral damage. The lives of many hang precariously between life and death. And where to, next?&lt;br /&gt;
&lt;br /&gt;
== Fish and Scales==&lt;br /&gt;
* [[DivineDetritusFishAndScales|Fish and Scales]] ([[DivineDetritusFishAndScalesChatLogs|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
Welcome to Fisherman&#039;s Wharf, a town held in a fragile balance. A greedy dragon protects the town from bloodthirsty marauders while unsolved murders continue to climb. The party&#039;s mere presence seeks to upset the balance- but will this lead to prosperity or ruin?&lt;br /&gt;
&lt;br /&gt;
==Die Hard Between Dimensions==&lt;br /&gt;
* [[DivineDetritusVanquishDieHardBetweenDimensions|Die Hard Between Dimensions]] ([[DivineDetritusDieHardBetweenDimensions|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
You enter a portal to an extraplanar prison, guarded by familiar enemies. Outnumbered by followers of Lucavan, you must decide how to subvert them- and how to escape!&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusBook2Story&amp;diff=16637</id>
		<title>DivineDetritusBook2Story</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusBook2Story&amp;diff=16637"/>
		<updated>2018-06-05T14:26:50Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Fish and Scales */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Book 2: Clarity=&lt;br /&gt;
[[DivineDetritus#Summaries |Back to main page]]&lt;br /&gt;
&lt;br /&gt;
The party travels to new continents in search of a dreaded foe, but they discover a world lost and splintered. &lt;br /&gt;
 &lt;br /&gt;
==A Moment&#039;s Respite==&lt;br /&gt;
* [[DivineDetritusAMomentsRespite|A Moment&#039;s Respite]] ([[DivineDetritusAMomentsRespiteChatLog|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
The party returns to Harvest Wharf to deliver terrible news: The Lucavan have returned. After getting an invite to visit The Order, they travel to Darius Kolphan&#039;s homeland, The Isle of the Sun. Something rotten lies in the island&#039;s grand library- a vampire by the name of Baat Daculon!&lt;br /&gt;
&lt;br /&gt;
==Sea Creeps==&lt;br /&gt;
* [[DivineDetritusSeaCreeps|SeaCreeps]] ([[DivineDetritusSeaCreepsLogs|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
The vampire fled, and the party is on the chase! They identify an underwater base, home to Captain Limon and his aquatic pirates. Could he hold the secret to Baat Daculon&#039;s whereabouts?&lt;br /&gt;
&lt;br /&gt;
==A Sea&#039;s Life for Me==&lt;br /&gt;
* [[DivineDetritusASeasLifeForMe|A Sea&#039;s Life For Me]] ([[DivineDetritusASeasLifeForMeChatLogs|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
It&#039;s time to travel to the Port of the Plains to chase down a vampire. Also, to make business contacts and ally themselves with one of the three agencies. When they set out to find a town built upon an oasis, they meet a long lost friend!&lt;br /&gt;
&lt;br /&gt;
==Interviews Suck==&lt;br /&gt;
* [[DivineDetritusInterviewsSuck|Interviews Suck]] ([[DivineDetritusInterviewsSuckChatLogs|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
Merki lives! He explains the connections between the Lucavan, Sendrine, and the Mel family. The party moves towards the forest surrounding Baat Daculon&#039;s castle and meet an unexpected ally... before fighting the mad queen of the forest.&lt;br /&gt;
&lt;br /&gt;
==Vanquish the Horrible Curse==&lt;br /&gt;
* [[DivineDetritusVanquishTheHorribleCurse|Vanquish the Horrible Curse]] ([[DivineDetritusVanquishTheHorribleCurseChatLogs|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
They routed the vampire lord from his temporary base. They overcame the guardians and obstacles put ahead of them. They even subdued a queen of the forest, despite heavy losses. But now it was time to enter the vampire&#039;s castle and slay Baat Daculon once and for all.&lt;br /&gt;
&lt;br /&gt;
== The Queen and the Egg ==&lt;br /&gt;
* [[DivineDetritusTheQueenAndTheEgg|The Queen and the Egg]] ([[DivineDetritusTheQueenAndTheEggChatLogs|Chat Log]])&lt;br /&gt;
The vampire&#039;s castle lays in ruin, but now the party must deal with the collateral damage. The lives of many hang precariously between life and death. And where to, next?&lt;br /&gt;
&lt;br /&gt;
== Fish and Scales==&lt;br /&gt;
* [[DivineDetritusFishAndScales|Fish and Scales]] ([[DivineDetritusFishAndScalesChatLogs|Chat Log]])&lt;br /&gt;
&lt;br /&gt;
Welcome to Fisherman&#039;s Wharf, a town held in a fragile balance. A greedy dragon protects the town from bloodthirsty marauders while unsolved murders continue to climb. The party&#039;s mere presence seeks to upset the balance- but will this lead to prosperity or ruin?&lt;br /&gt;
&lt;br /&gt;
==Die Hard Between Dimensions==&lt;br /&gt;
* [[DivineDetritusVanquishDieHardBetweenDimensions|Die Hard Between Dimensions]] ([[DivineDetritusDieHardBetweenDimensions|Chat Log]])&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusASeasLifeForMe&amp;diff=16636</id>
		<title>DivineDetritusASeasLifeForMe</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusASeasLifeForMe&amp;diff=16636"/>
		<updated>2018-06-05T14:25:28Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusSeaCreeps|Sea Creeps]]&amp;lt;BR&amp;gt;&lt;br /&gt;
Next: [[DivineDetritusInterviewsSuck|Interviews Suck]]&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
=== [[DivineDetritusNPCs#Calaminous | Calaminus 2.0]] ===&lt;br /&gt;
This metal golem was rebuilt, upgraded and waited within Norrison&#039;s Sanctuary.&lt;br /&gt;
With the help of the Zeels, Reziel and &amp;quot;Father&amp;quot;, he tried to kill you all.&lt;br /&gt;
&lt;br /&gt;
=== Captain Hab ===&lt;br /&gt;
Captain of the `Mermaid&#039;s Kiss`. Sailed you from Harvest Wharf to the Port of the Plains.&lt;br /&gt;
&lt;br /&gt;
=== [[DivineDetritusNPCs#Darius_Kolphan | Darius Kolphan]] ===&lt;br /&gt;
Darius was briefly possessed by a ghost as you passed through the desert. He saw the ghost&#039;s last moments: Ambushed by vampiric spawn while fighting monsters.&lt;br /&gt;
&lt;br /&gt;
He also mentions how his family often struggles with death.&lt;br /&gt;
&lt;br /&gt;
=== Erlson ===&lt;br /&gt;
An old guide in the town of Deonsy. He offers to help you across the desert towards Norrison, the village &amp;quot;Nourished by the Sun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cursed by a devil long ago, Erlson is forbidden from actually fighting. He remains unable to move, only able to speak and refer to the potions and vials he carries.&lt;br /&gt;
&lt;br /&gt;
He leaves as you approach Norrison&#039;s borders.&lt;br /&gt;
=== &amp;quot;Father&amp;quot; ===&lt;br /&gt;
This voice emanated from Calaminous, intrigued at how you managed to defeat his son.&lt;br /&gt;
=== [[DivineDetritusNPCs#Gwaeriel | Harpy Egg]] ===&lt;br /&gt;
After defeating the Harpies of the Desert, Fi finds a single unhatched egg in their nest.&lt;br /&gt;
The lone egg reminded Fi of Flier, so he/she took the egg.&lt;br /&gt;
&lt;br /&gt;
=== Helga Fiera ===&lt;br /&gt;
A half-orc helping protect Norrison.&lt;br /&gt;
She&#039;s much more charismatic than her sister and relies on impassioned please. Vegeta&#039;s training impresses her.&lt;br /&gt;
=== Jeice ===&lt;br /&gt;
One of Frieza&#039;s lieutenants, leading groups of bandits to rob merchants in the Plains.&lt;br /&gt;
=== [[DivineDetritusNPCs#Mayor_Torrin | Mayor Torrin]] ===&lt;br /&gt;
The Mayor of Norrison challenges the party to a verbal duel to gain entrance to Norrison.&lt;br /&gt;
He later told you how his grandfather founded the town when a guardian helped nourish the land.&lt;br /&gt;
&lt;br /&gt;
=== Misha Fiera ===&lt;br /&gt;
A half-orc helping protect Norrison.&lt;br /&gt;
She&#039;s smarter than her sister and relies on logic for her arguments. She finds Hawk to be very charming.&lt;br /&gt;
=== Reziel: The Guardian ===&lt;br /&gt;
A phoenix merged with metal, Reziel is an unwilling ally of Calaminus and &amp;quot;Father&amp;quot;.&lt;br /&gt;
He met Mayor Torrin&#039;s grandfather and created an oasis, which the grandfather used to found Norrison.&lt;br /&gt;
=== Zaibon ===&lt;br /&gt;
One of Frieza&#039;s goons, slain by a beautiful demon.&lt;br /&gt;
&lt;br /&gt;
== July 13, 1236 AD ==&lt;br /&gt;
The party boards the ship and wishes the Kolphans goodbye. Except for Darius, who is coming along.&lt;br /&gt;
&lt;br /&gt;
== July 20, 1236 AD ==&lt;br /&gt;
The party arrives at Harvest Wharf and reports to Melvin Mel. He&#039;s excited to see them alive and well, and is also impressed by their progress. He&#039;s a little confused about their efforts in the Great Plains, since they don&#039;t mention Merki&#039;s death or Melanie&#039;s interference at the trial. Still, he gives them a hefty cash reward and some tokens to communicate with him.&lt;br /&gt;
&lt;br /&gt;
Vegeta notes how worried Marjorie and Melodie were when the party mentioned Sendrine.&lt;br /&gt;
&lt;br /&gt;
==July 21, 1236 AD==&lt;br /&gt;
The party meets Captain Hab, who tells them the trip to the Port of the Plains is about two weeks away.&lt;br /&gt;
&lt;br /&gt;
==July 26, 1236 AD==&lt;br /&gt;
5 days out to sea. Same as the last 5. Until giant crabs and lobsters board the ship!&lt;br /&gt;
After a brief scuffle the party, Darius and Captain Hab enjoy lots of crab for the next few days.&lt;br /&gt;
==August 4, 1236 AD==&lt;br /&gt;
The ship arrives in the Port of the Plains. The party knows they need to reach Deonsy, about a week&#039;s travel away. Hawk recalls some general facts about the plains.&lt;br /&gt;
&lt;br /&gt;
* Unlike Alenno or the Draugh Kingdom, the Great Plains is mostly broken up into small independent city-states. Some are more friendly than others.&lt;br /&gt;
* Maps are inaccurate because power struggles and nomads tend to create new towns or destroy others.&lt;br /&gt;
* The Great Plains has, unsurprisingly, fields of low grass and very few trees. The lack of humidity is a problem and some areas are very arid.&lt;br /&gt;
* The Port of the Plains is probably the most industrialized and friendly town on the continent.&lt;br /&gt;
&lt;br /&gt;
Hawk listens for some rumors:&lt;br /&gt;
* Sales leads: You can find a few of the bigger merchants, they live in the port. Rumor has it of a paradise full of gold that exists in the middle of the Plains, but no one&#039;s sure where.&lt;br /&gt;
* Other rumors: A month or so people saw the great wizard Shavanni around here, hunting a Green Dragon. They say the battle was phenomenal.&lt;br /&gt;
* They warn you to be careful traveling outside the city. There are more and more bandit attacks during the day and during the night.&lt;br /&gt;
* Some bandits have allied with a new warlord named Jeice. He took over after the previous lord Zaibon was decapitated by rather beautiful demon.&lt;br /&gt;
* Hawk hears both Jeice and Zaibon were working for an even greater warlord, who demanded tribute from towns and cities, but no one has bothered looking into it.&lt;br /&gt;
&lt;br /&gt;
Well, business is business, and the party has to choose one of three guilds to bargain with.&lt;br /&gt;
* The Dragonsears claim to descend from dragons and worship all of the scaly beasts. In fact they don&#039;t seem to care about much else.&lt;br /&gt;
* The Dragon Breakers, on the other hand, want to protect themselves from draconic assault. A portion of their guild dues are used to search for means to protect themselves. They don&#039;t have many plans past that.&lt;br /&gt;
* Sometimes these guilds fight openly, or one merchant corners a market and jacks up the price. An underground group Trinity has been credited with breaking monopolies by any means necessary, including kidnappings and &amp;quot;enforcement&amp;quot;. In fact they have a protection racket.&lt;br /&gt;
