Difference between revisions of "DivineDetritusChatLogBook1Finale"

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(June 6, 1236 AD)
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Chris: Power abuse is funny when it happens to people you don't like :-P
 
Chris: Power abuse is funny when it happens to people you don't like :-P
 
The first of many important decisions were made that day. Knowledge was power, and the travelers from Harvest Wharf had acquired plenty.
 
The first of many important decisions were made that day. Knowledge was power, and the travelers from Harvest Wharf had acquired plenty.
 +
</nowiki>
 +
===Level up!===
 +
<nowiki>
 
QUEST COMPLETE
 
QUEST COMPLETE
 
You are now level 6!
 
You are now level 6!
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like bard song too
 
like bard song too
 
On another note, the sickened condition... nothing says they're immune to sickened... but oozes, golems... nothing?
 
On another note, the sickened condition... nothing says they're immune to sickened... but oozes, golems... nothing?
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</nowiki>
 +
===Dragon Warriors finished partying!===
 +
<nowiki>
 
realtime 1/28 8:25 pm
 
realtime 1/28 8:25 pm
 
In the distance, you see General Johann walk up to one of the taverns at the docks and read from a scroll.
 
In the distance, you see General Johann walk up to one of the taverns at the docks and read from a scroll.
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and figure out what i want scrolls of. :)
 
and figure out what i want scrolls of. :)
 
realtime 2/4 8:09 pm
 
realtime 2/4 8:09 pm
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</nowiki>
 +
===Petal Rose===
 +
<nowiki>
 
Petal Rose's garden is surprisingly empty of townsfolk. Her wooden guardians are herding people off the grounds and maintaining a tight perimeter around the garden.
 
Petal Rose's garden is surprisingly empty of townsfolk. Her wooden guardians are herding people off the grounds and maintaining a tight perimeter around the garden.
 
Still, Claire announces her presence and requests an audience. An few minutes later the golems step aside, let the party in, and continue their guard.
 
Still, Claire announces her presence and requests an audience. An few minutes later the golems step aside, let the party in, and continue their guard.
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(GM) Chad S. (GM): lol
 
(GM) Chad S. (GM): lol
 
</nowiki>
 
</nowiki>
 +
 
=June 6, 1236 AD (night)=
 
=June 6, 1236 AD (night)=
 
  <nowiki>
 
  <nowiki>

Revision as of 12:22, 23 February 2016

Navigation

Prev: Draugh Empire, Part 3: Cave of Destiny

June 6, 1236 AD

Three days later, the party returns to the outskirts of the Draugh Kingdom. Sheeva stops as they approach the town.
Sheeva: You can see their tiny kingdom capital from here, yes?
You are all full of spirit and energy - that will guide you very far.
If you are ever in the desert, or near anywhere where the land is so hot it melts rock, call upon me and I will be there.
Fi: Thank you.
Sheeva: Vegeta- we must fight again sometime! I know you were holding back!
Fi: (whisper) Look who's talking.
Nidranisan snickers.
After wishing goodbye, Sheeva turns to the desert and quickly dashes into the sands, like a sidewinder.
Over the three days, everyone was able to recover from their wounds. Hawk and Nidri worked the Scorpion Poison out of their system.
Chris: Now for new will saves?
Cat: was just about to ask :)
The first day after exploring the cave full of Sendrine, Fi noticed the feeling of dread and paranoia was not remotely as intense as when they arrived in the kingdom.
Chris: ... figures.
As the party enters the capital, several soldiers led by General Johann approach. In the center of the group you see the princess.
Fi: Here comes the welcoming party.
Nidranisan: i feel welcome already...

Fi looks uncertain of what to expect.
(GM) Chad S. (GM): Feel free to roll a Sense Motive check
Nidranisan:
Nidranisan : Sense-Motive
Check	24
George:
Hawk Hubertins : Sense-Motive
Check	13
Nidranisan looks mildly amused.
Fi:
Fi : Sense-Motive
Check	16
Meghan:
Claire : Sense-Motive
Check	6
ouch
Vegeta: sense motif 24
The soldiers stop in front of the party.
General Johann: Ah, yes. The guests from Harvest Wharf.
General Johann is prodded by the princess. He opens a scroll and reads from it in a matter-of-fact tone.
Chris: I'm sorry to have tried to have you killed.
General Johann: The Draugh Kingdom now formally apologizes for your unjust accusations of travesty.
The royal family officially recognizes your good faith, and the armed forces officially made a mistake.
The Princess nods and smiles at the party.
Chris: "treachery?"
General Johann grimaces
Cat: i kinda like accusations of travesty.
General Johann: Treachery
The Princess covers her mouth, barely hiding a chuckle.
Fi: Very well. Apology accepted. We won't hold anything against the Empire.
General Johann: We confused you with the Magmere Consortium, and investigated them. They seemed to be searching the desert. Did you find anything of importance?
Meghan: do we need diplomacy here?
The Princess gets serious and leans in.
Cat: uuuh if we don't want to tell them about the thing, we're more likely to need bluff for a while.
(GM) Chad S. (GM): No diplomacy checks needed, but you should decide on what you want to tell them.
Cat: my vote is talk about sheeva and rhino mech, leave out anything about sendrine and definitely not the crystal thingy.
Chris: Ditto. Don't forget the goblin army.
with guns.
Do they want info on what happened with Magmere too?
Cat: yes, that's what i lost in my brain.
and sure, nidri is always all for shitting on magmere.
still gonna let claire talk tho :)

