Difference between revisions of "UC MUD Languages"

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(Created page with "* Different language for each sentient race? Or at least for each sentient racial group? * Common language * Guild languages * Ancient languages UC_MUD_World_Planning")
 
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==What languages exist?==
 
* Different language for each sentient race? Or at least for each sentient racial group?  
 
* Different language for each sentient race? Or at least for each sentient racial group?  
 
* Common language
 
* Common language
 
* Guild languages
 
* Guild languages
 
* Ancient languages
 
* Ancient languages
 +
 +
==Language relationships==
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* degrees of separation between languages
 +
* language family tree
 +
 +
==How to learn==
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* speaking to other speakers
 +
** full immersion
 +
** teacher vs class
 +
* studying
 +
* steps to fluency
 +
 +
==Effects of fluency==
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* model fluency on a numeric scale (0-100?)
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* unknown languages are a 0
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* Hearing an unknown language spoken gets no details.
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** Character will not be able to identify exact language unless the character knows another language on the family tree.
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** Sister languages will count as low fluency
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** Unknown language may be generified as most common language in family tree, or as "racial" language
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* Level of fluency determines how much of language is understood when spoken
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* Spoken language is assumed to be plain English (with maybe some interesting idioms used) and parsed by an NLP
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** If character is not 100% fluent, words may be replaced by gobbledygook (exact sounds based on language) or phrases reordered, depending on level of fluency
 +
** Different languages will have different homophones that can be misinterpreted as a function of fluency. "There/they're/their" in English might be "Orange/story/his parakeet" in another.
  
 
[[UC_MUD_World_Planning]]
 
[[UC_MUD_World_Planning]]

Revision as of 14:49, 26 October 2011

What languages exist?

  • Different language for each sentient race? Or at least for each sentient racial group?
  • Common language
  • Guild languages
  • Ancient languages

Language relationships

  • degrees of separation between languages
  • language family tree

How to learn

  • speaking to other speakers
    • full immersion
    • teacher vs class
  • studying
  • steps to fluency

Effects of fluency

  • model fluency on a numeric scale (0-100?)
  • unknown languages are a 0
  • Hearing an unknown language spoken gets no details.
    • Character will not be able to identify exact language unless the character knows another language on the family tree.
    • Sister languages will count as low fluency
    • Unknown language may be generified as most common language in family tree, or as "racial" language
  • Level of fluency determines how much of language is understood when spoken
  • Spoken language is assumed to be plain English (with maybe some interesting idioms used) and parsed by an NLP
    • If character is not 100% fluent, words may be replaced by gobbledygook (exact sounds based on language) or phrases reordered, depending on level of fluency
    • Different languages will have different homophones that can be misinterpreted as a function of fluency. "There/they're/their" in English might be "Orange/story/his parakeet" in another.

UC_MUD_World_Planning