&lt;br /&gt;
The party decides the Dragon Breakers are the least annoying group to deal with and begin a partnership with them. They promise to tell EVERYONE of the East Ferren Trading Company&#039;s decision.&lt;br /&gt;
&lt;br /&gt;
==August 6, 1236 AD (afternoon)==&lt;br /&gt;
The next few days are pretty quiet, with Fi scavenging for food and Hawk and Darius entertain the party. They come upon the path and witness what seem to be two groups arguing.&lt;br /&gt;
&lt;br /&gt;
It seems more like a tense standoff, as both groups assume the party is here to kill them. One group tries to escape while the other fights the party, planning to inform their boss afterward. As the battle begins, Vegeta hears footsteps from large creatures approaching.&lt;br /&gt;
&lt;br /&gt;
A tyrannosaurus and two ankylosaurs stampede into the area and attack the brigands. Darius raises a golem army (actually an illusion) and the enemies are lost in the chaos.&lt;br /&gt;
&lt;br /&gt;
Once the dust settles, Darius has charmed one of the brigands as two others escaped. Two of the other travelers are with the party. According to the brigand, he works for Lord Jeice, one of Lord Freiza&#039;s Chieftans. His friends came here to buy dragon scales from the travelers. Lord Jeice seemed very interested in anything related to dragons, as they may have the power to summon dragons and do their bidding. He tells them where Lord Jeice is, but not before the charm breaks. He curses them, telling them Lord Jeice will win!&lt;br /&gt;
&lt;br /&gt;
The travelers admit they were selling 100% authentic dragon scales but the brigands tried to haggle them.&lt;br /&gt;
&lt;br /&gt;
==August 10, 1236 AD (afternoon)==&lt;br /&gt;
The party approaches the town gates of Deonsy during a cloudy day.&lt;br /&gt;
&lt;br /&gt;
The Inspector walks up to them and immediately is on high alert when he sees Vegeta&#039;s armor. Frieza&#039;s minions wear armor very similar (Vegeta guesses they stole the designs when they destroyed his homeland) and the Prince is able to calm them down (!!!) with help from Claire and Hawk. They also get a quick bounty with the brigand&#039;s armor: 100 gp per suit.&lt;br /&gt;
&lt;br /&gt;
Hawk spends the afternoon observing the locals, their habits and what makes them tick. He manages to hear some rumors that he all but confirms. There is a desert oasis about two days away with a small village nearby. They&#039;ve seen some kind of bat-like figure fly overhead at times, which is very odd for a desert habitat. However, no one dares to venture into the desert, citing its many dangers and worries about people lost in the wind. There is one person, at the edge of Deonsy, who has traveled across the desert. He should have retired to his hut by now.&lt;br /&gt;
&lt;br /&gt;
The party meets Erlson and asks for his aid to travel to Norrison. He warns the party it&#039;s a tough trip, and he will be forbidden from entering the town. They should anticipate dangers in the desert.&lt;br /&gt;
&lt;br /&gt;
==August 11, 1236 AD (afternoon)==&lt;br /&gt;
The party spends the morning traveling through the desert. With Erlson&#039;s directions and Fi&#039;s guidance, they are able to travel without trouble. Deonsy is the only landmark visible on the desert, which does make it easy to return. After a long day, Erlson suggests they stop by a pond to find something to drink.&lt;br /&gt;
&lt;br /&gt;
An underground stream surfaces at a few points in the desert. The major point eventually became Norrison, as settlers claimed the area was &amp;quot;nourished by the sun.&amp;quot; Their crops have incredible yields and have kept them self-sufficient for several decades. As a sign of goodwill, they shared their secrets to other settlers, hoping to spread growth throughout the Great Plains. Erlson suspects there is an additional secret the town hasn&#039;t revealed. The hunt for this secret attracted invaders, spies and raiders, causing Norrison to turn xenophobic.&lt;br /&gt;
&lt;br /&gt;
Also at the pool are the remains of a Behir, and some humanoid bones. The party guesses they died less than 3 weeks ago. The Behir didn&#039;t suffer physical stress, and the humanoids have less injury than expected. The party begins to leave as three ghosts and an astral behir form. The Behir seems the most coherent, and it wants the party out of its home. The ghosts seem to ramble on about mysterious attackers.&lt;br /&gt;
&lt;br /&gt;
Erlson is paralyzed as soon as the conflict begins, only able to produce holy water for the party to use. One of the ghosts seems to merge into Darius, but Nidri exorcises it and the party combines their power to defeat them. Darius experienced the last few moments of the ghost&#039;s life: fighting a Behir when they were ambushed by bat/wolf/humanoid hybrids in the middle of the night.&lt;br /&gt;
&lt;br /&gt;
Following Erlson&#039;s guide, the party reaches a cavern by sunset. Underground provides plenty of shelter against the cold, windy night. Darius shares a story about his family, and their struggle with tragedy. Fi and Erlson keep up watch.&lt;br /&gt;
&lt;br /&gt;
==August 12, 1236 AD (morning) ==&lt;br /&gt;
The party continues their journey to Norrison.  The day starts off cloudy, and a harsh wind picks up. Sandstorms scour the desert, but Fi and Erlson&#039;s guidance keep the party one step ahead. Erlson sees the statue of the forgotten king and leads the party there. The sand subsides, and the wind is less chaotic. It is melodic, and enchanting. Everyone but Fleir, Vegeta, Erlson and Darius feel compelled to climb to the top of the statue.  Three harpies wait for their prey to approach.&lt;br /&gt;
&lt;br /&gt;
Darius conjures a wall of flame to force the captivated to reconsider their climb up the statue. Vegeta swats summon animals out of the sky, and Fi manages to shoot down the archer.  All three harpies lay dead, while Nidri and Vegeta check out their filthy nest. Beside their treasure hoard, they find a warm, intact, egg in the hatchery. Fi decides to keep the egg; it reminds them how he found Fleir.&lt;br /&gt;
&lt;br /&gt;
==August 12, 1236 AD (lunchtime) ==&lt;br /&gt;
Erlson bids the party goodbye as they finish eating lunch. Even one hour away from Norrison, he can feel the tension rising. The curse a devil gave him long ago paralyzes him in times of conflict, and the town is still on guard over what he did.&lt;br /&gt;
&lt;br /&gt;
The party approaches a lush oasis. The barren desert sand gives way to vegetation, streams of water, and small animals.  There is a 10 foot high wall of stones surrounding the tallest vegetation and apparently a village. The town guard gets everyone to attention, and soon the entire village of Norrison is out, keeping their eye on the party. The mayor steps out, his skin is red as the sunset. He is accompanied by two female Half-orcs. He apologizes and tells the party they cannot enter town, but they are free to stay outside until the next day.&lt;br /&gt;
&lt;br /&gt;
Hawk implores Mayor Torrin for entry, and soon a crowd of villagers form near the entrance. Realizing conversation is paramount, Mayor Torrin tells Misha and Helga Fiera to prepare for a verbal duel! Hawk asks for Vegeta&#039;s wisdom and Fi&#039;s intelligence to help him convince the village for entry. After lots and lots of conversation, mostly from Hawk, the village relents and offers the party entry.&lt;br /&gt;
&lt;br /&gt;
The back of Mayor Torrin&#039;s house leads to an underground cave that the mayor says will lead the party to the Guardian. The Mayor&#039;s grandfather founded Norrison thanks to the Guardian&#039;s help. Mayor Torrin leaves the party to meet the Guardian. The underground cave is full of sunlight and vibrant crops.&lt;br /&gt;
&lt;br /&gt;
The party finds a nasty surprise when they reach the cave. The Guardian seems to be hybrid of flesh and metal and has awaited the party&#039;s arrival. So is Calaminus and four Zeels. Two voices ring from Calaminus- the childlike voice the party remembers from the Draugh Kingdom, and an annoyed intellectual everyone refers to as &amp;quot;Father&amp;quot;. Battle training pays off, as the party separates to avoid getting roasted with fireballs.&lt;br /&gt;
&lt;br /&gt;
The party manages to destroy the Zeels and Calaminus without harming Reziel. He&#039;s quite thankful, and tells the party what he knows. He thought he would die but was glad he is still alive. &amp;quot;Father&amp;quot; ordered him to go home, which he will, eventually. &amp;quot;Mother&amp;quot; and &amp;quot;Father&amp;quot; formed a family, and he is one of them. Calaminus, and Reeta Headeeta are children as well. The Zeels seem to be based on one the children. There are 8 in total. Oh, and Baat Daculon is one of them, too.&lt;br /&gt;
&lt;br /&gt;
While he is forbidden to reveal the location of Baat&#039;s lair or his &amp;quot;parents&amp;quot;, he can mention a guest he took care of in the back. Be wary, party, Father is Watching you now. He takes his leave, and Hawk worries they have doomed Norrison. They take a look at the back of his cave and see a half-orc sleeping within a cage. Is that Merki?&lt;br /&gt;
&lt;br /&gt;
=GM Comments=&lt;br /&gt;
==Personal Quests==&lt;br /&gt;
And so begins my latest idea: Personal Quests.&lt;br /&gt;
&lt;br /&gt;
* It gives you a chance to invest in your character&#039;s backstory and motivations.&lt;br /&gt;
* It lets me flesh out the world some more.&lt;br /&gt;
* It&#039;s something you can do solo.&lt;br /&gt;
&lt;br /&gt;
One nice thing about roll20 is with all of this asynchronous stuff, it&#039;s pretty easy to make a 1-on-1 flashback sequence. Uh, assuming you don&#039;t die in the sequence. TIME PARADOX&lt;br /&gt;
&lt;br /&gt;
==Custom Monsters==&lt;br /&gt;
So I bought Pathfinder Unchained. They have a good guide on how to create monsters that can challenge a party at a given level. I&#039;ve been using them to create more encounters. I&#039;ll have to keep tweaking them though- my archers were designed to deal 18 damage per hit, which is hard to justify in-game.&lt;br /&gt;
&lt;br /&gt;
On the other hand, a ship full of giant crabs and lobsters missed and were fireball&#039;d throughout the fight.&lt;br /&gt;
&lt;br /&gt;
The harpies turned out really well, due to their tactics and the map. I had background stories for them as well, but you&#039;ll never hear those, haha.&lt;br /&gt;
&lt;br /&gt;
Reziel is not a true Pheonix, that&#039;s a CR 15 monster. I watered him down to CR 8 using the custom monster rules.&lt;br /&gt;
&lt;br /&gt;
==Darius as an NPC==&lt;br /&gt;
I didn&#039;t expect Darius to come along, but he&#039;s been useful so far. Charm Monster, Confusion and Minor Image lets him distract and control the battlefield and make easy interrogations. I hope he isn&#039;t stealing too much of the spotlight.&lt;br /&gt;
&lt;br /&gt;
==Calamius 2.0==&lt;br /&gt;
I had to revive him. I hope this doesn&#039;t mess up my villain order, but it was too good to pass up. It&#039;s another custom monster, but there are several abilities (lightning bolt) and buffs (protection from arrows) you didn&#039;t know about. Now you learn about the Father.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusASeasLifeForMeChatLogs|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
==Harpies of the Plains==&lt;br /&gt;
As you reach the top of the statue, the stench of gore fills the air. Find the remains of humanoids, other harpies, and too much perfume. The lair seems divided into three sections.&lt;br /&gt;