Vegeta stays out of this... as usual... with his arms crossed, he stares off into the sky, with a dead gaze
Chris: Sayan's only speak with their fists?
George: What about BB and da big boss?
Chris: I'm pretty sure BB stays out of this.
Cat: yeaaaah.
Chris: Self aware mechs are illegal, and I'm sure the princess wants that off the radar.
Cat: agree.
(GM) Chad S. (GM): You only met the Princess for one night! How would you know that?
Chris: Vegeta spilled the beans.
Vegeta: :)
(GM) Chad S. (GM): So I've heard:
Sheeva
Rhino Mech
Goblins with Guns
Do not talk about the cave
Do not talk about BB
(GM) Chad S. (GM): I didn't get a confirm about Magmere, though.
Cat: i'm not 100% clear on how we think magmere ties in -- they built the rhino and were working with the goblins?
Chris: I guess now is when we realize we should have gotten 1 weapon.
Hernz: lol
Cat: we just say we had to run out too fast...don't want to show them anything from the cave at all anyway.
Chris: All we've got right now on Magmere is that some intelligent robots were being forced to work against their will. I don't think we should talk about that at this time.
I would just assume that we don't implicate any connection with them now.
Cat: ok.
(GM) Chad S. (GM): Sheeva
Rhino Mech
Goblins with Guns
Do not talk about BB
Do not talk about the cave
Chris: I think so. Everything else is reserved for Midnight.
The party gives its report. General Johann nods.
General Johann: Hmm, I see...I wonder how those are related...
Thank you for your report.
...may we leave now, Princess?
The princess smiles once more to the party before whispering something in the General's ear. He shudders before ordering his group to return to the palace.
Nidranisan tries so hard not to smirk.
Chris: Power abuse is funny when it happens to people you don't like :-P
The first of many important decisions were made that day. Knowledge was power, and the travelers from Harvest Wharf had acquired plenty.

Level up!

QUEST COMPLETE
You are now level 6!

Fi jumps up and down!
Meghan: level up!
Cat: woooooo
(GM) Chad S. (GM): You have some downtime here to buy equipment and make purchases.
Cat: oh look, a cure spell appropriate for fleir's hps.
Meghan: what are our hit point increases again?
Cat: half the die, round up
Meghan: like die average?
Cat: yeah
or at least, reverse engineering says, i got 8 for lvl 1 and 5 for all the levels after on my d8 so i'm sticking with that :)
Chris: Expected value, round up?
Meghan: too bad I can't just put in a formula based on level
Cat: yes, that. and also, that...
Meghan: I get 3rd list spells now
hrm what should I ta--FIREBALL
Cat: yuuuup :)
Meghan: let's be real
Cat: i can see you really agonized over that one.
Meghan: I think I can also trade out a crap spell for a less crap spell
I should figure out what 2 other skills to put points into
Cat: yeah, i should probably be looking at doing that :|
the spell swap, that is.
Meghan: fucking sorcerors
Cat: haha.
Meghan: uuuugh
appraise is in class
as is heal and fly
Cat: yeah, trying to decide if i care enough to keep heal maxed.
given how rarely i roll it, i'm kinda thinking no.
i mean, i could train diplo a point but....why bother?
Meghan:
Claire : Fireball
School Evocation;
Level Sorceror 3
Casting Time 1 standard action
Components VSM
Range 640 ft
Effects/Target 20 ft radius spread
Duration Instantaneous
Saving Throw Reflex half DC18
Spell Resistance Yes
Damage: 6d6 to ever creature in area
how to target a point... hrm.
Claire : Fireball
School Evocation;
Level Sorceror 3
Casting Time 1 standard action
Components VSM
Range 640 ft
Effects/Target 20 ft radius spread
Duration Instantaneous
Saving Throw Reflex half DC18
Spell Resistance Yes
Damage: /roll 6d6 to ever creature in area
Claire : Fireball
School Evocation;
Level Sorceror 3
Casting Time 1 standard action
Components VSM
Range 640 ft
Effects/Target 20 ft radius spread
Duration Instantaneous
Saving Throw Reflex half DC18
Spell Resistance Yes
Meghan: Damage: 22 to ever creature in area
there we go
Can I target a space instead of a token?
Claire : Fireball
School Evocation;
Level Sorceror 3
Casting Time 1 standard action
Components VSM
Range 640 ft
Effects/Target 20 ft radius spread
Duration Instantaneous
Saving Throw Reflex half DC18
Spell Resistance Yes
Claire is attacking with Fireball
Meghan: Fireball uses remaining: 3
Damage: 22 to each creature in area of effect
meh. then it would actually calculate which tokens were affected. probably not
I did not have read magic...
Claire : Read Magic
School Divination;
Level Sorceror 0
Casting Time 1 standard action
Components VSF
Range Personal
Effects/Target Self
Duration 6*10 minutes
Claire : Read Magic
School Divination;
Level Sorceror 0
Casting Time 1 standard action
Components VSF
Range Personal
Effects/Target Self
Duration 60 minutes

Meghan casts Resistance!
Meghan: Casting Time: 1 standard action
Duration: 1 minute
You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves.
I think I was going to swap out charm person...
But I'm damned if I know what for.
Identify?
Fi:
Fi : Stealth Synergy
Class: Hunter
Stealth as a team
Fi : Stealth Synergy
Class: Hunter
38 or 35
Chris: Is there a way to take the max of two rolls in a math function here?
Hernz: veg si pumping up his escape artist to escape grapples lol
Cat: haha.
realtime 1/24 12:36 pm
(GM) Chad S. (GM): Hit Points is the average, round up. So for d6 classes like sorcerers you get 4 HP per level
Cat: so are there any lvl 0 spells left that don't suck? :)
maybe there is some secret, hidden list somewhere that do things that are at least funny ?:)
Meghan: apparently I didn't have either read or det magic
I have cleanse of alcohol though
(GM) Chad S. (GM): create water, mending, stabilize - those are pretty good level 0 spells.
Hernz: get identify.... that way we can try to ID stuff lol
btw, chad, total of 39 HP
TEST

Hernz attacks Vegeta with Flurry!
Hernz: Attack Result: 29
(Needs 33 to crit.)
Damage (blunt): 16
Crit: 20/x2
Crit Confirm: 24
Crit Damage (blunt): +12
Hernz: Special: Attacks treated as Magic.

