LongestRoad Run19

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16 Blessing Moon, 1372

  • Party does some shopping and upgrading of various equipment
  • Struuquin explains that he needs to lay low for a while, but his friend Sir Osmul will certainly offer them hospitality the rest of their stay in Sigil and may even wish to accompany them
  • Party relocates to Osmul's place
  • Michael goes a'tithing; Ellowyn notices while accompanying that one of the new acolytes is Annette Silk
  • Over dinner, Evathyth explains their path
    • Arborea for a few hours + time for Querca to do her thing
    • Plane of Negative Energy for as short as possible- will need to Attune Form while on or die
    • Plane of Shadow for a few hours underground- will be dangerous, many undead
    • Material Plane underground in mountain range near the Wilds
  • It is a dangerous path but it is the quickest; the first portal opens tomorrow afternoon (17 Blessing Moon), so all should rest well in prep
  • Overnight, Ellowyn gets a call on the bronze orb from Pah'zel
    • She is calling from the white orb, implies she has the blue
    • Wants to trade for the red orb, or for its location
    • She is very neutral and will deal with whoever; but will wait until mid-day next day out of courtesy
  • Decide to discuss with Church of Tamara/Bahamut next morning
    • They hem and haw and decide to continue discussions with her; some angle may be able to be reached
    • Agree that she will be somewhere on Material Plane mid-day for at least half an hour if they wish to contact her
  • Party heads off to Arborea
    • Sunshine wants to pee on everything
    • Querca seeks out a nymph who directs her to a nice clearing for her oak seed
    • It is pretty and nice! Seedling shoots up, Querca grows big acorns (Greater Goodberry x10)
    • Continuing on through roots of redwood
  • Plane of Negative Energy- a howling void
    • Fly as fast as possible to a Gate, avoiding the nullstone
    • Barely outrun the wraiths chasing
  • Plane of Shadow- emerge on a strange terraced hillside with a few ghosts drifting about
    • Head up the slope and down a tunnel, travel many hours
    • In a large open chamber, encounter a huge Nightwalker, 3x Nightwings, and a cadre of Shadows
    • Vin is paralyzed with fear and nearly swallowed by shadows, defenseless
    • Ezel uses a Wall of Fire to great effect
    • Sil uses her Gold Dragon Breath, WHOOOOOOSH!
    • Vin is saved in the nick of time, good thing he had that STR item from Michael or he would be a shadow
    • Quick heal, restoration, and moving on
  • Material Plane- pushing through a thin place in the Shadows to an underground area
    • Querca casts Find the Path to lead the party out
    • In a large cavern, barely escape a weird purplish worm thingie with many icky tentacles- run away!
    • Emerge onto the surface; it's night-time (18 Blessing Moon, a day was lost on one of the planes due to time passing funny) but it's finally the MATERIAL PLANE! Wonderful.
  • To bed! Will scout/etc in the morning.

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