UC MUD Races

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Standard Size Races

Human

  • Is there a bonus for being a human? If so, why?

Elf

  • Different kinds of elves?

Dwarf

  • All dwarves have beards. Even the ladies.

Half-Elf

  • Positive adjustment to reaction from NPCs

Half-Orc

  • Increased strength
  • Negative adjustment to reaction from NPCs

Non-Standard Size Races

Half-Ogre

  • Large
  • Increased strength
  • Negative adjustment to reaction from NPCs

Gnome

  • Small
  • Increased magical aptitude
  • Big ears

Halfling

  • Small
  • Difference from hobbits? Short and stout instead of skinny. Are they the same? Is a hobbit just a halfling who likes to eat?
  • Nimble
  • Charismatic

Pixie

  • Small
  • No wings
  • Frail
  • Increased magical aptitude

Elite Races

These require a quest to unlock and are then available for new characters

Half-Dragon

  • Standard size
  • Breath attack
  • Inherent AC
  • Boost to stats
  • Pick a dragon kind
  • Adjustment to alignment
  • Adjustment to reaction based on type
  • Wings?
  • What's the other half?

Giant

  • Large size
  • Boost to stats
  • Pick a giant kind
  • Adjustment to alignment
  • Adjustment to reaction based on type

Half-Angel/Demon

  • Standard Size
  • Bonus to appropriate cleric powers
  • Adjustment to alignment
  • Adjustment to reaction based on type
  • Wings
  • Inherent spells

Drow

  • Standard Size

Wild Elf

  • Standard Size

Satyr

  • Standard Size
  • Always (generally?) male
  • Adjustment to reaction
  • Inherent spells

Nymph

  • Standard Size
  • Always (generally?) female
  • Adjustment to reaction
  • Inherent spells

Orc

  • Standard Size

Ogre

  • Large Size

Lizardfolk

  • Standard Size

Miniature Storm-Giant

  • Standard Size

Golem

  • Standard Size

Fairy

  • Pixie with wings?

Also need

  • A few more small sized elite races

Race changing

Vampire

  • Based on existing race
  • Infection
  • Curable

Lich

  • Ritual
  • Uncurable
  • Requires magic

Mechanoid

  • Ritual
  • Uncurable
  • Requires severing limbs

Were

  • Wolf, Cat, Rat, etc.
  • Uncontrollable change
  • Curable
  • Also able to learn to control change

Ghost

  • Happens each time you die

Aging

  • Do characters age? Will they eventually need to be retired? Do different races age differently?

Racial prejudices

The things listed below are to be used as guidelines for how NPCs react to certain races:

  • Some races are "Evil": Half-orcs, half-ogres, half-chromatic dragons, half-demons, drow, ogres, orcs, lizardfolk, evil giant types, liches, vampires, weres.
    • This does not apply within their own race, though it might apply across to other "evil" races: Orcs mistrust half-demons, for instance.
    • Heck, even half-demons mistrust other half-demons.
  • Pixies and Fairies are "flighty". Even the ones without wings.
  • Small races are patronized by larger ones
  • Weres and Vampires are infected. Might be treated as contagious
  • Ghosts can't be seen except by clerics with the right skills
  • Mechanoids might also be considered infected
  • Golems are treated as machines
  • Satyrs, Nymphs and Wild Elves are "interesting"
  • Dwarves like beer
  • Elves like trees
  • Humans like ~everything~ *eyebrow waggle*
  • Half-elves are "lucky"

Specific interactions to consider:

  • Who likes each other? Who doesn't?
  • What kind of bonuses does this give them? Combat?

Interbreeding

  • Humans and anything close to their size
  • Half-gnomes? Half-halflings? Half-giants? What's too small or too large?
  • Are all these playable?
  • Dragons, Angels, Demons breed with any standard race and modify that.

UC_MUD_World_Planning