&lt;br /&gt;
The goriest section is also the most plain. You find the remains of other harpies there, their throats slashed out. They seem different than the other ones you fought, suggesting there were part of a rival flock. You find crude statutes there, that flutter in the wind. Perhaps they were part of a shrine? You also see the drawings of some birds on the walls.&lt;br /&gt;
&lt;br /&gt;
The cleanest corner of the lair reeks of perfume. Scented oils, worn silk curtains, and several dirty pillows line up the corner. You see several torn dresses of different styles and fashions around the world. Some from the Draugh kingdom, some from Mardens City, even one similar to Vegeta&#039;s style. You find a journal signed &amp;quot;Syril&amp;quot; that describes her many owners and how she killed, seduced, or tricked them before the next owner bought her. She is overjoyed with her freedom and surprised Skynail and Vartal have accepted her back so readily.&lt;br /&gt;
&lt;br /&gt;
Vartal&#039;s corner has a family tree- about five generations deep. She even has a family crest, which you recognize as her mercenary company symbol. There are red Xs through some of them, and you infer which ones you killed while sailing across the ocean. She has some horse remains, and some incomplete longbow strings and leather armor. She must have been a bowyer.&lt;br /&gt;
&lt;br /&gt;
The three lairs join up to the hatchery. Several dozen cracked and smashed eggs lie in the room, along with a pile of raw fresh, offensive to the noses.&lt;br /&gt;
&lt;br /&gt;
One unhatched egg lies in the hatchery, still warm.&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusSeaCreeps&amp;diff=16635</id>
		<title>DivineDetritusSeaCreeps</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusSeaCreeps&amp;diff=16635"/>
		<updated>2018-06-05T14:25:19Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusAMomentsRespite|A Moments Respite]]&amp;lt;BR&amp;gt;&lt;br /&gt;
Next: [[DivineDetritusASeasLifeForMe|A Sea&#039;s Life for Me]]&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
==NPCs==&lt;br /&gt;
&lt;br /&gt;
===Alvin===&lt;br /&gt;
The only ferryman brave enough to take you to the haunted library. Wait, THIS Alvin says he was traveling to and from a funeral for the last several months- and he looks different from the other Alvin. Who was the other guy?&lt;br /&gt;
&lt;br /&gt;
At least Alvin is willing to take you to a remote island.&lt;br /&gt;
&lt;br /&gt;
===Berrei Thromman===&lt;br /&gt;
He owns a smithery and magical enchantment company on the island. He is protected by Baat&#039;s cultists, as well as some skeletal allies. He eventually admits [[DivineDetritusNPCs#Baat_Daculon | Baat Daculon]] used his factory as an entry point on the island as a summer home.&lt;br /&gt;
&lt;br /&gt;
===Captain Limon===&lt;br /&gt;
You stumbled upon the home of the Pirate King Captain Limon! His paraamour Lady Syrup and their Dragon Turtle all rambled on about protecting their mistress. You defeated them and moved on to fight their master.&lt;br /&gt;
&lt;br /&gt;
When you brought him back, he asked you to spare Lady Syrup a brutal prison life on the surface. In exchange he told you everything he knew about Baat, and his &amp;quot;parents.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Cirri===&lt;br /&gt;
An undine explorer who discovers the island of Sendrine. She traveled underwater with you.&lt;br /&gt;
&lt;br /&gt;
===[[DivineDetritusNPCs#Councilman_Vorre | Councilman Vorre]]===&lt;br /&gt;
He doesn&#039;t like Lord Trout very much, and he&#039;s quite on edge over his first loss as a prosecutor.&lt;br /&gt;
&lt;br /&gt;
===Denerri===&lt;br /&gt;
Tiefling who was on trial for a murder he didn&#039;t commit. [[DivineDetritusAMomentsRespite#Afternoon | After helping exonerate him,]] he referred you to his friend Alvin. He is now curator of the Grand Library at Sol Pequeño, and is researching Sendrine in its many ways.&lt;br /&gt;
&lt;br /&gt;
He doesn&#039;t trust [[DivineDetritusNPCs#Lord_Trout | Lord Trout&#039;s]] goodwill, believing this to be a power play.&lt;br /&gt;
&lt;br /&gt;
===[[DivineDetritusNPCs#Lord_Trout | Lord Trout]]===&lt;br /&gt;
He has offered to help finance the repairs to the Grand Library. He also invites you all and Denerri to his manor. He believes that no one should be restricted like he and Denerri were, and he plans to go into politics and lead the island of Sol Pequeño to a new age of prosperity.&lt;br /&gt;
&lt;br /&gt;
Nidri doesn&#039;t trust him, and warns the Kolphans not to trust him either.&lt;br /&gt;
&lt;br /&gt;
===[[DivineDetritusNPCs#Melanie_Mel | Melanie Mel]]===&lt;br /&gt;
It&#039;s a fashion party, and she&#039;s hosting! It&#039;s the perfect opportunity to capture [[DivineDetritusNPCs#Baat_Daculon | Baat Daculon]]&#039;s apprentices and allies!&lt;br /&gt;
&lt;br /&gt;
She&#039;s so impressed with your progress, she offers you a ship.&lt;br /&gt;
&lt;br /&gt;
===[[DivineDetritusNPCs#Sal.27nessee|Sal&#039;nessee]]===&lt;br /&gt;
She&#039;s attending [[DivineDetritusNPCs#Melanie_Mel | Melanie Mel]]&#039;s party and enjoying the whole thing.&lt;br /&gt;
&lt;br /&gt;
===Velgin===&lt;br /&gt;
One of the few living goons at the haunted Library. He&#039;s not too bright, either. He gives you all sorts of information on [[DivineDetritusNPCs#Baat_Daculon | Baat Daculon]].&lt;br /&gt;
&lt;br /&gt;
==July 9, 1236 AD==&lt;br /&gt;
===Afternoon at the prison===&lt;br /&gt;
After shopping and training, you visit Velgin, the Shadowy Hood they captured in the library. He&#039;s a bit dim, although he&#039;s pretty cooperative. He remembers Baat Daculon wanted the library for its vast supply of books, and as a base of operations to seduce and convert nobles into vampires. He also knew a &amp;quot;demon chick&amp;quot; by the nickname &amp;quot;Sal&amp;quot;, and wanted to mock her. Hawk recognizes a tattoo on Velgin, probably Baat&#039;s mark.&lt;br /&gt;
&lt;br /&gt;
===Afternoon at the Library===&lt;br /&gt;
You go to the docks and meet with Denerri and a different ferryman named Alvin, who is apparently good friends with Denerri. Alvin&#039;s been at a funeral for the last few months. Lord Trout has offered to repair the damage done to the library (Denerri suspects this is a power play.)&lt;br /&gt;
&lt;br /&gt;
Denerri reaches the office and offers a gift to the party - a compass that he says can track chemicals that outsiders are vulnerable to. He doesn&#039;t know the specifics of it, but he&#039;s certain it will be more safe in the party&#039;s hands than his. He grants the party full access to the library.&lt;br /&gt;
&lt;br /&gt;
In private, the party updates Denerri on Sendrine, its findings and all the power players who are interested in it. He&#039;s quite worried, and decides to take inventory on what the vampires stole from the library. Many books on the Sendrine are missing, as well as the history of significant outsiders during the Wailing War.&lt;br /&gt;
&lt;br /&gt;
Nidri decides to do some research on what she saw and nearby areas. She learns a bit about an undersea kingdom as well as an islet that may be near where Baat submerged.&lt;br /&gt;
&lt;br /&gt;
===Evening at Lord Trout&#039;s Manor===&lt;br /&gt;
Lord Trout invited Denerri to a dinner to speak about the trial, and the party (and Darius) are invited. Trout detects some distrust from Denerri, but Trout still plans to use this trial to boost his political career. He feel that no one should be pinned like he was physically, or like Denerri was socially.&lt;br /&gt;
&lt;br /&gt;
==July 10, 1236 AD==&lt;br /&gt;
Nidri spends more time analyzing the compass and realizes it can be used to focus on Sendrine if she concentrates on it. Suspicious of Lord Trout, she warns the Kolphans to keep an eye on him. With their business at the library concluded, they head to the docks to speak to Alvin the Ferryman.&lt;br /&gt;
&lt;br /&gt;
Trout&#039;s ships are already en route to the library when the party meets Alvin. After paying him hazard pay, he agrees to sail the party out to the far island they desired.&lt;br /&gt;
&lt;br /&gt;
As they approach the islet, they notice a blond woman taking a look around the island. She is of the water-touched Undines, and she&#039;s taking a lay of the islet. According to her, it&#039;s shaped like a cone, several hundred feet underwater. She has heard rumors of large, unidentified gems on the island and planned to find them. She finds a large wagon sized gem near the surface. Nidri confirms it is Sendrine and notices the compass is pointing right at it.&lt;br /&gt;
&lt;br /&gt;
Nidri grants everyone the power to breathe underwater and they dive to the gem. The surface is like a shallow plate, with a cracked but otherwise solid coral floor. Fi notices his Sendrine arrows are drawn towards the large gem, and Nidri notes the compass is still pointing down. The party decides to break through the floor, so Cirri gets her explosive device and cracks a hole through the floor.&lt;br /&gt;
&lt;br /&gt;
This large, artificial islet is home to a band of pirates- this is Captain Limon&#039;s home base! The party proceeds to attack the crew head on. After defeating them, they travel further underwater to face off against the Captain, his paraamor Lady Syrup, and the Dragon Turtle they met earlier. The party defeats them all. Hawk notices that they kept mentioning their urge to protect their mistress. He suspects they were compelled.&lt;br /&gt;
&lt;br /&gt;
The party finally reaches the bottom of the cave, and it&#039;s pure Sendrine. A woman&#039;s voice tells them to leave immediately, because she&#039;s not surrendering. The party knows she is somewhere deep inside the cavern, so Hawk challenges her to a fight. Then he challenges her to a dance. They he springs the trap so they don&#039;t have to search for her. While they defeat her almost immediately, the water elementals don&#039;t back down. Even after beating her, her voice continues to speak. She falls asleep, and the cavern begins to snore.&lt;br /&gt;
&lt;br /&gt;
By the time the party finishes off the elementals, the snoring destabilizes the cavern. The entire structure falls apart, and the party desperately swims to the surface with the pirate loot. The party contemplates saving the pirates, which would make the escape much more difficult. Despite a few failures the party survives and escapes with pirates and loot intact. Cirri offers to bring the first mate to justice while the party carries Captain Limon and Lady Syrup back to the island.&lt;br /&gt;
&lt;br /&gt;
Alvin escorts the party back, and they awaken him in time for some interrogation. He remembers Lady Syrup and his pirates using the hideout and promising to protect a mysterious benefactor. The captain barely remembers her name, Pride. When asked about Baat Daculon, he mentions he stayed far away from him. He&#039;s well aware of that vampire&#039;s corruptive influence, and mentions several officials on the Isle he has corrupted in one way or another in the last two months. He is willing to speak more, provided they let Lady Syrup go.&lt;br /&gt;
&lt;br /&gt;
The party agrees to let him and the Lady go, as well. He recognizes the party, and remembers Marki warned him not to fight them. He says Baat is part of a family, of sorts, all loyal to a &amp;quot;mother&amp;quot; and &amp;quot;father&amp;quot; figure. He knows of two others: the water spirit and the bird of living flame. He knows the bird lives in the Great Plains, near the village of Nalthaan.&lt;br /&gt;
&lt;br /&gt;