Hernz attacks Vegeta with Flurry!
Hernz: Attack Result: 16
(Needs 25 to crit.)
Damage (blunt): 2
Crit: 20/x2
Crit Confirm: 12
Crit Damage (blunt): +2
Hernz: Special: Attacks treated as Magic.

Hernz attacks Vegeta with Flurry!
Hernz: Attack Result: 15
(Needs 25 to crit.)
Damage (blunt): 7
Crit: 20/x2
Crit Confirm: 23
Crit Damage (blunt): +5
Hernz: Special: Attacks treated as Magic.

Hernz has no clue how the iterative attacks work... f that
Cat: identify is not lvl 0, and i do pretty well identifying things that aren't artifact level.
i should be able to get a scroll of it though.
Hernz: oh.. nevermind then lol
Cat: i guess i could pick up create water...that desert sure had an effect on me huh ;)
identifying an item is a spellcraft check, DC "15 + item's caster level"
my spellcraft is +12.
so it's sort of a matter of trying it a bunch unless the item was created by someone who is seriously in excess of like level 15.
but yeah, one thing i should look for is a couple scrolls to get that robe or whatever that i can't identify. (unless i was only off by 1 hah)
Hernz: we still need to identify the blue silk robes...
Can we take 20 on that? lol
Also, do people want to keep the sleeves or the headband?
Cat: nidri's was going to wear the headband at least until we decide what we're doing with it.
chad revealed that i couldn't identify that one even with a 20.
though i did just get one more point heh.
identify would give +10 to the roll.
but if i still have to roll, there's only a 50-50 shot i do any better...
so yeah, looks like scrolls of identify are 25 gp. i should just get a few.
Cat: if it's on my list
which...it's not.
so, check with meghan. :)
Meghan: what?
I think I have the headband...
Cat: probably a different headband.
Meghan: probably
Cat: how's your spellcraft check?
Meghan: it's a 6
I was going to switch out a first list spell
Cat: mm possibly worth getting you a few scrolls of identify.
Meghan: think I should take identify?
Cat: probably not worth a spell slot honestly.
scrolls are 25 gp.
unless there's nothing else you want at lvl 1.
Meghan: I have 4 and I rarely use charm person or the pearl of brilliance anymore
Cat: i mean, if you want, sure :)
Meghan: as soon as I switch out pearl of brilliance we'll have to fight undead...
Cat: yuuuup.
Meghan: I did use charm person well that once.
Cat: whether you get the spell or we get a couple scrolls, you can give it a try on the robe...but you gotta roll like a 20.
Meghan: just once.
to identify what again?
Cat: there's a robe nidri literally couldn't identify with +11.
Meghan: ok
I can't remember if there was somethign else I wanted
Chris: I assume that we have at least 2 more meetings to go before we gtfo. Petal Rose and Midnight?

Hernz Pummels Vegeta, concentrating all his attacks in one area.
Hernz:
Attack Results: 19 || 16 || 24
Damage(blunt): 15 || 15
Crit Confirm: 29 || 29 || 28
Crit Dmg (blunt): +13 || +15 || +11
Special 1: Total all damage before applying DR.
Hernz: Special 2: Attacks treated as Magic.
Special 3: Auto-sicken on crit for 1 round. No Save.
Special 4: If hit by first hit, Fort DC 19 or stun for 1 round
....eeeww... I hate how it splits all that into separate lines now

Vegeta Pummels Vegeta
Vegeta: Attack Results: 14 || 16 || 23
Damage (piercing): 14 || 12 || 14
Crit Confirm: 22 || 19 || 20
Crit Dmg (blunt): +10 || +13 || +14
Special 1: Total all damage before applying DR. Special 2: Target sicken on crit for 1 round. No Save. Special 3: If hit by first hit, Fort DC 19 or stun for 1 round Special 4: Attacks treated as Magic.
Hernz: that's as condensed as it's gonna get
Vegeta:
Vegeta : Perception
Check	19
Vegeta : Ki Pool
School N/A;
Level 0
Casting Time N/A
Components N/A
Range N/A
Effects/Target N/A
Duration N/A
Saving Throw N/A
Description: /me has Vegeta|repeating_lvl-0-spells_$X_used left
Vegeta : Ki Pool
School N/A;
Level 0
Casting Time N/A
Components N/A
Range N/A
Effects/Target N/A
Duration N/A
Saving Throw N/A
Description: /me has 14 left
Vegeta : Ki Pool
School N/A;
Level 0
Casting Time N/A
Components N/A
Range N/A
Effects/Target N/A
Duration N/A
Saving Throw N/A
Description: Vegeta has 14 Ki left

Hernz Pummels Vegeta
Hernz: Att: 25 || 26 || 9
Damage (P): 16 || 12 || 16
Crit Confirm: 23 || 28 || 12
Crit Dmg (P): +14 || +13 || +9
Special 1: Total all damage before applying DR. Special 2: Target sicken on crit for 1 round. No Save. Special 3: If hit by first hit, Fort DC 19 or stun for 1 round Special 4: Attacks treated as Magic.

