UC MUD World Planning

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Revision as of 15:35, 21 October 2011 by Aurora (Talk | contribs)

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World

  • Need a general map to build in to
  • Need quests
  • Need cities and towns
  • Need history of areas

Characters

Items

  • Weapons
  • Armor
  • Money
  • Treasure
  • Magic items

Magic

  • Source? Divine vs learned vs innate
  • Targets: other characters, monsters, items, landscape

Monsters/NPCs

  • Killable vs. non-killable?
  • Populate the world
  • Interact with everyone
  • Same stats as Characters?
  • Ability to use items
  • Wandering?
  • Shopkeepers
  • Teachers

Interaction

  • Quests
  • Language based responses from NPCs
  • Standard emotes for interaction with NPCs
  • Homes, marriages, children?
  • Unlockable races for second characters
  • Genetics
  • Mood bonuses

Religion

  • Deities
  • Clerical "domains" and prayers
  • Relation to races
  • Gods as NPCs--killable?
  • Alignment: good/evil, law/chaos

Justice system

  • crimes: stealing, killing, etc.
  • punishments
  • alignment relation

Character building

  • stats, race, etc.
  • point buy for stats and anything else useful.
  • gender, features, appearance
  • alignment
  • hometown
  • living or dead parents?
  • backstory?
  • Ability to hit "random" and roll up a character with same number of points as hand-picked (good for testing)
  • Merits and flaws


UC_MUD