Difference between revisions of "Golfar"

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(Golfar)
 
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|- align="left"
 
|- align="left"
 
!Weight
 
!Weight
|28lb
+
|45lb
 
!Eyes
 
!Eyes
 
|Yellow
 
|Yellow
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|Pretty darn good for a goblin
 
|Pretty darn good for a goblin
 
|}
 
|}
 
  
 
===Stats===
 
===Stats===
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! Stat !! Value !! Modifier !! Temporary Score !! Temporary Modifier
 
! Stat !! Value !! Modifier !! Temporary Score !! Temporary Modifier
 
|-
 
|-
| Strength || 5 || -4
+
| Strength || 3 || -4
 
|-
 
|-
 
| Dexterity || 11 || 0
 
| Dexterity || 11 || 0
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| 0
 
| 0
 
|}
 
|}
 
  
 
===Saves===
 
===Saves===
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|0 || flare
 
|0 || flare
 
|-
 
|-
|1 || magic missile
+
|1 || color spray
 
|-
 
|-
|1 || either grease or charm person
+
|1 || sleep
 
|}
 
|}
  
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1st: 4
 
1st: 4
 
  
 
===Equipment===
 
===Equipment===
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! Light Load !! Medium Load !! Heavy Load !! Lift over head !! Lift off ground !! Push or Drag
 
! Light Load !! Medium Load !! Heavy Load !! Lift over head !! Lift off ground !! Push or Drag
 
|-
 
|-
| 10 || 11-20 || 21-30 || ??? || ??? || ???
+
| 7.5 || 15 || 22.5 || ??? || ??? || ???
 
|}
 
|}
 
  
 
===Money===
 
===Money===
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! Copper !! Silver !! Gold !! Platinum
 
! Copper !! Silver !! Gold !! Platinum
 
|-
 
|-
| 0 || 0 || 29 || 0
+
| 0 || 0 || 34 || 0
 
|}
 
|}
 
  
 
===Languages===
 
===Languages===

Latest revision as of 21:00, 12 April 2007

"I am Golfar, Sorcerer of Light!"

This is the Golfar core dump. I'll format it and add stuff later.

New, updated with Nybble's formatting. Haha. I didn't do the formatting for Illy yet though.


Golfar

Name Golfar Player Ratri
Level/Class 1 Sorcerer Race Goblin
Alignment Chaotic Good Deity ???
Size Small Age ???
Gender Male Height 3' 0"
Weight 45lb Eyes Yellow
Hair Dark brown Skin Pretty darn good for a goblin

Stats

Stat Value Modifier Temporary Score Temporary Modifier
Strength 3 -4
Dexterity 11 0
Constitution 9 -1
Intelligence 8 -1
Wisdom 5 -3
Charisma 12 +1


HP Wounds Subdual
3 0 0


AC 10 Armor Dex Natural Deflection Size
11 10 0 0 0 0 1


Touch AC 11
Flat footed AC 11


Initiative Dex Mod Misc Mod
0 0 0


Base Attack Bonus 0

Saves

Save Total Base Ability Mod Magic Mod Misc Mod Temp Mod
Fortitude -1 0 -1 0 0 0
Reflex 0 0 0 0 0 0
Will -1 2 -3 0 0 0


Attacks

Attack Hit Bonus Damage Critical Range Type Notes
Dagger 1 1d3-4 19-20/x2 10' pierce or slash racial +1 attack
Staff of Lite 1 1d4-4 x2 0 Blunt racial +1 attack


Grapple BAB Str Mod Size Mod Misc Mod
-8 0 -4 -4 0


Skills

Skill cc Key Ability Skill Modifier Ability Modifier Ranks Misc Modifier
Bluff C Cha 8 +1 4 +3 from familiar

+4 racial bonus to move silent and ride.


Feats

Feat Notes
Run Run is 5x speed instead of 4x.


Spells Known

Level Spell
0 light
0 detect magic
0 read magic
0 flare
1 color spray
1 sleep


Spells castable per day:

0th: 5

1st: 4

Equipment

Item Weight Notes
Scholar's outfit 1.5 Brown
Staff of Lite 2 Lights up and stuff
dagger 0.5 cuts stuff
waterskin 1 water is nice to have
caltrops 2 exiting swiftly now
silk rope (20') 2 mm, silk
rations (2 days) 0.5 food is my friend
smokestick 0.5 now you see me...
flint & steel 0 fire is good to have sometimes
ink 0
inkpen 0
paper (10 sheets) 0
signal whistle 0
fishhook 0 don't ask
sewing needle 0 no mending spell yet
tindertwigs (10) 0 fire is good to have that much faster sometimes
bell 0


Light Load Medium Load Heavy Load Lift over head Lift off ground Push or Drag
7.5 15 22.5  ???  ???  ???

Money

Copper Silver Gold Platinum
0 0 34 0

Languages

Common
Goblin


Familiar

Tiny viper named uhm...Illuminus (Illy for short) for now. Subject to change.

Stats

str: 4 (-3)

dex: 17 (+3)

con: 11 (0)

int: 6 (-2)

wis: 12 (+1)

cha: 2 (-4)

Saves

fort: +4

ref: +7

will: +1

Feats

Weapon Finesse - racial

Improved Evasion - familiar

Skills

Balance (+11)

Climb (+11)

Hide (+15)

Listen (+6)

Spot (+6)

Swim (+5)

Familiar Abilities

Alertness - grants alertness if within arm's reach

Share spells - within 5 feet

Empathic Link

Combat

HP: 1

AC: 18 (touch 15, flat-footed 15)

BAB: 0 / -11 grapple

Damage: bite +5 melee (1 plus poison)

Poison: initial and secondary 1d6 con damage. Fort save DC 10.