Difference between revisions of "AllDemTeamsAillands"

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(Overview)
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====Goal====
 
====Goal====
 
The Ailands' main goal is to expand until it covers the entire continent. Peace treaties and deals between groups reduce strife and simplify conversion to the way of the Ailands.
 
The Ailands' main goal is to expand until it covers the entire continent. Peace treaties and deals between groups reduce strife and simplify conversion to the way of the Ailands.
 +
 +
====Ambient Doctrine====
 +
====M.O.====
 +
====Essential Systems====
 +
====Infrastructure====
 +
====Fielded Forces====
 +
====Population====
 +
====Who does business with them?====
 +
====Symbols====

Revision as of 17:09, 2 January 2010

Overview

A large importer and cultural melting pot, this country is huge, accepting people from several countries and regions. Its government is also the weakest, distributed between several rulers of various ethical and moral bents. This country has a lot of Ancient Technology; much more found here than in other countries.

  • Focus on treasure hunting culture
  • Very frontiers-like
  • Expansionist attitude

Leadership

Travis Ostram is the head of Ailand Alliance, a council of 10 leaders of other major regions. He can pass edicts and laws that take effect across all states in the country, making him the effective leader. The Land of Ost is the largest state in the country and he leads it.

Goal

The Ailands' main goal is to expand until it covers the entire continent. Peace treaties and deals between groups reduce strife and simplify conversion to the way of the Ailands.

Ambient Doctrine

M.O.

Essential Systems

Infrastructure

Fielded Forces

Population

Who does business with them?

Symbols