Vegeta Pummels Vegeta
Vegeta: Att: 27 || 16 || 15
Damage (P): 16 || 12 || 12
Crit Confirm: 16 || 17 || 20
Crit Dmg (P): +9 || +9 || +15
Special 1: Total all damage before applying DR. Special 2: Target sicken on crit for 1 round. No Save. Special 3: If hit by first hit, Fort DC 19 or stun for 1 round Special 4: Attacks treated as Magic.
realtime 1/25 8:38 pm
(GM) Chad S. (GM): Vegeta beats himself up.
Hernz: :) lol
Chad, did you roll the something random that Fleir picked up?
(GM) Chad S. (GM): Uhh... 3
Fleir found a very shiny pebble.
Hernz: .....woot
(GM) Chad S. (GM): lol
Cat: yay shiny.
Meghan: For Chad & George: Chris is playing Xenoblade Chronicles X and he just ran into a ravine full of girallons. or, as I called them "fireballs, with arms."
George: Does Fi have a dex item?
Pondering my new 2nd list spell.
(GM) Chad S. (GM): lol, really feeling those Girallons
So I know Vegeta and Claire leveled up
George: I'm about half way done leveling Hawk.
Still working on skills and spells.
Cat: nidri's new HP total is 33
er, hmm.
no, it's not, it should be 39.
so yeaaah, 39. :)
i have one skill point i didn't allocate yet, otherwise done leveling.
should i bother trying to ID that robe again with my one more point? :)
Hernz: How do you set a skill or spell to auto reduce the number of times you have left to use it? I want to do that for my ki
like bard song too
On another note, the sickened condition... nothing says they're immune to sickened... but oozes, golems... nothing?

Dragon Warriors finished partying!

realtime 1/28 8:25 pm
In the distance, you see General Johann walk up to one of the taverns at the docks and read from a scroll.
Some of the Dragon Warriors, including Captain Pankraz, listen to him and then shoo him away.
(GM) Chad S. (GM): You have plenty of downtime, but I'll get things moving for now.
Chris: Meghan and I will be rather busy for a bit. Hopefully will be able to figure out last of level and any selling/purchasing this weekend.
Fi: Ah, hello captain. The general bothering you?
George: Hawk is now at 39 HP. I still need to pick a second list spell and his last few skill points.
Chad, is it ok if I take a point of K/Engineering at this point?
Vegeta: [captain] I don't like speeches myself... what's this guy babbling about?
Hernz: I updated prices on the loot we ID'd... if anyone wants any of it, claim in... Claire/Nidri should try to ID that third damn item
George: So active unsold loot is Magmere Factory, Cave of Wonders, and Scorpion Cave?
realtime 1/30 4:07 pm
(GM) Chad S. (GM): Hawk, you can take K Engineering.
Captain Pankraz: Vegeta. Fi. Good to see you again. Did things go well with you?
The Draugh Army has been questioning us for the last few days. I think...one day after you arrived.
Anyway, they told us our ship was no longer on lockdown, and they made a mistake and yadda yadda ydda.
Shrengren was this close to uh...revealing himself and taking control of the port directly.
(GM) Chad S. (GM): Hawk, you were 27 HP last level. How did you get 12 more?
I must have forgot to update last level?
George: Yeah
It's 8 + 5 + 5 + 5 + 5 + 5 + 1/level(6) = 39
So last level he was 33.
So you must have missed a level.
And yeah, if they're still available, Hawk would want the sleeves of many garments.
Just need to figure out Hawk's other 2nd list spell now.
Hernz: I was gonna say "did Hawk take.... TOUGHNESS???" lol
George: Anyone have suggestions for the 2nd list spell? Right now I'm pondering invis, hold person, or one of the stat buffs.
Hernz: can you sing and be invis?
hold person could be good... but if it gets too good, chad will toss non-humanoids at us lol
Cat: i think spontaneous immolation is lvl 2? you could make claire jealous ;)
Hernz: Blindness? basically render someone useless (like hold person), but can be non-humanoids too...
George: Hawk has a sort of no harm thing going with his spells. They're all buffs. SI isn't on the bard list.
And yeah, invis and singing works fine, just means they can try to use the sound to home in on me. They still get the miss chance if they try to hit me.
Eldrick: Hey! Did you tell them Kandar got away?
Cat: blur might be cool vs invis, because it can go on people who are attacking...?
Hernz: but invis only lasts for one attack... I say hold person is good, so is maybe dex buff... it'd be hilarious to see you load up our gunner :)
I mean, you also have level 2 heal already, which we seem to be needing lots of lately... so you might not be using this new spell as much
[guys] did we buy a scroll of ID? I say we do so that we can ID that last magic item... we can take the money from the pool of GPs... Cat make checks until Chad said you ID'd... then we'll say we spent that many ID scrolls...
For all we know, we have Robes of ass kicking, and we should have donned them... actually, if we just put it on, can we maybe tell what it does to us?
Cat: i can't use ID scrolls, the spell isn't on my list.
Nidranisan : Spellcraft
Check	33
that's with a guidance. best I can do.
chad, lemme know if that does it :)
George: Given that we know this is a difficult check, Hawk would use his Inspire Competence bard song to add another +2, and if that still isn't enough, he can also cast Gallant Inspiration to add 2d4 after we know whether the spellcraft succeeded.
So Nidri gets a 35 on that check.
with a potential additional 2d4 if needed.
No, wait, I can only use one or the other. Given that GI is a higher potential bonus, if the 33 fails, Hawk would use GI rather than the song.
Friggin' non-stacking bonuses.
Cat: so -- chad, let us know if the 33 still fails, and if it does, hawk can throw 2d4-1 (-1 because it won't stack w/guidance)
Hernz: if the 33 fails....... we got a REALLY GOOD item lol
as far as Eldrick's question n us telling them Kandar got away... anyone want to chyme in there? veg doesn't do well with these things usually
Cat: ...it's like you don't read the stuff i type.
i had a 31 before, and that failed :P
realtime 1/31, 4:24 pm
After much effort and a little tune from Hawk, Nidri identifies the blue silk robe as Mnemonic Vestments.
Captain Pankraz and Eldrick wonder if the party noticed their reply...
George: Wow. Ok, so that blue robe is something for about half of the party to fight over.
Hawk Hubertins: How did Kandar get away?
Eldrick: Well, I think he dressed up as a guard and pretended to inspect our lodgings. When Shengren threw them out he must have left with them.
Captain Pankraz: Shengren didn't...