The Kolphan estate is busy tending to the garden. The party gives an update, and Darius takes interest in the names. Melanie Mel&#039;s fashion show will attract many of them into one area, but maybe it will be better to find one person. Hawk seems adamant about targeting the most prominent official, and Darius spends his time selecting the best one. Sigurd and Kolphanir have a private argument about Hawk&#039;s fine line between Justice and Revenge.&lt;br /&gt;
&lt;br /&gt;
==July 11, 1236 AD==&lt;br /&gt;
Berrei Thromman runs a smithery/magical enchantment business. Of the list of suspected worshippers, he is the highest ranking and would have the best information on Baat Daculon&#039;s wareabouts. The party decides to move quickly on this information - Darius notes many of the other suspects have left the island already, while others will be at Melanie Mel&#039;s party later that night.&lt;br /&gt;
&lt;br /&gt;
Thromman&#039;s warehouse is busy with salesmen, but it looks like Thromman is downstairs behind a large door. After some failed politeness judo with the Gnome receptionist, Nidri simply frightens her into letting them past. Mr. Thromman lets them in and guides them to the meeting room, but Vegeta realizes something is wrong immediately. Mr. Thromman panics and flees towards his master: the actual Mr. Thromman.&lt;br /&gt;
&lt;br /&gt;
An abandoned smithery, with molten iron poured form makeshift chokepoints. The real Mr. Thromman lies in the back, followed by some cultist and a gargoyle. Of import are the two cloaked skeletal creatures, calling each other brother. The duo seem to know about the party, and prepare against their assault. Still, the party remains victorious. The skeletons are destroyed utterly, and the false Mr. Thromman is reduced to a pile of brightly colored ash. The gargoyle reverts into an elf when he&#039;s defeated.&lt;br /&gt;
&lt;br /&gt;
Before the party can loot the bodies, they hear a dozen guards approaching. Vegeta destroys the cultists while Fi and Fleir grab Mr. Thromman and his elven friend and hide. The guards don&#039;t suspect the party&#039;s involvement, but they are nosy (and very insightful.) Claire eventually defuses the situation, giving a very vague statement and convincing them to let them go.&lt;br /&gt;
&lt;br /&gt;
The party decides to meet at the Kolphan estate, where Sigurd is already talking to a dozen guards. Darius tells the party that someone tried to attack Kolphanir in the morning with a wicked dagger. He was one of the housekeepers, and he has Baat&#039;s symbol on his thigh. With many questions and not enough answers, Kolphanir uses her magic to heal everyone and rouse the enemy.&lt;br /&gt;
&lt;br /&gt;
Thromman is quite cooperative. Baat Daculon paid him very well to use his factory as Baat&#039;s point of entry. Thromman even received resources to help protect himself, which came in handy when divinations told him the party would attack. He had a pile of gems he used to mold into a facsimile of himself. He also had a coin of bone he could snap to summon two liches wearing brightly colored robes. They ranted about their family and knew about the party&#039;s identity and their abilities. They suggested a bodyguard, so Thromman hired the elven shapeshifting mercenary Zylith.&lt;br /&gt;
&lt;br /&gt;
Baat referred to the Isle of the Sun as his vacation home. He referred to a village in the Great Plains called Deonsy that was near his family&#039;s residence, but Thromman wasn&#039;t clear on the details. Darius managed to charm him, so he won&#039;t plead his case to the guards. As a bonus, Thromman will attend Melanie&#039;s fashion party this evening.&lt;br /&gt;
&lt;br /&gt;
===Evening===&lt;br /&gt;
Melanie&#039;s fashion party has attracted plenty of the rich and famous. Even some of the Councilmen are there. Darius mentions the goal: Keep the Daculon suspects here.&lt;br /&gt;
&lt;br /&gt;
* Vegeta bores Lord Trout with tales of Sayan warfare.&lt;br /&gt;
* Nidri tries to not rouse suspicion but Thromman sees right through it.&lt;br /&gt;
* Hawk talks up Sal&#039;nessee, tells her about the various quirks of the nobles, and convinces her to stay for something special.&lt;br /&gt;
* Fi goes backstage to talk to Melanie and tells her everything about their trip the Isle. She&#039;s impressed by his honesty.&lt;br /&gt;
* Claire realizes Councilman Vorre is on edge and manages to calm him down so he doesn&#039;t leave prematurely.&lt;br /&gt;
&lt;br /&gt;
As the fashion show itself begins, it turns out there are more ways this party can fall apart.&lt;br /&gt;
* Hawk and Nidri fill in for some of the performers who are conspicuously missing.&lt;br /&gt;
* Vegeta scouts some of the guests and discovers some of them are nervous about the coming events.&lt;br /&gt;
* Fi and Fleir notice hidden exits that could be used as an escape route.&lt;br /&gt;
* Claire gives a beautiful speech, calming down Councilman Vorre and Lord Trout, ending their shouting match, and convincing everyone to sit down and enjoy the show. (Claire receives several invites for a late night tryst afterwards)&lt;br /&gt;
&lt;br /&gt;
By now, the show is near the finale - the awards ceremony. Melanie cracks a few jokes at her own expense before announcing the winner. Before then she dedicates the show to a mysterious interloper - Baat Daculon, and all of his accomplices! Panic breaks out and the party helps keep the peace.&lt;br /&gt;
&lt;br /&gt;
* Some have taken hostages. Fi, Fleir and Vegeta save them without trouble.&lt;br /&gt;
* Some are simply fleeing for a hidden exit. Hawk sticks most of the exits, but there was one exit he missed.&lt;br /&gt;
* The public is panicking, disrupting the guards. Claire tells them to sit down and shut up. Nicely.&lt;br /&gt;
* Some lackeys are resisting arrest. Nidri tells them to sit down and shut up. Not so nicely.&lt;br /&gt;
&lt;br /&gt;
Most of Baat Daculon&#039;s lackets have been arrested, including Barrei Thromman and about one third of Councilman Vorre&#039;s legal counsel. Melanie asks the party to visit her in the villa tomorrow afternoon.&lt;br /&gt;
&lt;br /&gt;
== July 12, 1236 AD ==&lt;br /&gt;
&lt;br /&gt;
=== Afternoon at Melanie Mel&#039;s villa ===&lt;br /&gt;
Melanie&#039;s villa is large and messy, in the process of cleaning. Melanie&#039;s excited by the whole thing, and she wants to know about the party&#039;s exploits on the island. They come clean and tell her everything, except the Sendrine compass. Impressed with their progress, Melanie offers them her ship to travel around the world. She figures they will make incredible envoys.&lt;br /&gt;
&lt;br /&gt;
But first they have to take her back home, to Harvest Wharf.&lt;br /&gt;
&lt;br /&gt;
=GM Comments=&lt;br /&gt;
==Underwater Rules==&lt;br /&gt;
You guys really want to chase Baat, eh? Oh well, I got to add more lore in the process, so I&#039;m good. Man you guys went off the rails!&lt;br /&gt;
&lt;br /&gt;
==Thromman&#039;s Violence. On/Off==&lt;br /&gt;
The encounter with Thromman was a way to generate social conflict as well as the good ol&#039; physical violence. The gnome secretary has a good skill set meant to exhaust your options before she got  suspicious and called for help. Then Nidri scared the crap out her.&lt;br /&gt;
&lt;br /&gt;
Thromman&#039;s blessings of fervor spell let the enemy choose between bonus AC, better attacks, better movement, and standing from prone without provoking. The Zeels are... well they&#039;ll be back. The gargoyle jabbed Fi once then was pincushioned, lol.&lt;br /&gt;
&lt;br /&gt;
The party could easily defeat the guards, but that would have made things worse. I like how socially inept Vegeta was and kept mentioning he was the fail state.&lt;br /&gt;
&lt;br /&gt;
==Ampitheater non-violent fun==&lt;br /&gt;
It was meant to be a finale that didn&#039;t involve much combat, and I think it worked out well. Giving you 8d6 to spread between multiple tasks was fun.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
[[DivineDetritusSeaCreepsLogs | Chat Log (Text Only)]]&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusAMomentsRespite&amp;diff=16634</id>
		<title>DivineDetritusAMomentsRespite</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusAMomentsRespite&amp;diff=16634"/>
		<updated>2018-06-05T14:25:12Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusBook1Finale|Book 1 Finale: Wealth to Squalor]]&amp;lt;BR&amp;gt;&lt;br /&gt;
Next: [[DivineDetritusSeaCreeps|Sea Creeps]]&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
==NPCs==&lt;br /&gt;
=== Alinfras ===&lt;br /&gt;
A human singer with great potential, robbed of her life by Baat Daculon. She rose again as a reluctantly vampire who defended the Library. She tipped you off to her whereabouts and Baat&#039;s usage of the base. Hawk drove a stake through her heart to finally free her.&lt;br /&gt;
&lt;br /&gt;
=== [[DivineDetritusNPCs#Baat_Daculon | Baat Daculon]] ===&lt;br /&gt;
Your first meeting with this flamboyant vampire took place in the Library. He planned to use it as his new base of operations, leading a horde of undead to infiltrate and control the Isle of the Sun. Instead, you sent him crying for his Mommy as he leapt through a window.&lt;br /&gt;
&lt;br /&gt;
He and [[DivineDetritusNPCs#Sal.27nessee |Sal&#039;nessee]] used to date, apparently. He wants her back and will kill anyone who gets in the way, especially her new boyfriend Hawk.&lt;br /&gt;
&lt;br /&gt;
=== [[DivineDetritusNPCs#Baba |Baba]] ===&lt;br /&gt;
The former coliseum champion, Baba is a big burly man with a big axe who wants to win the title back from [[DivineDetritusNPCs#Katt_Rinpo | Katt Rinpo]], but [[DivineDetritusNPCs#Lord_Trout | Lord Trout]] won&#039;t give him the chance. So he decides to train Vegeta and let him win in his stead.&lt;br /&gt;
&lt;br /&gt;
=== [[DivineDetritusNPCs#Councilman_Vorre |Councilman Vorre]] ===&lt;br /&gt;
This elected official is also the best prosecutor on The Isle of the Sun, as he&#039;s never lost a case. He investigates the death of the musician Denners, and comes to a startling conclusion: It must be the tiefling librarian, Denneri!&lt;br /&gt;
&lt;br /&gt;
After an adventure in another dimension, Katt finds a dagger with the Vorre family crest near the point of sabotage.&lt;br /&gt;
&lt;br /&gt;
Vorre plans to use the trial to catapult his reelection campaign, but instead he receives his first loss. You suspect he even rigged the jury but somehow they gave a Not Guilty verdict anyway.&lt;br /&gt;
&lt;br /&gt;
===  [[DivineDetritusNPCs#Darius_Kolphan | Darius Kolphan]] ===&lt;br /&gt;
Darius is glad to be back on the Isle of the Sun, where his investigative skills shine. With a high-profile murder mystery already underway, Darius sees the trial as a power play by Councilman Vorre. Darius counters with Lord Trout, whom he knows is eager to embarrass the Councilman.&lt;br /&gt;
&lt;br /&gt;
Denerri is brought to trial and [[DivineDetritusAMomentsRespite#Afternoon|Darius leads the defense]], relying on you to as a special council. With your help, Denerri is found Not Guilty.&lt;br /&gt;
&lt;br /&gt;
=== [[DivineDetritusNPCs#Denerri|Denerri]] ===&lt;br /&gt;
Denerri is a tiefling with a deformed leg with an attention to detail. Sel Fey, head librarian on the Isle of the Sun, noticed his skill and took him as her mentor. He was given a paid vacation when the library closed for repairs.&lt;br /&gt;
&lt;br /&gt;
His neighborhood was in the slums of the Isle but he found love and held onto his meager existence. He learned many of the tiefling women were abused and he went to the bar to confront the abuser: A world famous flutist named Denners! They traded words and almost traded fists before he was thrown out by security. A few days later Denerri became the most likely suspect in Denner&#039;s murder!&lt;br /&gt;
