LongestRoadEzelPathfinder

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Ezel

Chad's character

  • Class: 11 Wizard/1 Lich/6 Planeshifter
  • XP: (Level 18 min + bonus from summaries)
  • Race: Lich (was a Human)

Money:

GP 16181
CP 202

Languages: Common, Draconic, Elven, Dwarven, Undercommon, Abyssal, Celestial, Infernal, Sylvan

Stats

Name Stat Bonus Derived
Str 12 +1
Dex 14 +2
Con 10 0
Int 27 +8 +2 Human +3 Bonus Stat +2 Lich +6 Headband of Int
Wis 16 +3 +2 Lich
Cha 21 +5 +2 Lich +1 Bonus Stat +4 Rod of Splendor

Attacks

  • BAB: 8/3 = 5 Wizard + 3 Planeshifter
  • Combat Maneuver
    • Bonus: 9 = 8 BAB + 1 Str
    • Defense: 21 = 10 + 8 BAB + 1 Str + 2 Dex

Defenses

  • HP: 17d8 + 17*5 Cha
  • DR 15/Bludgeoning and Magic from Lich
  • Immune to Cold, Electricity
  • AC: 10 + 2 Dex + 5 Lich Natural Armor
    • Flat-footed: 15 = 10 + 5 Lich Natural
    • Touch: 12 = 10 + 2 Dex

Init: 7 (2 Dex + 5 Forewarned)

  • Forewarned: You always get to act during the surprise round (you are flat-footed until you act.) Your init bonus = 1/2 Wizard level.
  • Divine Power (Sp): 11/day (3 + Int) touch a creature as a standard action. They get a +5 insight bonus (Wizard/2) to attack rolls, skill checks, ability checks and saving throws for 1 round.
  • Scrying Adept (Su): Permanent Detect Scrying on you. When you scry, treat the target as one step more familiar. Very familiar are at a -10 penalty.

Saves:

  • Fort 13 = 3 Wizard +5 Planeshifter +5 Cha
  • Refl 7 = 3 Wizard +2 Planeshifter +2 Dex
  • Will 12 = 7 Wizard +2 Planeshifter +3 Wis
  • Undead are immune to:
    • Mind-Affecting Effects
    • Death effects, Disease, Paralysis, Poison, Sleep, Stunning
    • Ability Drain, Non lethal damage, Energy Drain
    • Str Dex or Con damage
    • Exhaustion and Fatigue
    • Any Fort save unless it affects objects
    • Massive Damage (destroyed at 0 hp however)
    • Raise Dead spell (Resurrection and True Resurrection return undead to life)
    • Breathing, Eating, Sleeping
  • Lich
    • Rejuvenation: Will grow a new body after 1d10 days at the phylactery.
    • +4 Turn Resistance

Feats and Abilities

General

  • Skill Focus (Spellcraft) (Human bonus feat)
  • Skill Focus (Bluff) (Level 1)
  • Spell Focus (Divination)
  • Alertness
  • Eschew Materials
  • Skill Focus (Diplomacy)
  • Improved Counterspell
  • Spell Penetration
  • Energy Substitution
  • Arcane Strike

Wizard

  • Scribe Scroll (Wizard bonus feat)
  • Craft Wondrous Item (Wizard bonus feat)
  • Quicken Spell (Wizard bonus feat)
  • A familiar (Demon Dog)
  • Specialize in Divination schools
    • Forewarned
    • Divine Power
    • Scrying Adept (8 Wizard)
  • Neglect Necromancy and Enchantment schools
  • Cantrips

Lich

  • Lich Touch Attack
  • Lich Fear Aura
  • Lich Defenses

Undead

  • Undead Traits

Planeshifter

  • Plane Shift 1/day (Sp)
  • Add Planeshifter levels to spellcasting list and level
  • Analyze Portal level/day
  • Planar Survival (Ex)
  • Morphic Stability
  • Greater Planar Survival
  • Control Planar Flux

Skills

Skill point total: 148 = (2 Wizard +5 Int +1 Human) * 11 + (4 Planeshifter +5 Int + 1 Human) * 6

Skill Stat Total Derived Optional
Appraise Int 13 5 Rank +8 Int +3 Class Skill
Bluff Cha 13 5 Rank +5 Cha +3 Skill Focus
Diplomacy Cha 24 10 Rank +5 Cha +6 Skill Focus +3 Class Skill
Disguise Cha 13 5 Rank +5 Cha +3 Class Skill
Fly Dex 9 4 Rank +2 Dex +3 Class Skill
Knowledge(Planes) Int 28 17 Rank +8 Int +3 Class Skill
Knowledge(Arcana) Int 28 17 Rank +8 Int +3 Class Skill
Knowledge(Religion) Int 28 17 Rank +8 Int +3 Class Skill
Knowledge(History) Int 28 17 Rank +8 Int +3 Class Skill
Intimidate Cha 11 3 Rank +5 Cha +3 Class Skill
Linguistics Int 16 5 Rank +8 Int +3 Class Skill
Perception Wis 23 8 Rank +2 Wis + 2 Alertness + 8 Lich +3 Class Skill
Sense Motive Wis 23 8 Rank +2 Wis + 2 Alertness + 8 Lich +3 Class Skill
Spellcraft Int 34 17 Rank +8 Int + 3 Class Skill + 6 Skill Focus
Stealth Dex 18 5 Rank +2 Dex +8 Lich +3 Class Skill
Survival Wis 11 5 Rank +3 Wis +3 Class Skill

Spells

Level 0 1 2 3 4 5 6 7 8 9
Class 4 4 4 4 4 4 4 3 2 1
Stat - 2 2 2 2 1 1 1 1
Total 4 6 6 6 6 5 5 4 3 1

DC: 10 + 8 Int = 18 + spell level

  • Spell Focus (Divination): +1 DC to spells from this school.

Items

Plot Items

  • Anti-scry staff (plot)
  • House

These are in Pathfinder and standard D&D

  • Ring of Protection +3
  • Rod of Metamagic Extend (6th level spell)
  • Rod of Splendor (+4 Cha bonus)
  • Headband of Int +6
  • Boots, Winged
  • Cloak of the Bat
  • Hat of Disguise
  • Ioun Stone, Pearl Black (Based on Pearly White)
  • Robe of the Archmage (Black)
  • Blessed Book (renamed from Boccob's Blessed Book)
  • Disguise Kit

Generic Items

  • Secret Chest & Minichest
  • 200g of gems
  • Magic Manacles

Other Items, will find later

  • Dagger of Entry
  • Rings of Force
  • Prot Evil Ring
  • Tuning fork to plane of air