Captain Pankraz sighs
Captain Pankraz: Kandar is surprisingly crafty when he puts his mind to it.
And the Draugh Army can be very pushy. They suspected us of harboring evil figures...the General described you guys, actually!

Captain Pankraz laughs
Captain Pankraz: I told him we had captured a thief and we had nothing to hide. So they inspected us.
Hawk Hubertins: They said we were evil?
Eldrick: You can't be evil - Prince Vegeta is on your side!
Captain Pankraz: They said they noticed signs of corruption at a party or something. If you ask me, the Draugh Army is so large it would be easy to sneak spies in.
I would be angrier, but Kandar gave us plenty of information on the Dragonlord's latest operations, and he knows he can't get anymore support from him. We'll find him again eventually.
Eldrick: Man, let's blow this popsicle stand. When are we leaving, Captain?
Captain Pankraz: As soon as you guys are ready.
George: Hawk now has Invisibility.
Chris: Chad, what's the base price for the small sized suits and weapons from the scorpion cave?
Anyone planning to keep the Sleeves, Headband, or Vestment from the Factory Loot?
Meghan: we should definitely keep the vestment
headband is a bonus to intimidate?
also the sleeves seem like something Claire would want
Fi: We just got back today, and we need to meet with two people before we head out. We got a bit caught up in an incident here with Magmere. Probably why they bothered you.
Chris: Does everyone agree that we should talk with Petal Rose and Midnight before we go?
Fi is at 27HP. Fleir is at 51HP.
George: Hawk also wants the sleeves. Roll off between Hawk and Claire for them?
Chris: You each get one sleeve.
George: :P
Meghan: Hawk can have the sleeves. Claire is fashionable enough not to need them.
(claire also has "clean" and "mending" )
Hernz: Put your name next to the items you want. We'll figure out IOUs after we roll claire's diplo bomb to figure out what stuff would have sold for. And yes Chad, prices on the small sized stuff... maybe one bulk price is enough since we'll likely try to sell it all

