Difference between revisions of "UC MUD Items"
From UtterChaos
(Created page with "===Item classes=== {|border=1 ! Item class !! Description !! Possible sub-classes/cross classes |- | Wieldable || Things that can be wielded || one-handed, two-handed, piercing, …") |
(No difference)
|
Revision as of 14:38, 26 October 2011
Item classes
| Item class | Description | Possible sub-classes/cross classes |
|---|---|---|
| Wieldable | Things that can be wielded | one-handed, two-handed, piercing, cutting, bashing, ranged |
| Wearable | Things that can be worn | worn on limbs (hand, foot, arm, leg, torso, head), worn in jewelry locations (fingers, neck, head, ears) |
| Protection | Things that protect or have "armor class" | worn on limbs (see wearable), armor type, material |
| Ingestible | Things that can be eaten or drunk | food, drinks, alcoholic drinks, poisons, potions |
| Tool | Things that can be used and reused | keys, lockpicks, ladders, rope, magical wings, money |
| Consumable | Things that can be used once | ammunition, balms, bandages, scrolls, ingestible |
| Container | Things that can hold other things | bags, quivers, boxes, carriages |
| Transportation | Things that transport you (weight/strength based) | carriages, mounts |
| Portable | Things that can be carried (weight/strength based) | light, bulky |
| Active | Things that can take actions (magic things? food? poison?) | magic items, consumable, tools |
| Intelligent | Things that know their owner | magic items |
| Enchantable | Things that can be enchanted | magic items |
| Cursed | Things that can get stuck/can't be taken off | magic items |
Item types
| Item Type | Description | Usual Classes | Optional classes |
|---|---|---|---|
| Weapons | |||
| Armor | |||
| Money | |||
| Jewelry | |||
| Musical instruments | |||
| Poop | |||
| Treasure | |||
| Magic items: enchantable vs not | |||
| Books, scrolls, notes | |||
| Food and drink | |||
| Potions | |||
| Raw materials for inventing | |||
| Clothing | |||
| Barding and pet items | |||
| Ammunition | |||
| Backpacks and quivers | |||
| Plants | |||
| Non-distinct items: furniture, room decorations, etc. | |||
| Locks and keys | |||
| Traps | |||
| Lockpicks and other rogue things | |||
| Adventuring gear: rope, tent, bedroll, tindertwigs (tools) | |||
| Spellbooks and holy symbols | |||
| Ownable items? Specific to their owner, unusable by others, possibly even damaging to others. | |||
| Poisons | |||
| Alcohol and other drugs |