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	<id>https://wiki.utter-chaos.net/ucwiki/index.php?action=history&amp;feed=atom&amp;title=UC_MUD_Energy_Points</id>
	<title>UC MUD Energy Points - Revision history</title>
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	<updated>2026-05-10T16:41:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.utter-chaos.net/ucwiki/index.php?title=UC_MUD_Energy_Points&amp;diff=14734&amp;oldid=prev</id>
		<title>Aurora: Created page with &quot;==Definitions==  Energy Points (EP) will be the thing creatures consume to do things in game. Each creature has a certain number of each type of EP. The maximum is that creature&#039;…&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.utter-chaos.net/ucwiki/index.php?title=UC_MUD_Energy_Points&amp;diff=14734&amp;oldid=prev"/>
		<updated>2011-10-26T16:06:11Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Definitions==  Energy Points (EP) will be the thing creatures consume to do things in game. Each creature has a certain number of each type of EP. The maximum is that creature&amp;#039;…&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Definitions==&lt;br /&gt;
&lt;br /&gt;
Energy Points (EP) will be the thing creatures consume to do things in game. Each creature has a certain number of each type of EP. The maximum is that creature&amp;#039;s &amp;quot;pool&amp;quot;, which can be spent on actions.&lt;br /&gt;
&lt;br /&gt;
* HP are health points, and a measure of life.&lt;br /&gt;
* SP are stamina points, and represent a creature&amp;#039;s capacity for physical exertion.&lt;br /&gt;
* MP are mental points (or magic points) and represent a creature&amp;#039;s capacity for mental exertion.&lt;br /&gt;
&lt;br /&gt;
===Other EP types?===&lt;br /&gt;
&lt;br /&gt;
==Scale of pools==&lt;br /&gt;
&lt;br /&gt;
Total number of energy points should be based on level with some variation. Split should be based on stats. &lt;br /&gt;
&lt;br /&gt;
==Actions that use EP==&lt;br /&gt;
Examples of things that drain the various EP types are below. Please note that some things will drain more than one category. For example, a raise-dead spell may drain the hp, sp, and mp of the caster in order to bring another creature back to life.&lt;br /&gt;
&lt;br /&gt;
===Change to HP===&lt;br /&gt;
{|&lt;br /&gt;
! Description !! Direction of change&lt;br /&gt;
|-&lt;br /&gt;
| Getting hit with a damaging spell or weapon || negative&lt;br /&gt;
|-&lt;br /&gt;
| Resting || positive&lt;br /&gt;
|-&lt;br /&gt;
| Some healing spells || positive&lt;br /&gt;
|-&lt;br /&gt;
| Eating and drinking || positive&lt;br /&gt;
|-&lt;br /&gt;
| Casting certain spells || negative&lt;br /&gt;
|-&lt;br /&gt;
| Bleeding || negative&lt;br /&gt;
|-&lt;br /&gt;
| Casting HP-draining spells, if they hit || positive&lt;br /&gt;
|}&lt;br /&gt;
===Change to SP===&lt;br /&gt;
{|&lt;br /&gt;
! Description !! Direction of change&lt;br /&gt;
|-&lt;br /&gt;
| Movement: walking, running, flying, riding || negative&lt;br /&gt;
|-&lt;br /&gt;
| Resting || positive&lt;br /&gt;
|-&lt;br /&gt;
| Combat || negative&lt;br /&gt;
|- &lt;br /&gt;
| Eating and drinking || positive&lt;br /&gt;
|-&lt;br /&gt;
| Some healing spells || positive&lt;br /&gt;
|-&lt;br /&gt;
| Using most weapon attacks || negative&lt;br /&gt;
|-&lt;br /&gt;
| Casting certain spells || negative&lt;br /&gt;
|-&lt;br /&gt;
| Casting SP-draining spells, if they hit || positive&lt;br /&gt;
|}&lt;br /&gt;
===Change to MP===&lt;br /&gt;
{|&lt;br /&gt;
! Description !! Direction of change&lt;br /&gt;
|-&lt;br /&gt;
| Solving puzzles || negative&lt;br /&gt;
|-&lt;br /&gt;
| Searching a room || negative&lt;br /&gt;
|-&lt;br /&gt;
| Resting || positive&lt;br /&gt;
|-&lt;br /&gt;
| Casting most spells || negative&lt;br /&gt;
|-&lt;br /&gt;
| Casting MP-draining spells || positive&lt;br /&gt;
|-&lt;br /&gt;
| Some weapon attacks || negative&lt;br /&gt;
|-&lt;br /&gt;
| Drinking MP potions || positive&lt;br /&gt;
|}&lt;br /&gt;
== Effects of low/empty EP Pools==&lt;br /&gt;
A creature does things best at when their pools are full.&lt;br /&gt;
===HP===&lt;br /&gt;
* At zero HP, death&lt;br /&gt;
* At low HP, increased SP/MP costs &lt;br /&gt;
===SP===&lt;br /&gt;
* At zero SP, unable to move or fight&lt;br /&gt;
* At low SP, decreased accuracy of skills that use SP&lt;br /&gt;
===MP===&lt;br /&gt;
* At zero MP, unable to cast or use most actions&lt;br /&gt;
* At low MP, decreased accuracy of skills that use MP&lt;br /&gt;
&lt;br /&gt;
[[UC_MUD_World_Planning]]&lt;/div&gt;</summary>
		<author><name>Aurora</name></author>
	</entry>
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