Hernz has updated battle stats
(GM) Chad S. (GM): Armor costs the same for Small and Medium creatures.
realtime 2/1 7:07 pm
Captain Pankraz: Well, make your preparations. We'll be here.
Chris: But you didn't even put how many there are. Just misc.
On the Scorpion Cave Loot.
(GM) Chad S. (GM): Oh...
Let's get a bulk price for everything.
Chris: Yeah.
(GM) Chad S. (GM): There are 8 suits of armor
Costing 50 gp each, so... 400 gp total.
Chris: Ok. Weapons?
Or is that included :-P
(GM) Chad S. (GM): I'll bump it to 500 for weapons and armor.
Chris: Deal!
Is Nidri keeping the Headband, Cat? Or should we sell it?
If we sell all items at 50%, it would be 1530GP. Any kept items will need to come out of that or be paid for if they go over. So decide what you want.
Sorry that 1530GP is the per person amount we get from everything split up.
Hernz: we could get more if Claire rolls well :)
but 1530 is good too lol
(GM) Chad S. (GM): So, did you guys split the loot, or should we roll for diplomacy?
Hernz: diplo at least for the armors and junk
Chris: I suppose we should start the diplomacy rolls.
Fi will try to help.
Fi:
Fi : Diplomacy
Check	21
Chris: ... REALLY?
Hernz: lol
Vegeta:
Vegeta : Diplomacy
Check	6
You should buy all this crap
Meghan: we should keep the magic items.
maybe not the deadman's headband, I guess
I can usually diplobomb better than any intimidation check
but here's my to-sell diplobomb
Claire:
Claire : Diplomacy
Check	28
wow that sucked
Chris: It's a matter of who takes ownership of the 5000GP item.
Meghan: oi
Chris: Or does it become a party hot swap item?
Meghan: we should totally do that
on a rotating day-of-the-week basis
make it really hard for Chad to deal with
ok, to bed with me.
George: And Hawk will also try to help Claire
Hawk Hubertins:
Hawk Hubertins : Diplomacy
Check	29
realtime 2/2, 7:45 pm
(GM) Chad S. (GM): That's some diplomacy. The total is currently... 37
Let's see what the shopkeepers do, here. 24
Does Nidri help? 18
She does, putting it to 39 vs 24...that's +15
You can sell at 65% value.
Cat: i have to look at the cost on the headband.
we don't use intimidate in place of diplo, i use it otherwise.
Hernz: so does Nidri want the intimidate band? prices were calc'd
We each get 1809 GP, minus any gear we take
George: Cool. Hawk has monies!
(GM) Chad S. (GM): Time to buy a pony!
George: A magical pony!
With Blackjack!
And hookers!
In fact, forget the pony!
Hernz: lol
(GM) Chad S. (GM): Slightly out of character for Hawk
George: Just slightly.
That's why that was said OOC. :P
Cat: eeeh. it's kind of expensive for what it does honestly.
Hernz: yup... well, considering you just want it for a +2
Cat: if people don't go around trying to steal and sunder your awesome headgear.
i'd say just sell it.
Hernz: k, then you get the full 1809
Cat: i do wanna spend some time looking at all the rocks we brought back from the cave.
possibly before we go talk to ppl.
(GM) Chad S. (GM): You can make a Craft(Alchemy) check. So can Fi, if he wants to help.
Chris: I don't think Claire is buying the vestment for herself (due to cost), but it is one of those things which might be too valuable to the party to sell.
If we keep that as an item belonging to the party that anyone can use, we get 1159GP per person instead.
Fi:
Fi : Craft (Alchemy)
Check	23
realtime 2/3, 8:23 pm
(GM) Chad S. (GM): Where to next, guys?
Hernz: do peeps want to keep the robes? 700 gs each is a bit of dough...
(GM) Chad S. (GM): I guess everyone's downloading Smash Bros characters like me
Hernz: lol
Cat: i help
(maybe)
Nidranisan : Craft (Craft - Alchemy)
Check	17
yup! i'm a helper!
as far as the vestement thingy, i could probably be more well rounded if i hang on to them.
depending on what all spells i can find scrolls of.
Cat: (and nidri actually can afford them)
(i'm thinking things like lesser restoration or slow poison etc etc that could become available...)
Hernz: yeah... get a haste scroll and have Claire cast that at the start of battle since she took fireball :)
keep the robe then
as far as who to visit next.... midnight?
Chris: I suspect midnight will need to happen after dark. Perhaps Petal Rose first? Sheeva seemed to imply she might be interested in what happened.
Hernz: sure, petal rose it is. Chad teleport us there!
assuming we're done shopping
Chris: Does anyone else want to try to get her opinion on sendrine? Right now all our info is really just from one or two sources.
Cat: i don't get haste. if you want haste, you gotta give claire the robe...if i'm buying it, i'm wearing it :P
Hernz: yes, lets see what she knows about sendrine... and yeah, you guys decide on the robe... the moment we sell it, chad lets us find a spellbook with every spell ever known
Cat: so for the moment, on the robe -- everyone gets a share as if we sold it, and i pay the price we would've sold it for?
which is...65% of the 5000?
Hernz: basically it costs the price in the parens... 3000 something, then subtract the 1809, and you owe the rest...if you want to keep it... so you'd pay the diff
so Hawk gets 1809 - 130 (cause he took the sleeves)
Cat: ok, so +1809 and -3250.
and figure out what i want scrolls of. :)
realtime 2/4 8:09 pm

Petal Rose

Petal Rose's garden is surprisingly empty of townsfolk. Her wooden guardians are herding people off the grounds and maintaining a tight perimeter around the garden.
Still, Claire announces her presence and requests an audience. An few minutes later the golems step aside, let the party in, and continue their guard.
The tiny plant-like creature seems motionless, with her hands and feet literally rooted into the ground. It's somewhat scary.
After a few minutes, she blinks, looks up at you and suddenly comes to life: breathing, blinking, moving bit by bit. She snaps off her vines.
Petal Rose: Oh. H-hello. Yes. Um...I'm Petal Rose.
Wait, you know that already.
Number 26, I told you to give me a few minutes to- We're gonna have a long discussion after this.
One of the golems looks down, seemingly embarrassed.
Petal Rose: Hi. Um. I'm kinda on high alert right now. If this is a social call, maybe later?
Something happened a few days ago and...I suddenly can't see something in the desert.
Nidranisan: something in particular that you used to be able to see?
Petal Rose: Uhhh...

Petal Rose freezes for a few seconds
Nidranisan:
Nidranisan : Sense-Motive
Check	11
Petal Rose: What's the right way to say this: I can see a lot.
Cat: oh yeah, the dice are hot.
Petal Rose: A lot, a lot. As long as it's part of the ground.
Deserts are a little troublesome due to the shifting sand, but it's usually alright.
Nidranisan: and something you used to be watching isn't anymore?
Petal Rose: A few days ago, a cave...disappeared. Caves don't do that
They usually collapse.
Hawk Hubertins: It... collapsed
Petal Rose: But I should see the...ugh.
I need an analogy here.
Hawk Hubertins: So, we were in a cave, had a fight, and when the fight was over the whole place sort of started shaking and collapsed. Maybe it was that cave?
Petal Rose: Or maybe I should let Sheeva handle this. It's her desert, anyway.
Hawk Hubertins: Collapsed might be the wrong word. Imploded?
It was pretty sudden and violent.
Vegeta:
Vegeta : Sense-Motive
Check	27
Petal Rose: So I should have...see it. Maybe I can't see it through the desert.
Nidranisan: well, i think we were going to try to talk to sheeva again before we left, we could let her know you were concerned.
Cat: ...we were, right?
(GM) Chad S. (GM): Fi had suggested talking to Petal Rose and Midnight.
Vegeta: sheeva is a good fighter... she's probably fine on her own
Cat: aaaaah okay, scratch that then.

