Difference between revisions of "EFF EE"
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===Background=== | ===Background=== | ||
− | The team's born again Christian Electrical Engineer. | + | The team's born again Christian Electrical Engineer. Performs special attacks based on Electricity and Magnetism. |
===Stats (36 CP)=== | ===Stats (36 CP)=== | ||
Line 50: | Line 50: | ||
! Skill !! Level !! SP !! Stat !! Notes | ! Skill !! Level !! SP !! Stat !! Notes | ||
|- | |- | ||
− | | Area Knowledge || 3 || 12 || Mind || | + | | Area Knowledge || 3 || 12 || Mind || NMIT, NMIT network, Religious Forums |
|- | |- | ||
− | | Computers || 2 || 10 || Mind || | + | | Computers || 2 || 10 || Mind || Networks |
|- | |- | ||
− | | Electronics || 3 || 12 || Mind || | + | | Electronics || 3 || 12 || Mind || Communications |
|- | |- | ||
− | | Etiquette || 2 || 6 || Mind || | + | | Etiquette || 2 || 6 || Mind || Forums |
|- | |- | ||
− | | Mechanics || 2 || 6 || Mind || | + | | Mechanics || 2 || 6 || Mind || Micro |
|- | |- | ||
− | | Occult || 2 || 4 || Mind || | + | | Occult || 2 || 4 || Mind || Rituals |
|} | |} | ||
Latest revision as of 17:50, 29 February 2008
Contents
Background
The team's born again Christian Electrical Engineer. Performs special attacks based on Electricity and Magnetism.
Stats (36 CP)
Body: 4
Mind: 7
Soul: 6
ACV: 5
DCV: 3
HP: 50
EP: 65
Attributes (8 CP)
Attribute | Level | CP | Notes |
---|---|---|---|
Divine Relationship | 1 | 2 | Re-roll a die once per session |
Highly Skilled | 3 | 3 | +30 skill points |
Gadget | 1 | 1 | Wearable Computer |
Gadgeteer | 1 | 2 | Builds stuff twice as fast |
Defects (4 BP)
Defect | BP | Notes |
---|---|---|
Owned | 1 | Church ties / duties |
Significant Other | 1 | Girlfriend |
Easily Distracted | 1 | religious debate |
Easily Distracted | 1 | heathens |
Skills (50 SP)
Skill | Level | SP | Stat | Notes |
---|---|---|---|---|
Area Knowledge | 3 | 12 | Mind | NMIT, NMIT network, Religious Forums |
Computers | 2 | 10 | Mind | Networks |
Electronics | 3 | 12 | Mind | Communications |
Etiquette | 2 | 6 | Mind | Forums |
Mechanics | 2 | 6 | Mind | Micro |
Occult | 2 | 4 | Mind | Rituals |
Alternate Form Attributes (40 CP)
Attribute | Level | CP | Notes |
---|---|---|---|
Combo Attack | 2 | 4 | Can combo with up to four others |
Armor | 1 | 3 | +10 armor |
Flight | 1 | 3 | 50kph skimming 1m above surface. Requires concentration (-1cp) |
Special Attack: "Claw" | 3 | 12 | Short Range (-1), Accurate (1), Penetrating (force field) (1), 40 Damage (2) |
Special Attack: Power Surge | 3 | 3 | Area 3m (1), Aura (2), Static (-2), Limited Shots 6 (-1), 60 Damage (3) |
Special Attack: Brownout | 3 | 3 | Drain Energy (1), No Damage (-1), Area 3m (1), 40 EP Damage (2) |
Highly Skilled | 4 | 4 | +40 sp |
Item of Power | 2 | 8 | Command Shell gives following 3 abilities |
* Transmutation | (1) | (4) | Transmute up to 1kg of material into something else |
* Heightened Senses | (4) | (4) | Vision (+4 on checks), Hearing (+4 on checks), Electric, Magnetic |
* Heightened Awareness | (2) | (2) | +4 to notice stuff |
"Claw" Damage
Dice Roll | 2-3 | 4-6 | 7-10 | 11-12 |
---|---|---|---|---|
Damage | 40+5 | 30+5 | 20+5 | 10+5 |
Power Surge Damage
Dice Roll | 2-3 | 4-6 | 7-10 | 11-12 |
---|---|---|---|---|
Damage | 60+5 | 45+5 | 30+5 | 15+5 |
Brown Out EP Damage
Dice Roll | 2-3 | 4-6 | 7-10 | 11-12 |
---|---|---|---|---|
Damage | 40+5 | 30+5 | 20+5 | 10+5 |
Alternate Form Skills (40 SP)
Skill | Level | SP | Stat | Notes |
---|---|---|---|---|
Special Ranged Attack | 3 | 12 | ACV | "Claw" Attack |
Unarmed Defense | 2 | 10 | DCV | Strikes |
Ranged Defense | 3 | 18 | DCV | personal |