Difference between revisions of "ZTeam Drazzle"
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+ | Elven immunity to magic sleep effects, +2 racial saving throw bonus against enchantment spells or effects. | ||
===Attacks=== | ===Attacks=== |
Revision as of 21:40, 2 April 2007
Contents
Drazzle
Name | Drazzle | Player | Chadius |
---|---|---|---|
Level | 1 | Race | Elf (?) |
Alignment | True Neutral | Deity | |
Size | Medium | Age | |
Gender | Male | Height | |
Weight | Eyes | ||
Hair | Skin |
Stats
Stat | Value | Modifier | Temporary Score | Temporary Modifier |
---|---|---|---|---|
Strength | 10 | 0 | ||
Dexterity | 15 | +2 | ||
Constitution | 12 | +1 | ||
Intelligence | 10 | 0 | ||
Wisdom | 12 | +1 | ||
Charisma | 5 | -3 |
HP | Wounds | Subdual |
---|---|---|
9 | 0 | 0 |
AC | 10 | Armor | Dex | Natural | Deflection | Size |
---|---|---|---|---|---|---|
12 | 10 | 0 | 2 | 0 | 0 | 0 |
Touch AC | 12 |
---|---|
Flat footed AC | 10 |
Initiative | Dex Mod | Misc Mod |
---|---|---|
2 | 2 | 0 |
Base Attack Bonus | 1 |
---|
Saves
Save | Total | Base | Ability Mod | Magic Mod | Misc Mod | Temp Mod |
---|---|---|---|---|---|---|
Fortitude | 3 | 2 | 1 | |||
Reflex | 4 | 2 | 2 | |||
Will | 1 | 0 | 1 |
Elven immunity to magic sleep effects, +2 racial saving throw bonus against enchantment spells or effects.
Attacks
Skills
Skill | cc | Key Ability | Skill Modifier | Ability Modifier | Ranks | Misc Modifier |
---|---|---|---|---|---|---|
Hide | Dex | 6 | 2 | 4 | ||
Jump | Str | 5 | 3 | 2 Acrobatic | ||
Listen | Wis | 6 | 3 | 1 | 2 Elf(?) | |
Move Silently | Dex | 6 | 4 | 2 | ||
Search | Int | 2 | 2 Elf(?) | |||
Spot | Wis | 6 | 3 | 1 | 2 Elf(?) | |
Survival | Wis | 4 | 3 | 1 | ||
Tumble | Y | Dex | 6 | 2 | 2 | 2 Acrobatic |
Drazzle gets search checks for hidden passages just for passing within 5 ft, as if he were actively looking for them. Cause he's an elf(?)
Ranger Favored Enemy, Humanoid (Human) - +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when used against Humans.
Feats
Ranger
Simple Weapon Proficiency
Martial Weapon Proficiency
Light Armor Proficiency
Shield Proficiency (except tower shields)
1st favored enemy – humanoid (humans)
Track – Use survival skill to follow tracks
Wild Empathy – -2 check to improving the attitude of an animal = 1 Ranger – 3 Charisma
Elf
Weapon Proficiency: longsword, rapier, longbow, shortbow
Levels
Acrobatic
Special Abilities
1st favored enemy – humanoid (humans)
Drazzle gets a +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when used against Humans. He also gets a +2 bonus damage when fighting humans.
Wild Empathy – -2 check to improving the attitude of an animal = 1 Ranger – 3 Charisma
Elven (?) immunity to magic sleep effects, +2 racial saving throw bonus against enchantment spells or effects
Elven (?) Low-light vision
Protective Items
Equipment
Languages
Common, Elven