Petal Rose paces across the dirt floor
Cat: scrolls fi wanted a sendrine opinion so...
Petal Rose: But there was a cave that collapsed, Hawk? Uh, anything special in there?
Cat: if anyone thinks we shouldn't ask, speak now ;)
Petal Rose: Or am I going crazy?
Nidranisan mumbles something, "not sure those are mutually exclusive..."
Nidranisan: have you heard of a peculiar substance called "sendrine"?
Petal Rose: A send... what?
Hawk Hubertins: Yeah, it was full of odd colored rocks that we think are called "Sendrine"
Vegeta:
Vegeta : Sense-Motive
Check	33
Hernz: to see if she's lying about her knowledge of sendrine
Petal Rose: What? I've never heard of this stuff.
Vegeta: [party] she doesn't knwo... don't waste her time
Nidranisan: it has strange properties particularly in interaction with outsiders, and could be why that cave is behaving strangely with regards to your sight.
Hawk Hubertins: What Nidri said.
Nidranisan: at any rate, we spoke with sheeva before we went there, so i'm pretty sure she's aware of the general situation.
Petal Rose: Hmpf. Sheeva never tells me anything. She's always punching rocks. Never tells me about volcanic flow or soil that she's enriched either.
I'll have to have a long talk with her, and soon.
Nidranisan chuckles.
Petal Rose: Weird that I can't see... usually manufactured...

Petal Rose shakes her head
Petal Rose: Okay, this explains a lot.
Nidranisan: manufactured?
Petal Rose: Huh? What? Where?
Thanks for telling me about this cave.
Nidranisan: you said "usually manufactured"
Vegeta: don't play coy with us
Petal Rose: I did? Oh.
Well.

Petal Rose turns a brighter shade of pink
Petal Rose: Well, I don't see a lot of manufactured things well. Castles, for example. It's just a big blur.
The cave in the desert, well, it's a desert, I don't see it well in the first place. But now it looks like a big ball of metal just...clumped underground.
People don't do that.
Cat: the big dude got buried, right?
(GM) Chad S. (GM): Calaminus was buried underground as the cave collapsed, yes.
Nidranisan: ah...like a metal structure, or like a giant metal golem?
Hawk Hubertins: Sounds like the... yeah, him.
Petal Rose: How big is this? Wait, did you guys fight a golem underground?
Nidranisan: more or less, yeah.
i mean, technically there were two.
one was kinda huge, the other one was like seriously colossal.
Petal Rose: ...

Petal Rose squats on the ground
Petal Rose: Maybe you should start from the beginning?
Nidranisan: you know magmere, yeah?
Petal Rose: Yeah. All over the place here. Never trusted them.
Nidranisan: good call.
they are into this whole building the big metal golems thing, and they were homing in on this cave, and sheeva wasn't too pleased about it.
they were drilling down there.
Cat: i'm not actually trying to lie, i just don't remember the details, so correct me if i actually falsify something ;)
Petal Rose: So Magmere put this big golem guardian in there, and you guys destroyed it, and it caused a cave in?
Hawk Hubertins: More or less.
(GM) Chad S. (GM): With the information you have, you know Magmere had a factory in the desert. They didn't seem to know about the cave, though. If they did, you would be surprised that they used mostly goblins to approach the cave.
Agent Midnight knew about the cave and helped you get there once she rescued BB from Magmere's factory.
Nidranisan: ah, i don't think they put it in there...but they were tromping around the desert maybe looking for it?
someone had the golem in there drilling.
Cat: yeah, my memory is, she's not fond of midnight.
Petal Rose: I'll just assume it's Magmere. Serra said she had them running scared.
Nidranisan: i pretty much assume anything underhanded, dirty, or obnoxious is related to them somehow.
and i would definitely NOT want them getting ahold of the sendrine from the cave.
Petal Rose: Hmm. Serra didn't mention anything about a cave. I guess she was distracted chasing Magmere down.
She's always trying to smite something.
Hehe, youngins.
Um. Right. Well, thanks. I think this answered a lot of questions.
Unless there's anything else you have, I need to plan my next move, here.
Nidranisan: care to share what all that explained?

Petal Rose shrugs
Petal Rose: I guess I can't see the cave because a huge Magmere golem fell into a cave in the desert.
Nidranisan: i don't know if we confirmed they were magmere. suspected maybe.
Petal Rose: Sounds like it has some valuable mineral or something. Sheeva and Serra will be hunting Magmere stragglers for days.
Nidranisan: was there a reason you were watching that cave in particular?
Petal Rose: Huh? I watch...everything.
As long as your feet are connected to the ground, I see you.
If your pinky went numb one day, you'd want to know why.
Nidranisan: well. that'll keep me awake at night.
Petal Rose: Um. Right...