&lt;br /&gt;
You were able to convince a jury to acquit him of any wrongdoing, and he was able to help you gain access to the largest library on the island. [[DivineDetritusNPCs#Baat_Daculon|Baat Daculon]] had captured and corrupted his mentor and he hoped you could rescue her. You were unable to save her, but with her dying words she passed on the title of head librarian to him.&lt;br /&gt;
&lt;br /&gt;
=== Denners ===&lt;br /&gt;
Denners was an elven flutist who did a lot of charity work on the Isle of the Sun. He was recently murdered, drained of his spirit and soul. [[DivineDetritusNPCs#Councilman_Vorre|Councilman Vorre]] accused [[DivineDetritusNPCs#Denerri|Denerri]] of killing him and 3 other musicians, all killed in similar ways.&lt;br /&gt;
&lt;br /&gt;
Denerri learned Denners liked to date downtrodden female tieflings and abuse them physically and mentally. This angered him so much he confronted the musician and almost attacked him before security ejected him.&lt;br /&gt;
&lt;br /&gt;
=== Drianna ===&lt;br /&gt;
Melanie Mel has taken a liking to her fashion sense and brings her to the Isle of the Sun to continue her career and get noticed by one of the big name designers.&lt;br /&gt;
&lt;br /&gt;
=== [[DivineDetritusNPCs#Katt_Rinpo | Katt Rinpo]]===&lt;br /&gt;
Katt may be the only Catfolk person remaining in the world. She&#039;s dumb as a sack of bricks and she and her staff hit just as hard. She&#039;s the reigning champion of Lord Trout&#039;s coliseum for a reason.&lt;br /&gt;
&lt;br /&gt;
=== [[DivineDetritusNPCs#Kolphanir | Kolphanir]] ===&lt;br /&gt;
Kolphanir is a [https://www.d20pfsrd.com/bestiary/monster-listings/outsiders/azata/lillend/ Lillend Azata] forever bound to the Material Plane. She fashioned a home and began the Kolphan family, who build a manor around her beautiful garden.&lt;br /&gt;
&lt;br /&gt;
She is forever chained to a large rock, and can only speak and understand Celestial. From the few of you who can speak to her she clearly wants her children to succeed.&lt;br /&gt;
&lt;br /&gt;
=== [[DivineDetritusNPCs#Lord_Trout | Lord Trout]] ===&lt;br /&gt;
Lord Trout runs the largest coliseum on the Isle of the Sun. He&#039;s excited when Vegeta signs up to fight the champion, [[DivineDetritusNPCs#Katt_Rinpo | Katt Rinpo ]].&lt;br /&gt;
&lt;br /&gt;
He decides to personally finance Denerri&#039;s legal defense, as it would be an easy way to discredit Councilman Vorre.&lt;br /&gt;
=== [[DivineDetritusNPCs#Melanie_Mel |Melanie Mel]] ===&lt;br /&gt;
Melanie brought you to the Isle of the Sun as part of a marketing trip. She is capable of some ice magic, as a group of pirates learn the hard way.&lt;br /&gt;
&lt;br /&gt;
When the jury began deliberating, you didn&#039;t see Melanie anywhere. So Fi snuck into the jury room to see Melanie there. The jury didn&#039;t notice either of them, and Melanie didn&#039;t notice Fi.&lt;br /&gt;
&lt;br /&gt;
=== Red Guy ===&lt;br /&gt;
Vegeta sees a vision of a red-skinned humanoid promising him the power to defeat the coliseum champion, [[DivineDetritusNPCs#Katt_Rinpo | Katt Rinpo ]]. Vegeta rejects the offer multiple times, even when she has him on the ropes!&lt;br /&gt;
&lt;br /&gt;
=== [[DivineDetritusNPCs#Sal.27nessee |Sal&#039;nessee]] ===&lt;br /&gt;
A famous tiefling dancer on the Isle of the Sun, and directly sponsored by [[DivineDetritusNPCs#Melanie_Mel |Melanie Mel]]. She used to date [[DivineDetritusNPCs#Baat_Daculon | Baat Daculon]], and grew to hate it.&lt;br /&gt;
=== Sel Fey ===&lt;br /&gt;
The former Head Librarian on the Isle of the Sun who trained Denerri. She specialized in the history of extraplanar evil outsiders. The library was under construction and she fell in love with the head foreman who turned out to be [[DivineDetritusNPCs#Baat_Daculon | Baat Daculon]]. He proceeded to turn her undead as a way to better control the library.&lt;br /&gt;
=== [[DivineDetritusNPCs#Sheela_Kolphan|Sheela Kolphan]] ===&lt;br /&gt;
An attractive aasimar, sister to Darius and Sigurd Kolphan. She calls Kolphanir her grandmama. She helped introduce you to the Isle of the Sun and joined your raid against the library full of the undead.&lt;br /&gt;
&lt;br /&gt;
=== [[DivineDetritusNPCs#Sigurd_Kolphan | Sigurd Kolphan]] ===&lt;br /&gt;
This half Celestial dedicates himself to the cause of good. Kolphanir is his grandmother and Darius and Sheela are his siblings. He joined your assault against the undead in the library, using his whip and fire magic to attack the vampires. Doesn&#039;t like Nidri and other tieflings because racism.&lt;br /&gt;
&lt;br /&gt;
==June 25, 1236 AD==&lt;br /&gt;
The party returns to Harvest Wharf, where Fleir experiences a sudden growth spurt. As they promised Shavanni, they visit Dakan manor to talk to Alexen, who is with his son Marxen.&lt;br /&gt;
&lt;br /&gt;
Alexen isn&#039;t happy to hear about the Lucavan&#039;s return. He&#039;s further upset when he learns of a new group claiming to be Lucavan, as his memories of Sagittarius involved a Medusa Archer. He notes that the Kolphan family were doing research on outsiders, and may have more information on the Lucavan than he does.&lt;br /&gt;
&lt;br /&gt;
When asked about Micel Verdantflame, he remarked Micel was a bit of a hermit, only concerned with magic and interplanar travel. He contacted Dakan after the Fifty Years War to learn about the nature of the Lucavan, and researching exotic materials that could be used against them.&lt;br /&gt;
&lt;br /&gt;
Speaking of Micel, he is packing up his research laboratory. The Order is quite interested in his findings and has asked him to give a talk on it. The party asks if this speech will be made public, and he&#039;s briefly infuriated about the idea of the public attack his group. He does offer the party an invitation, though, and he&#039;s glad to purchase the sendrine they found in the cave. He notes the armor they&#039;ve been carrying around is very volatile, and he&#039;s surprised it hasn&#039;t detonated yet. He doesn&#039;t recognize the symbol, just like Lord Dakan did not.&lt;br /&gt;
&lt;br /&gt;
The party meets Melanie Mel in the sales department, comparing advertising slogans. As promised, Melanie will take them on a trip to the Isle of the Sun, where the Kolphan family lives. She mentions Sal&#039;nessee will be there, as well.&lt;br /&gt;
&lt;br /&gt;
Fi spends some time talking to Drianna before they head off. It turns out Drianna will also visit to show her new fashion line.&lt;br /&gt;
&lt;br /&gt;
==June 26, 1236 AD==&lt;br /&gt;
The party begins its week long journey to the Isle of the Sun. Melanie describes some of the locations of interest on the island, including a great library, an entertainment district, and a judicial wing.&lt;br /&gt;
&lt;br /&gt;
==June 29, 1236 AD==&lt;br /&gt;
On the third day of their voyage, Mel&#039;anie hears something off the aft of the ship. Captain Limon rides a Dragon Turtle and his pirate army quickly board the ship!&lt;br /&gt;
&lt;br /&gt;
Captain Limon tries to capture the nobles so he can ransom them later. Instead he gets delirious inside some fog, stunned from Vegeta&#039;s fist, and tumbles so poorly Vegeta knocks him out. The Dragon Turtle on the other hand is mostly unharmed and leaves once Captain Limon orders him too. The Captain gets away empty handed, but Melanie doesn&#039;t seem to care much.&lt;br /&gt;
&lt;br /&gt;
==July 3, 1236 AD==&lt;br /&gt;
The party finally arrives on the Isle of the Sun. Melanie has already rented out a suite for them at the Kiss of Serenity, while she will stay in one of her houses. Driana will have a studio to herself to work on her upcoming fashion show.&lt;br /&gt;
&lt;br /&gt;
The party takes this opportunity to split up and confuse the GM.&lt;br /&gt;
&lt;br /&gt;
===Entertainment District===&lt;br /&gt;
Nidri and Hawk visit the entertainment district, nearby the coliseum. A variety of performers, some more savory than the others, travel around looking for patrons. There are aasimars but almost no tieflings, and the duo stick out like tourists. Eventually a female aasimar goes and greets them with a warm hello, offering to be their guide for the evening. It turns out the aasimar is Darius Kolphan&#039;s brother, Sheela. Nidri&#039;s pleased to hear Darius is still talking about her.&lt;br /&gt;
&lt;br /&gt;
Hawk inquires about Sal&#039;nessee and Sheela leads them to one of her concerts. The performance just ended, but the after party backstage just got started. She&#039;s glad Hawk is here, and offers a private concert for Hawk at the Kolphan estate. Hawk suggests they travel somewhere a bit more private for a short conversation, and she has the perfect spot.&lt;br /&gt;
&lt;br /&gt;
===Fighting Colosseum ===&lt;br /&gt;
Vegeta heads straight to the fighting Colosseum he&#039;s heard so much about. Lord Trout has the largest one, featuring the new champion Katt. She&#039;s taking on newcomers in an exhibition match. A revitalized (and slightly overweight) Lord Trout owns the largest fighting arena in the Isle of the Sun, and Vegeta watches the champion defeat 10 challengers without too much trouble.&lt;br /&gt;
&lt;br /&gt;
A large axe wielding man sits next to Vegeta, grumbling about his glory days. Baba is the former champion whom Katt defeated. He&#039;s been aching for a rematch but Trout hasn&#039;t given him the opportunity. Vegeta duels with him for a bit and learns he used to be a lumberjack, and his greataxe swing is very powerful as he loses two matches. The training ground and the arena are both protected by a field that turns most damage nonlethal, and the victor can release the pain of the wounds inflicted.&lt;br /&gt;
&lt;br /&gt;
===Fi&#039;s Flora and Fauna Watch!===&lt;br /&gt;
Fi learns that most of the natural land is owned by the upper class or requires special membership. Eventually she is drawn to the public beaches found near the garbage dump and sewer systems. Realizing laws are for the weak, Fi and Fleir sneak off onto the tropical forests owned by the elite. He even finds one more temperate forest.&lt;br /&gt;
&lt;br /&gt;
In the forest, Fi finds a woman resting atop a rock, seemingly chained to it. After asking if she&#039;s alright, the woman rises, revealing a pair of feathery wings and a large serpentine tail. She tries to talk to Fi, but her voice sounds like a collection of bird whistles. She then whistles at Fleir, who barks back at her.&lt;br /&gt;
&lt;br /&gt;
==July 4, 1236 AD==&lt;br /&gt;
Hawk stumbles back to the inn, drowsy. He stayed up all night with Sal&#039;nessee preparing a song based on redemption. He has enough time to point out that Fi was on the Kolphan Family estate before going to bed. The party decides to travel to the estate and discover the mystery of the chained Lillend once Hawk wakes up.&lt;br /&gt;
&lt;br /&gt;
Vegeta heads to Trout&#039;s Colosseum after making some preparations. He signs up for a one on one fight between himself and the champion, Katt and learns it will be the marquee event. On his way out he is accosted by a man who offers him enough power to defeat Katt, but Vegeta adamantly refuses. Trout is disappointed when he hears about the offer- wrestling and corruption go hand in hand sometimes.&lt;br /&gt;
&lt;br /&gt;
Now refreshed, the team heads to the Kolphan estate. They use a combination of distraction and stealth to make their way towards the Estate forest. Sheela and Darius introduce their elder brother, Sigurd. He&#039;s not too happy about Darius dating another Fellblood and excuses himself. Hawk sings a song to distract Darius and Sheela while Claire catches up with Vegeta, Fi and Fleir.&lt;br /&gt;
