Longest Road

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Description

Continuation of Alpha-Bravo, under new GMship. The Longest Road (as one might guess from the name) is a Planes-trekking adventure with our dear old friends from Alpha-Bravo. Characters are beginning at 14th level, with ECL figured into that. And what a crazy assortment of characters they are...

Brief plot synopsis: several artifacts known as the Orbs of Dragonkind have gone missing, all at once. There's a centuries-old dragon war going on. The demons of the Abyss are somehow now involved in it too. Sil has had a vision of the dragon god Bahamut lying bleeding from the neck, a vision that left her with a splitting headache and growing sense of dread. The PCs have some orbs; the ones they have seem to vary from run to run. The Church of Tamara have two: white and blue. The red orb has been entrusted to That Old Man for safekeeping, or at least hiding. Four supposedly remain; the green and black are in the hands of an abyssal lord, Pazuzu, and the bronze on the Plane of Water. The party is currently on the Plane of Water looking for it, and getting sucked into merfolk politics.

Orbs we have as of the last run: Gold, Silver, Copper.

Longest Road House Rules - NEW! Some rules I may or may not decide to keep.

Longest Road Quotes

Game Master 
Zahnnie

Characters

Mia (Portrait) 
Kit (when she comes home)
Michael (Portrait) 
Nybble
Sil (Portrait) 
Aurora
Ezel 
Chadius
Ellowyn 
Ratri
Querca 
Rykilde
Struquin 
Morrigu
Sir Osmul Aldeen Drayurn 
Morrigu

Retired Characters

Jeralyn 
Morrigu

NPCs

Oraine 
Zahnnie's old PC before she took over GMship.
Thame 
Oraine's incredibly good looking brother, a ranger type of some sort.
The Old Man 
A very old elf, more than a little crazy.
Evathyth 
The party's guide to the planes. A (previously) retired raptoran Guide.
Saula 
A mercane merchant in the Plane of Air. He has a cousin, too.
The Bariaurs 
Goat-taur warriors of GOOD, who champion and defend against EVIL! And make songs.
Silara 
Sil's mom. A gold dragon of some renown.
Mirenuth and Seth 
A mated pair of silver dragons who recently had their egg stolen (and returned).
Silvia and Vincent 
Kith to Mirenuth and Seth respectively.
The Lillend 
Possibly the only creature prettier than Ellowyn.
The Inevitables 
Clockwork creatures that could pwnz Ezel.
Armatt 
Michael's Mom.
Neth 
A curious plane of existence that doesn't like to be chopped to bits.
Leon-Hai 
Son of Obad-hai, a tiger-like demigod of hunting and posing awesomely.
Rose 
The cutest little baby succubus.
Pazuzu 
WAY cooler than the other guy. Way.
Graz'zt 
Fine, but HE has three levels of the Abyss.
Charra 
Minion of Pazuzu, killed Graz'zt.
Church of Tamara Group 
Marcus (and Eruuyel), Aezma, Nula, and Senyo
Zahn 
Former companion of Sil, now working for/with (?) the Church of Tiamat.
Vin 
Recently liberated flunkie of Zahn, now travelling with the Church of Tamara.

Places of Note

I need to dig up names for places. Working space here.

Material Plane

The main continent of the Material Plane.
That Old Place 
Home to The Old Man.
Silara's Den 
Where you can knock on (up) Sil's mom.
Greywood 
Elven town near Silara's den.
Spire 
Creatively named capital city of Spire (the country).
Rachis 
Raptoran village where Evathyth is from.
Ezel's Hideout 
Where he larns him some stuff.
Querca's Grove 
Recently mostly-destroyed.
Corrolith 
Pevishan village about six weeks' travel, on foot, from Greywood.

Astral Plane

The Kevin 
Currently tucked up some rock-butt.

Neth

see Neth, the character

Abyss

Top Layer
Layer 23 (?) 
A jungle.
Charra's Prison 
Ice palace engraved with pictures of Graz'zt pwning.
Graz'zt's Palace 
Where the PCs loot-zored his treasure and then he exploded.

Plane of Air

Sky Reach 
A major city.
The Silvers' Castle 
Mirenuth's and Seth's sweet crib.
Freehaven 
Artist's colony. Pretty.

The Outlands

Sigil 
City of Doors, it floats above the infinitely tall Spire of the Outlands (impossibly)

The Corridor

Time passes funny here!

Plane of Water

Jutestream 
Small kingdom of merfolk

Run Notes

Someone should keep notes! Fine, I guess I will!

Moving them each to their own sub-page.

Run 1 -- 3/19/2005
Run 2 -- 12/12/2005
Run 3 -- 2/2006
Run 4 -- 4/16/2006
Run 5 -- 8/20/2006
Run 6 -- 11/12/2006
Run 7 -- 4/15/2007
Run 8 -- 5/20/2007
Run 9 -- 7/14/2007
Run 10 -- 8/18/2007
Run 11 -- 12/3/2007 (still needs summary. Offering double XP, that's 1,000 folks.)
Run 12 -- 3/8/2008
Run 13 -- 6/29/2008
Run 14 -- 7/13/2008
Run 15 -- 9/14/2008 (needs summary.)
Run 16 -- 12/14/2008
Run 17 -- 1/18/2009 (needs summary.)