Difference between revisions of "All Dem Teams"

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(New page: ==Overview== Large corporations fight over control in a world run by bandits and recovered technology. Corporations hire Teams to find Ancient Technology, protect/control villages, and fig...)
 
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This system will use BESM Third Edition.
 
This system will use BESM Third Edition.
  
Expect increased costs for vehicle usage, gadgeteer/engineering and gun use.
+
*Expect increased costs for vehicle usage, gadgeteer/engineering and gun use.
 +
*Plan on how to infiltrate bases and other known locations. Preparation is key!
 +
 
 +
===Death and Defeat===
 +
*Living creatures never die; people surrender when they run out of morale. Psychological damage bonuses will be added for strategic value.
 +
*Machines and automata are not affected by psycological disadvantages, but they are destroyed when they run out of HP.
 +
 
 +
===Car Combat enhances everything===
 +
*RAMPS! modify everything
 +
**Damage is amplified
 +
**Travel is amplified
 +
**Success and failure are greatly modified
 +
**Crashing off a ramp = major damage
 +
 
 +
*Car chases will be drawn on a map
  
 
==World==
 
==World==
 
With cars as the main mode of travel and planes hard to find/keep, the government depends on corporations to control their sectors. Corporations try to out do each other by buying out competitors.
 
With cars as the main mode of travel and planes hard to find/keep, the government depends on corporations to control their sectors. Corporations try to out do each other by buying out competitors.
 +
 +
===Grabbers===
 +
These are stories I thought up to properly describe the mood of the run and what I'm looking for.
 +
*[[All Dem Teams Grabber 1|Breaking out of prison]]
  
 
==Inspirations==
 
==Inspirations==
 
*[http://en.wikipedia.org/wiki/The_A_Team The A Team] - Car travel is important and prevalent. Once an episode the team builds something incredible. The team consists of soldiers of fortune who had to run away from the army for crimes they didn't commit. Everyone lives! Also the introduction is pure awesome.
 
*[http://en.wikipedia.org/wiki/The_A_Team The A Team] - Car travel is important and prevalent. Once an episode the team builds something incredible. The team consists of soldiers of fortune who had to run away from the army for crimes they didn't commit. Everyone lives! Also the introduction is pure awesome.
 
*[http://en.wikipedia.org/wiki/Duck_tales Duck Tales] - The joy of finding old riches and ancient tools. Extremely compatible old technology
 
*[http://en.wikipedia.org/wiki/Duck_tales Duck Tales] - The joy of finding old riches and ancient tools. Extremely compatible old technology

Revision as of 14:59, 18 October 2009

Overview

Large corporations fight over control in a world run by bandits and recovered technology. Corporations hire Teams to find Ancient Technology, protect/control villages, and fight off rival Teams/bandits.

Expect to see:

  • Vehicular combat and escape
  • Fast talking, manipulatin' the foolhardy, dumb and gullible
  • Constructing cars, hot air balloons, and makeshift tanks with equipment lying around in prisons
  • Exploring ruins of lost civilization, disabling traps and wacky wayside tribes
  • No one dies! Everyone surrenders or gives up.

System

This system will use BESM Third Edition.

  • Expect increased costs for vehicle usage, gadgeteer/engineering and gun use.
  • Plan on how to infiltrate bases and other known locations. Preparation is key!

Death and Defeat

  • Living creatures never die; people surrender when they run out of morale. Psychological damage bonuses will be added for strategic value.
  • Machines and automata are not affected by psycological disadvantages, but they are destroyed when they run out of HP.

Car Combat enhances everything

  • RAMPS! modify everything
    • Damage is amplified
    • Travel is amplified
    • Success and failure are greatly modified
    • Crashing off a ramp = major damage
  • Car chases will be drawn on a map

World

With cars as the main mode of travel and planes hard to find/keep, the government depends on corporations to control their sectors. Corporations try to out do each other by buying out competitors.

Grabbers

These are stories I thought up to properly describe the mood of the run and what I'm looking for.

Inspirations

  • The A Team - Car travel is important and prevalent. Once an episode the team builds something incredible. The team consists of soldiers of fortune who had to run away from the army for crimes they didn't commit. Everyone lives! Also the introduction is pure awesome.
  • Duck Tales - The joy of finding old riches and ancient tools. Extremely compatible old technology