&lt;br /&gt;
According to Kolphanir, outsiders on the Material Plane are normalized and eventually go insane. Some outsiders turned themselves into relics and left their fate in the hands of mortals. Prolonged exposure leaves them incomplete. She thinks the Mels have been very close to evil outsiders, but their efforts seem genuine.&lt;br /&gt;
&lt;br /&gt;
The party asks her about Sendrine. She remembers the history of the sorceress who was weary of outsiders. Upon her death, she merged with the island and the island seemingly disintegrated. Perhaps remains of the island are sensitive to outsiders.&lt;br /&gt;
&lt;br /&gt;
Hawk stops singing, giving Nidri, Darius and Sheela a chance to meet Kolphanir. She is quite excited to see Nidri and Hawk in the flesh, as she&#039;s heard so much about them from Darius and Sal&#039;nessee, respectively.&lt;br /&gt;
&lt;br /&gt;
Nidri starts asking about the Lucavan, and Kolphanir mentions their goal: to raise their leader, Lucave. Apparently he tried to rise early on during the Wailing War but was quickly defeated and banished. Nidri suspects that he has recruited a new band of evil outsiders to his beck and call.&lt;br /&gt;
&lt;br /&gt;
Darius returns to his murder investigation. 3 Local musicians to the Isle have been killed in the last week, all victims of energy drain. Councilman Vorre is personally investigating the murders.&lt;br /&gt;
&lt;br /&gt;
===Evening at Trout&#039;s Colosseum===&lt;br /&gt;
Vegeta is ready to fight Katt Rinpo, the Colosseum champ. Sigurd is there as well, harassed by horny groupies. Baba&#039;s pissed; he&#039;s trying to enjoy the show and watch the champion lose.&lt;br /&gt;
&lt;br /&gt;
Vegeta is ready to face the champion and claim his 10,000 gp prize. A Catfolk woman with an athletic build steps into the ring, and Vegeta fights the champion, Katt.&lt;br /&gt;
&lt;br /&gt;
It looks like Vegeta has a chance as he quickly swats her quarterstaff aside, but she promptly grapples, pins, and pummels him with her fists. Suddenly she releases her hold on him and begins rambling nonsensically. Just as confusion sets in, a flash of light blinds everyone and Vegeta and Katt are teleported to places unknown!&lt;br /&gt;
&lt;br /&gt;
Nidri quickly rounds up the party (embarrassing Sigurd Kolphan in the process) and decide to investigate the portal. Darius promises to investigate the portal from the outside.&lt;br /&gt;
&lt;br /&gt;
===Corrupted Colloseum===&lt;br /&gt;
The party steps into the portal and is brought to a maze full of white and gray bricks. Skeleton duelists, brutal minotaurs and cunning werewolves patrol the rooms, looking for more victims. An always heard but never seen audience cheers for more bloodshed.&lt;br /&gt;
&lt;br /&gt;
Fi&#039;s instincts lead them to one room separated by a wall full of arrow slits. The other side should be shooting them but they are distracted by Vegeta and Katt. The party reunites soon after dispatching the fiends. Katt presents the party with something she found when they first entered, a pure white dagger with a family crest. Nidri thinks it is enhcanted with holy magic, and Hawk recognizes it as a Vorre family crest.&lt;br /&gt;
&lt;br /&gt;
Fi is able to lead the party to a large sand pit which she believes is the exit. Above the pit is a fiendish minotaur and his werewolf mate, ready for blood. A voice booms from above, ready for the two groups to attack each other. He seems annoyed with the disruption the party have brought, and with how lax his lackeys have been in eliminating them. He also thinks the party has a master, and is willing to return them to him if they defeat the minotaur/werewolf duo. A mechanical golden skull floats into the arena and harass the party, but they overcome all challenges and are victorious.&lt;br /&gt;
&lt;br /&gt;
The disembodied voice opens a portal, telling them to go home and tell their master to stop dumping unwanted trash in his home. He has more important things to do, like find a fool and some zircon. As they return to the coloseum, Lord Trout announces that the arena is closed, pending the investigation.&lt;br /&gt;
&lt;br /&gt;
Glad to see the group is alive, Darius offers them a good night&#039;s rest at the Kolphan estate.&lt;br /&gt;
&lt;br /&gt;
==July 5, 1236 AD==&lt;br /&gt;
The party takes the Kolphan&#039;s offer to sleep at their estate. The morning agenda includes Hawk visiting Sal&#039;nessee, and Darius visiting Councilman Vorre&#039;s announcement about a string of murders related to popular musicians. Darius knows they were all victims of energy drain, in their bedrooms at nighttime. For Councilman Vorre to personally involve himself, he must have found a suspect and expects to make a big win that will propel his reelection campaign.&lt;br /&gt;
&lt;br /&gt;
At the Court of Justice, Councilman Vorre hosts a huge press conference to announce that he&#039;s found a suspect. He believes a tiefling named Denarri is responsible for killing 4 popular musicians in the last month, including an elven flutist by the name of Denners. He plans to personally prosecute him.&lt;br /&gt;
&lt;br /&gt;
Darius is surprised by all of this, and wants to investigate. He knows tact is required to sweet talk the right officials into granting him the access he needs. Darius decides to talk to the public prosecutor, while the party travels to Denerri&#039;s home.&lt;br /&gt;
&lt;br /&gt;
===Heavenly Refuge (Morning - Lunchtime)===&lt;br /&gt;
The party goes to Denneri&#039;s home and meet Sal&#039;nessee there, trying to keep the residents&#039; spirits up. Last night five tieflings were taken into custody, and four returned. Upon meeting Denerri&#039;s girlfriend in their home, they learn more about his involvement with Denners.&lt;br /&gt;
&lt;br /&gt;
While Denners may be known for his charity work, some say he&#039;s an abuser of tiefling women. He picks women up from the &amp;quot;Down n Dirty&amp;quot;, a less reputable bar that is times more like a brothel. Denneri stormed the bar a few days before Denners&#039;s death to confront the musician about his treatment. They almost came to blows before the guards threw them out. He wrote an angry letter in his journal, threatening physical violence. &lt;br /&gt;
&amp;quot;Good thing they kept me away from him...I was so angry at him. I would have beat him half to death with a barstool if I had a chance!&amp;quot; &lt;br /&gt;
He never spoke about this event to his girlfriend. Perhaps he feared she would conclude he had an affair with one of the patrons.&lt;br /&gt;
&lt;br /&gt;
The rest of Denerri&#039;s journal talks about his time at the library and recent discoveries working with the head librarian, Sel Fey. Her specialty was in the history of evil extraplanar outsiders. She had discovered a relic that would be effective against them, but the research was interrupted by a surprise building inspection that revealed several violations. The library had to be shut down while the Dacuul Nocturnal Construction Company began repairs to bring the library up to code. At least a wealthy benefactor paid for the repairs.&lt;br /&gt;
&lt;br /&gt;
It&#039;s almost lunchtime, and Sal&#039;nessee offers them food at the &amp;quot;Giggling Boar&amp;quot;. She mentions that she knows some of the women Denners met, and can bring them to see one of them afterwards.&lt;br /&gt;
&lt;br /&gt;
Terexia lives in a homeless shelter, still recovering from her wounds. Hawk and Nidri do manage to get her to talk, and she has plenty to say about Denners. He picked her up at the &amp;quot;Down n Dirty&amp;quot;, promising an exciting career. He led her home, paralyzed her and began cutting surface wounds with a knife. He made his hatred of tieflings known to her before she lost consciousness, and she awoke not far from a priest of Laniss who was traveling through the neighborhood. She&#039;s never met Denerri before, but if he did kill Denners then he should be lauded as a hero.&lt;br /&gt;
&lt;br /&gt;
===Judicial District (Afternoon)===&lt;br /&gt;
&lt;br /&gt;
The team meets again with Darius in the Judicial District after lunch. He was able to convince the Public Defender to not take a plea deal. He suspects she will be beaten by Councilman Vorre without a significantly strong case. The party mentions the information they found, and everyone suspects there is foul play. Darius plans to learn more about the musicians, while the party talks to Denerri. After bribing a bored guard, the party finds Denerri in a cell. One of his feet is overgrown and cloven, and he uses it to balance his much weaker, skinny leg.&lt;br /&gt;
&lt;br /&gt;
To Denerri, no one cares about the Heavenly Refuge - often dubbed Heavenly Refuse, it&#039;s where the rich go to exploit the poor. Normally it&#039;s for prostitution, but Denners was especially violent to the women he chose. Denerri finally stormed in one night to confront him before the bouncers threw both men out. He admits he didn&#039;t have much of a plan and is in no physical condition to actually fight. But he saved a life that day, and for that he&#039;s proud.&lt;br /&gt;
&lt;br /&gt;
Sel Fey, head librarian, sought him for his ability to learn and his appetite for research. Both are interested in extraplanar entities, and had discovered materials that outsiders were vulnerable to. Towns that were untouched during the great war must have had some grand protection. As they were coming to a discovery, a surprise inspection shut down the library. Denerri finds the repairmen suspicious, as most of them are pale-skinned. Sel Fey was infatuated with the head foreman, and he taught her some lessons with the lute. Denerri knows a ferry man who will take them to the library, but only at nighttime.&lt;br /&gt;
&lt;br /&gt;
=== Entertainment District (Evening) ===&lt;br /&gt;
As the party approaches the docks to meet the ferryman, they are assaulted by thieves. An elf, an aasimar and two pale-skinned humans. Vegeta realizes they are no mere thieves, they&#039;re out for blood. The two pale skinned humans are particularly troublesome, as one of them hurls a fireball before disappearing in a cloud of smoke while the other one leaves bruises that seem to drain the energy from Vegeta and Sal&#039;nessee.&lt;br /&gt;
&lt;br /&gt;
Eventually the enemy is defeated. The elf is flat out killed by Sal&#039;nessee&#039;s haunting spirits, while the aasimar is KOed by Vegeta. One of the creatures turns into a cloud and slowly floats toward the coast, while the other one is no where to be seen. They find a note left behind, written in blood. It warns them that the library is overrun by the undead, and they need to bring silver and magical weapons to survive. It is signed by Alinfras, one of the musicians that was killed recently.&lt;br /&gt;
&lt;br /&gt;
Exhausted from their battle, the party decides to retreat to the Kolphan residence for the night and regroup.&lt;br /&gt;
&lt;br /&gt;
==July 6, 1236 AD==&lt;br /&gt;
The next morning has its own share of surprises. It turns out Lord Trout is personally financing Denerri&#039;s defense fund. Darius motivated him to help Denerri and take down Vorre. Even Katt wants to help, (although she isn&#039;t good at it). The party spends their time buying silver and magic equipment. Darius runs around looking for holy water from the various temples.&lt;br /&gt;
&lt;br /&gt;
Sheela dedicates a toast to friendship, and Sigurd feels certain they will destroy the vampires in the Library.&lt;br /&gt;
&lt;br /&gt;
Visiting the docks again, they meet a hooded Ferryman who accepts Denerri&#039;s letter. He takes them onto his small tugboat, and sails across the sea toward the library. He warns them of rumors of the undead infesting the library, about one month ago. He thinks they are led by a charming musician, who managed to charm the library&#039;s owner, Sel Fey. He also suggests that the party splits so that two of them find an alternate route, but acknowledges that no one ever listens to him. The last time he saw Sel Fey was a week ago.&lt;br /&gt;
&lt;br /&gt;
=== Library Port ===&lt;br /&gt;
The tugboat docks and is immediately attacked. Undead fiends try to board the ship, and one still living human is scarred witless by Nidri&#039;s intimidation. Sheela summons a leopard while Sal&#039;nessee flies off the ship to intercept some of the undead. Sigurd&#039;s longsword bursts with flame as he uses combinations of magic and might to dispatch foes.&lt;br /&gt;
&lt;br /&gt;
In the end, the party captures the human and keeps him unconscious on the tugboat. They then discuss their next move. Following the ferryman&#039;s advice, Sal&#039;nessee and Sheela head off to the back loading bay to investigate in their own direction while the party heads for a frontal assault.&lt;br /&gt;
&lt;br /&gt;
=== Front Door ===&lt;br /&gt;
After breaking down the front door, the party sees a drow maiden hiding behind a bookcase. The headless suits of armor at the doorway come to life and scream a terrifying howl, causing Nidri and Fleir to flee back to the boat. The result of the party manage to hold their ground with varying degrees of success. The dullahans are destroyed and the drow is burnt to a crisp. Claire notices some of the bookcases were designed to collapse on anyone who pulled the tripwires.&lt;br /&gt;
&lt;br /&gt;
The party briefly considers going through a storage room, but decide the element of surprise is already lost and they may as well continue to the Main Hall.&lt;br /&gt;
&lt;br /&gt;
=== Main Hall ===&lt;br /&gt;
The party spends the next 10 minutes fighting their way through minor undead like skeletons, zombies and some weak vampire spawn before reaching an ominous doorway. Beyond the door is pitch black, although the party can hear the shambling of the undead. Those with Darkvision first see a fleet of undead, but soon realize some of them were disguised. Vampire Spawns and creepy experienced Ghouls walk among them.&lt;br /&gt;
&lt;br /&gt;
But ti turns out these are just distractions for something far worse. Two vampires are using some kind of artillery to project negative energy on our heroes - it eats away at their will to live, and empowers the undead to fight on! One of the creepy ghouls is defeated before it poses too much of a threat, but the other one manages to paralyze Claire and Sigurd!&lt;br /&gt;
&lt;br /&gt;
Nidri flies to the back of the room and uses holy water to disable the weaponry. Hawk&#039;s arrow of light gives Vegeta the sight he needs to fight off the vampires hiding in the darkness. Fleir is grabbed by a black tentacles trap along the way, but eventually frees herself. Vegeta destroys the weapons so they can&#039;t be used again.&lt;br /&gt;
&lt;br /&gt;
After some recovery, Sigurd offers some protection from evil to Vegeta and Fleir. The leader is on top floor.&lt;br /&gt;
&lt;br /&gt;
=== Top Floor ===&lt;br /&gt;
A beautiful set of wooden doors with the plaque &amp;quot;Sel Fey, head librarian&amp;quot; mark the entrance to the top floor of the library. Vegeta&#039;s keen ears pick up some kind of chanting and cheering. It&#039;s clear the next confrontation will be the most difficult...&lt;br /&gt;
&lt;br /&gt;
Many vampires lay in worship of their leader, Baat Daculon. Alinfras is also there, reluctantly bowing down to him. He seems full of himself, and knows Sal&#039;nessee by name. He orders his vampires to corrupt the intruders. Alinfras seems to subvert the orders to the best of her ability, starting with nonlethal measures and then &amp;quot;accidentally&amp;quot; catching two vampires in a fireball blast.&lt;br /&gt;
&lt;br /&gt;
During the fight, Sal&#039;nessee and Sheela emerge from a hidden entrance. Baat is excited to see the tiefling, while she isn&#039;t glad to see one of her ex boyfriends. With their aid, the fight turns in their favor. Thanks to Nidri&#039;s holy water (some of which splashes on Sal&#039;nessee, who isn&#039;t happy about that) and Fleir&#039;s teeth,  Baat is reduced to a pile of mist. He smashes through the window, instructing Alinfras to slow them down. She responds by directing the party to the subbasement, where the vampire coffins lie.&lt;br /&gt;
&lt;br /&gt;
Nidri decides to follow Baat&#039;s mist for as long as she can, to see where he goes. He flies over the sea before diving into it. She notes a few small deserted islands, then returns to the top floor.&lt;br /&gt;
&lt;br /&gt;
Sel Fey, head librarian is chained to the wall, clearly bitten and turned into a vampire. She tells the party to find her will; Denerri is now the head librarian. She is glad to hear Baat Daculon was defeated, and Hawk uses a stake to release her from undeath. After slaying Alinfras, he weeps bitterly, promising to write the last song Baat will ever hear. While the library is cleared, Nidri worries they lost all of their eyewitnesses.&lt;br /&gt;
&lt;br /&gt;
The Ferryman has heard rumors of an underwater village of merfolk who live near the island, so the party suspects they may have picked up Baat&#039;s mist.&lt;br /&gt;
&lt;br /&gt;
== July 7, 1236 AD ==&lt;br /&gt;
&lt;br /&gt;
=== Midnight at the Isle of the Sun ===&lt;br /&gt;
The Ferryman sails the party back to the island. Sal&#039;nessee bids the group a good night while she delivers the prisoner. Darius Kolphan is in his nightwear but he&#039;s glad to see the party alive. He is saddened by the passing of Sel Fey and Alinfras, he has some good news. The Councilman is panicking and wants to start the murder trial as soon as possible. Lord Trout managed to get access to a few important witnesses. Plus Baat&#039;s motives and methods line up with what the Coroner found. Darius thinks they now have a chance, although they have to overturn public opinion.&lt;br /&gt;
&lt;br /&gt;
=== Morning ===&lt;br /&gt;
Darius Kolphan thinks Denerri&#039;s trial will start by the afternoon, although he can stall for time if needed. He wants the party to join as special council and help him find clues, question witnesses and generate a good argument. He wants to ensure Denerri&#039;s innocence, but if the evidence is correct, they may be able to expose Councilman Vorre&#039;s suspicion. Hawk and Sal&#039;nessee return from an early morning walk.&lt;br /&gt;
&lt;br /&gt;
Their first stop is Meger Brightstar, Coroner. He shows two of the victims&#039; bodies (Denners and Duren) and mentions the other two bodies were requested by their families (Alinfras and Graki- both vampires the party and Kolphans had slain.) The party got the coroner&#039;s report and Nidri was able to confirm energy drain as Duren and Denners&#039;s cause of death. She noticed Duren was wounded heavily, like a struggle took place, while Denners was mostly unmolested. Nidri takes the coroner&#039;s report, then suggests they talk to Graki and Alinfras&#039;s families to learn about the bodies.&lt;br /&gt;
&lt;br /&gt;
Graki&#039;s family is a middle-class half-elven family. They don&#039;t remember requesting Graki&#039;s body. Alinfras&#039;s family is very reluctant to speak of her, and reveal why. They did request the body and received it, putting it in a private mausoleum.  A few days afterward something broke down the doors from the inside and fled the mansion. Embarrassed, the family did not report the theft. Darius is disgusted, but hides it well. The head of the house, Sir Aldin, refers the party to a private investigator they hired to track the theft. The investigator claimed she revived herself, broke down the door and then fled. The head of the house considered the story ridiculous and fired him immediately. When the party visits Detective Zed, he has no idea what they&#039;re talking about (and also claims client confidentiality.) Considering him a dead end, the party visits the prison to speak to Denerri.&lt;br /&gt;
&lt;br /&gt;
Denerri&#039;s cell is under heavy guard. He seems rather upbeat, considering the difficulty of his case. Hawk decides to break the news of Sel Fey&#039;s passing, as well as her wishes for him to lead the library. He thanks the party for their help, and thanks Sal&#039;nessee for showing up.&lt;br /&gt;
&lt;br /&gt;
The party sits down for lunch to discuss their game plan.&lt;br /&gt;
&lt;br /&gt;
=== Afternoon ===&lt;br /&gt;
The Court of the Sword is ready for the trial of the century. Lord Trout, Katt and the Kolphans are in the public crowd, watching the case unfold. Melanie and Drianna are there as well. Eventually the judge arrives and starts the trial.&lt;br /&gt;
&lt;br /&gt;
For their opening statements, Darius argues Denerri&#039;s kindness and physical limits would prevent him from ever injuring or killing someone. Councilman Vorre warns the jury against Denerri&#039;s tricks and illusions.&lt;br /&gt;
&lt;br /&gt;
The defense calls the coroner, Meger Brightstar as their first witness. Hawk examines, and the coroner confirms all four victims died from energy drain, but he does note the various physical injuries on each person. Hawk then presents a textbook definition of vampires, what they can do and how the wounds are similar to vampire bites. Vorre asks if a needle could have caused the wounds, but Brightstar doubles down on vampire neck bites. He does note that Denners is not wounded at all, however.&lt;br /&gt;
&lt;br /&gt;
Councilman Vorre calls Denerri to the stand. He presents books that could be used for heinous rituals and asserts Denerri brought them home for some nefarious purpose. Darius cross examines him and points out that Denerri brings all kinds of books home from the library- sometimes he works after hours. Darius instructs him to read from his journal, in particular the encounter with Denners. Denerri&#039;s journal reveals that he didn&#039;t physically attack Denners, but he did save the life of a tiefling woman Denners had targeted.&lt;br /&gt;
&lt;br /&gt;
The judge calls for a recess for dinner. The party goes to a private room and eats food there.&lt;br /&gt;
&lt;br /&gt;
=== Evening ===&lt;br /&gt;
Emerging from their recess, the party continues Denerri&#039;s defense. They first call Denerri&#039;s girlfriend Bejaq to be a character witness. Darius calls upon her to note his innocence and nonviolence. The Councilman counters by producing ingredients Denerri brought home from the library. Ingredients that could be used to curse someone from afar.&lt;br /&gt;
&lt;br /&gt;
To push on this angle, Vorre calls a paladin of Virton to the stand. Derrick Paragon describes a necromancer&#039;s attempt to drain his energy from afar using the books and ingredients Vorre showed. He also reads from Denerri&#039;s arrest report, stating that he had a similar necromantic aura around him, meaning he either performed a foul magic or he was in the presence of a great evil. Nidri takes the time to remind everyone of the vampire and undead infestation, which is a better explanation for the victim&#039;s wounds and his &amp;quot;taint of evil.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
For closing arguments, Vorre argues that the overall story (Denerri used a dark ritual) makes sense, even if minor details are vague. Sal&#039;nessee tells the jury that the prosecution didn&#039;t actually prove anything, and they want to punish an innocent man.&lt;br /&gt;
&lt;br /&gt;
As the jury begins deliberation, Vorre breaks into a huge grin. The party notices Melanie is gone. They worry the jury is being tampered with, and Fi decides to sneak into the jury room. Sal&#039;nessee decides to start a lap dance to distract everyone as Fi and Nidri leave. Fi sneaks into the jury room, and sees the jury deliberating fairly. Melanie is there, as well, although they don&#039;t notice her. Melanie doesn&#039;t notice Fi. The jury gives a verdict: Not guilty!&lt;br /&gt;
&lt;br /&gt;
Vorre anger is at a fever pitch, but Denerri is excited for his freedom. The party escorts him and his girlfriend back home, and Sal&#039;nessee offers to guard their apartment. Denerri wants to show the party the research he and Sel Fey worked on.&lt;br /&gt;
&lt;br /&gt;
=== Nighttime ===&lt;br /&gt;
&lt;br /&gt;
Back at the Kolphan Estate, the party discusses their next move. They suspect Vorre was trying some kind of manipulation. Now they are worried about his retaliation, but Darius mentions Lord Trout will keep him quite busy. Denner&#039;s death doesn&#039;t fit, but Denerri didn&#039;t do it and that&#039;s what is important. The party decides to talk to Velgin and track down Baat.&lt;br /&gt;
&lt;br /&gt;
Once the Kolphan retire for the night, Fi mentions what he saw in the jury room.&lt;br /&gt;
&lt;br /&gt;
=GM Comments=&lt;br /&gt;
==How long was this chapter?==&lt;br /&gt;
We started this section in April. I wanted an exploration of the island, an introduction to the extended Kolphan family, and a little more metaplot. I also wanted to loosen the railroad a bit and give more freedom. I think I gave too much freedom, to the point where people didn&#039;t know what to do.&lt;br /&gt;
&lt;br /&gt;
==Library==&lt;br /&gt;
After getting feedback that this was too freeform, I turned the next dungeon into a &amp;quot;choose your own encounters&amp;quot; dungeon. I tried to make the route you take give buffs to your foes, but it was hard to justify. At least I was able to mix up the encounters.&lt;br /&gt;
&lt;br /&gt;
==Trial==&lt;br /&gt;
I wanted an opportunity to use more skill checks than combat, and give the party a chance to influence a crowd using arguments. Many party members have Diplomacy, some Knowledge skills, and good old deduction.&lt;br /&gt;
&lt;br /&gt;
Too bad it makes walls of text that require you to stay on top of things. I had to write a lot to get arguments across.&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
==Chat Log(Text Only)==&lt;br /&gt;
* [[DivineDetritusAMomentsRespiteChatLog|Chat Log]]&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusFishAndScales&amp;diff=16633</id>
		<title>DivineDetritusFishAndScales</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusFishAndScales&amp;diff=16633"/>
		<updated>2018-06-05T14:24:57Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusVanquishTheQueenAndTheEgg|The Queen and the Egg]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next: [[DivineDetritusVanquishDieHardBetweenDimensions|Die Hard Between Dimensions]]&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
=== Captain Ferras ===&lt;br /&gt;
Head of the militia at Fisherman&#039;s Wharf. Practically worships the Great Dragon. Doesn&#039;t like the Dragon Breakers and anyone affiliated with them (like the party)&lt;br /&gt;
&lt;br /&gt;
=== Selvaydon, the Great Dragon ===&lt;br /&gt;
This Green Dragon is the town&#039;s protector, whether they like it or not. Her presence keeps Frieza&#039;s troops out of town, but she demands tribute. Maybe too much tribute for the town to handle.&lt;br /&gt;
&lt;br /&gt;
===Sellan Feramis===&lt;br /&gt;
Leads a group of hermits and outcasts who patiently await Shavanni&#039;s return so she can break the stalemate between the Ginyu force and Selvaydon. Hope is the only tool they have.&lt;br /&gt;
&lt;br /&gt;
===Velos Crabcracker===&lt;br /&gt;
The son of the last mayor is a dockworker and leads a ragtag band of disgruntled workers. They hate the dragon and they hate how she ignores the strange rain-related killings. He&#039;s going to run her out of town or die trying!&lt;br /&gt;
&lt;br /&gt;
==September 13, 1236 AD==&lt;br /&gt;
A few hundred feet from Fisherman&#039;s Wharf city limits, the town militia begins to march towards the party. The members are armed with longspears and each suit bears a crude drawing of a green dragon. Vegeta&#039;s armor is so simiilar to that of Frieza&#039;s armor they mistake him for one of them. He switches to his casual pink shirt in response.&lt;br /&gt;
&lt;br /&gt;
Fisherman&#039;s Wharf is mostly a fishing town, with a port. A high cliff looms over the town, overlooking the sea. The militia leads the party to &#039;&#039;&#039;Captain Ferras&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Captain Ferras, head of the Great Dragon Militia=== &lt;br /&gt;
&lt;br /&gt;
She tells the party she has no interest in working with the Dragon Breakers. Or any group they are affiliated with, like the party. The Great Dragon has protected the town from Frieza&#039;s soldiers for over ten years, and the Captain has no reason to upset her.&lt;br /&gt;
&lt;br /&gt;
The party decides to speak to the dragon. &lt;br /&gt;
&lt;br /&gt;
===Selvaydon, the Great Dragon===&lt;br /&gt;
Selvaydon is an Old Green Dragon who wants lots and lots of fish. Hawk and Nidri manage to get a few answers out of her:&lt;br /&gt;
&lt;br /&gt;
* Why the dragon took up residence here. (Frieza&#039;s troops displaced her from the forest)&lt;br /&gt;
* How long it was planning to stay. (Forever, demanding tribute in exchange for protection from Frieza)&lt;br /&gt;
* If it knows what is causing the weird weather and elementals nearby. (Don&#039;t know, don&#039;t care)&lt;br /&gt;
* If the dragon would help us in an offensive against Freeza or would stay completely out of it. (And leave Fisherman&#039;s Wharf? Nope)&lt;br /&gt;
&lt;br /&gt;
The party returns to town just in time to witness the aftermath of a murder. A man seemingly drowned in the middle of the road. Vegeta notices two groups of people in the crowd: one watching the party with suspicion, and the other with excitement. He approaches the excited crowd and they lead him and the party to a small building near the edge of town.&lt;br /&gt;
&lt;br /&gt;
===Sellan Feramis, fan of Shavanni the Sage===&lt;br /&gt;
People young and old, short and tall, brave and foolhardy live in the home, led by Sellan Feramis.&lt;br /&gt;
&lt;br /&gt;
* The mayor was killed during a thunderstorm when Frieza&#039;s soldiers attacked the town.&lt;br /&gt;
* The dragon arrived soon after and scared the troops, but she&#039;s demanding ever increasing tributes.&lt;br /&gt;
* Shavanni arrived over the past few years and promised to defeat the dragon. She was last seen about a month ago.&lt;br /&gt;
* Shavanni also predicted the party&#039;s arrival, although she didn&#039;t expect Darius.&lt;br /&gt;
&lt;br /&gt;
Fi starts asking questions about the town and the strange rain.&lt;br /&gt;
* Storms got worse about 10 years ago when the mayor died.&lt;br /&gt;
* Seems like someone drowns on land after each storm&lt;br /&gt;
* Militia considers it a distraction away from Frieza, not worth their time&lt;br /&gt;
* Mayor&#039;s son wants to fight the rain, he&#039;s at Pier 17&lt;br /&gt;
&lt;br /&gt;
Sellan knows a bit about Frieza. He and his men overtook a kingdom in the east, and have been expanding from there. They hired several mercenaries from around the continent. It is a mixed blessing that the dragon keeps them at bay, but Sellan believes Shavanni can handle both of them.&lt;br /&gt;
&lt;br /&gt;
===Velos Crabcracker, son of the Mayor Crabcracker===&lt;br /&gt;
The party goes to pier 17 and meets a rowdy man telling tales of sailing through the worst storm in the entire year. He compliments the party for finally talking to the winning side.&lt;br /&gt;
* He thinks the Shavanni fans are wishing for a miracle that will never happen&lt;br /&gt;
* He thinks Captain Ferras and the Militia are pawns of the dragon&lt;br /&gt;
* He has seen a woman made of water after the intense storms, but he can&#039;t confirm it&lt;br /&gt;
* If the party chases the dragon and defeats Frieza&#039;s invaders, he&#039;ll join the ETFC&lt;br /&gt;
&lt;br /&gt;
===Plans===&lt;br /&gt;
Three of the major groups offer alternative ideas for the party to follow:&lt;br /&gt;
&lt;br /&gt;
* Velos Crabcracker suggests they infiltrate Ginyu&#039;s camp, using a collection of Frieza army outfits he &amp;quot;procured.&amp;quot; While they are sneaking in, he&#039;ll fight the dragon, even if it kills him!&lt;br /&gt;
* Sellan Feramis knows where Shavanni took up residence. Finding her would be extremely helpful in defeating the dragon and liberating the town. If she&#039;s there.&lt;br /&gt;
* Captain Ferras wants to lead an assault with the Great Dragon and the party against the Ginyu Camp. This will cement the Great Dragon&#039;s role as the town protector.&lt;br /&gt;
&lt;br /&gt;
The party debates amongst themselves and decides to discover the last known whereabouts of Shavanni. She did promise Sellan to fight a green dragon, but where did she go from there?&lt;br /&gt;
&lt;br /&gt;
== September 14, 1236 AD ==&lt;br /&gt;
&lt;br /&gt;
You leave town and travel towards Shavanni&#039;s lair, on the beach about half a day&#039;s travel from town. Large, colorful shells adorn the landscape, remnants of giant molluscs long gone.&lt;br /&gt;
&lt;br /&gt;
An undine woman ambushes you, summoning water elementals, a mud elemental and even a giant worm! You destroy the elementals and banish the worm before she flees into the sea. With that done you continue the search and find an extradimensional space inside one of the shells.&lt;br /&gt;
&lt;br /&gt;
This is Shavanni&#039;s hideaway, alright. Arcane books detailing Transmutative and Divination Theory adorn the room. Mugs of ale strewn throughout the room, all dried up. Multiple personal journals juggling between the love of her son and the lust of her lover, Alexen Dakan. Vegeta finds her concealed bedroom and notes all of the clothing and bedding has been scattered. He&#039;s not sure what to make of it.&lt;br /&gt;
&lt;br /&gt;
Vegeta discovers a portal in the bathroom- a way to Incarcenarium, an endless prison dimension. You decide to enter, preparing yourselves for anything...&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusFishAndScalesChatLogs|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
	<entry>
		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16632</id>
		<title>DivineDetritusVanquishDieHardBetweenDimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=DivineDetritusVanquishDieHardBetweenDimensions&amp;diff=16632"/>
		<updated>2018-06-05T14:24:50Z</updated>

		<summary type="html">&lt;p&gt;Chadius: /* Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Navigation=&lt;br /&gt;
This is a chapter [[DivineDetritusBook2Story|in Book 2]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prev: [[DivineDetritusFishAndScales|Fish And Scales]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
Next:&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
== NPCs ==&lt;br /&gt;
&lt;br /&gt;
==Septempter 14, 1236 AD==&lt;br /&gt;
&lt;br /&gt;
=Handouts=&lt;br /&gt;
* [[DivineDetritusDieHardBetweenDimensions|Chat Logs (Text Only)]]&lt;br /&gt;
&lt;br /&gt;
=Lessons Learned=&lt;/div&gt;</summary>
		<author><name>Chadius</name></author>
	</entry>
</feed>