Petal Rose shuffles nervously
Petal Rose: So, is that all?
George: Did we ask/tell everything we wanted with Petal Rose?
Hernz: I think so... we wanted to see if she knew anything about the sendrine... no luck
Cat: i think we told plenty. if anyone else has stuff to ask, now's the time
chaaaad, i tried to send you a thing and i think it didn't work. i made a list of scrolls i want to be looking for, but it's long, how should i send it to you :)
(GM) Chad S. (GM): Email or a shared Google Doc are probably the best ways.
Cat: ah, google doc makes it easier to throw prices/stats/whatever on when we find them somewhere?
unless you want to make a handout in here.
(GM) Chad S. (GM): Yeah, easier to update over time.
Cat: for scale, it's like 20. ish.
(GM) Chad S. (GM): Either format is fine. Whichever is easier for you.
Cat: k, google doc it is :)
(GM) Chad S. (GM): Sweet. Bedtime for me. Don't get snowed out!
Cat: or snowed in?
chad, i don't have a gmail for you, lemme know if you have one that makes a google doc easier than using your UC address
(GM) Chad S. (GM): therealchadius@gmail.com
Hernz: be safe all... I think we might just get rain down here
realtime 2/5 8:01 pm
(GM) Chad S. (GM): (To GM) rolling 95
95
= 95
(GM) Chad S. (GM): (To GM) rolling 54
54
= 54
(GM) Chad S. (GM): (To GM) rolling 74
74
= 74
(GM) Chad S. (GM): (To GM) rolling 59
59
= 59
(GM) Chad S. (GM): (To GM) rolling 17
17
= 17
(GM) Chad S. (GM): (To GM) rolling 47
47
= 47
(GM) Chad S. (GM): (To GM) rolling 30
30
= 30
(GM) Chad S. (GM): (To GM) rolling 51
51
= 51
(GM) Chad S. (GM): (To GM) rolling 80
80
= 80
(GM) Chad S. (GM): (To GM) rolling 46
46
= 46
(GM) Chad S. (GM): (To GM) rolling 20
20
= 20
(GM) Chad S. (GM): (To GM) rolling 48
48
= 48
(GM) Chad S. (GM): (To GM) rolling 99
99
= 99
(GM) Chad S. (GM): Any further questions for Petal Rose? Otherwise, where to next?
Hernz: Did we say Midnight?
(GM) Chad S. (GM): Fi did mention Agent Midnight.
First, you'll have to find her.
Maybe the Princess will know?
George: GM seems to be telling us we should talk to the princess. Therefor, I suggest we go back to Harvest Wharf.
Cat: haha.
...do i really want to spend like 3600 gp on scrolls? ;)
George: Only 3600?
Cat: well, 3625.
so no.
...clearly i should bring claire to the scroll shop and see if i can get a bulk discount.
Hernz: definitely
Vegeta: let's go see midn- I mean... uh... "the princess"

Vegeta rolls his eyes
realtime 2/6 6:22 pm
Unsurprisingly, the princess is busy and cannot hold an audience with you until tomorrow. However, the retainer does ask if you wish to deliver her a message.
(GM) Chad S. (GM): Slow night, Cat.
Cat: chris and meghan just got home.
slow week tho, yeah? :)
so what kinda message you guys wanna send? leaving tomorrow, hope to see you before we go?
Hernz: do we want to tell her about merki's message and that we know he's still alive?
Cat: not in a message we're sending.
Hernz: right... but some sort of hint of it... if not, then I guess we can say "we have important news"
Cat: pretty sure if we say we're leaving and wanted to talk to her, she'll understand that we mean "midnight"
Hernz: yeah, pretty much anything we say will give that hint... so yeah, no specific message then
Cat: she seems perfectly well adept at finding us :)
mostly i think we should tell her roughly when we plan to leave. and she'll know how to find us before that.
realtime 2/7 9:10 pm (escape from Sportsball edition)
Hernz: but they just had a kickass xmen apocalipse commercial!
(GM) Chad S. (GM): I already saw the creepy commercial of SBL, I'm good
"We're going to stick this motor on your baby's chest."
Although if that ended with the Baby becoming Tony Stark and putting on the suit it would have been worth it
Well, you guys have some free time until you retire back at the inn. Anyone doing anything interesting?
Or should I fast forward?
Hernz: FF
:)
I think we've had a week of free time lol
(GM) Chad S. (GM): lol

June 6, 1236 AD (night)

The party has retired to the bedroom suite when they hear a knock behind one of the bedroom doors.

Vegeta will go see who it is... not expecting anyone in particular at all.......
Hernz: but in case it's someoen with a bomb....
Vegeta:
Vegeta : Perception
Check	26
Hernz: do I hear a tick tick tick tick behind the door?
(GM) Chad S. (GM): No ticky tocks

Vegeta opens the door
Surprise! It's a bom- er, Agent Midnight, holding a showbox-sized package.
Agent Midnight: Vegeta. May I enter?
Vegeta: thanks for coming
Agent Midnight: The pleasure is all mine. The Princess regrets that she was unable to formally bid you goodbye, and sent me in her stead.

Agent Midnight gently drops the shoebox-sized package on the commons table
Agent Midnight: Inside are the finest of teas and some biscuits from the royal palace.
BB also sent his personal thanks for your aid. I was able to repair him and he is functioning at full capacity.
Vegeta: so we went to the cave... found some interesting developments...
Hernz: I think if merki said to trust midnight, we should be free to tell her he's alive and the don't trust the mels thing?
Agent Midnight: Oh? The princess didn't mention the cave. I believe the army does not know about it.
Cat: pending chris and meghan, nidri may be dragging claire and hawk scroll shopping that afternoon to haggle for her.
but we can roll diplo bombs later.
Nidranisan: It's possible that is for the better. Have you heard of a substance called Sendrine?
Fi: We were unsure how much to tell the princess in front of the general. I wouldn't want to expose something that you wanted to keep out of his ears.
Such as more of these sentient robots.
We encountered one at the location you specified on the map. It was digging for Sendrine. Said it's 'daddy' would be happy.
Chris: (BTW) We already know what Midnight knows on Sendrine. She only knows about it through Merki, the name was new to her when we brought it up last.
realtime 2/8 6:55 pm
Agent Midnight: Sendrine...yes, I think you mentioned that before.
I feel you were correct to limit the response to General Johann. He has a knack for misinterpreting information.
I know BB will be thankful, as well as myself.
Another sentient robot? Hmm. What creature was it based on?
Cat: player has like, literally, no memory these days :\
(in fact, i apparently can't even remember who plays hawk...)
Hernz: was it a rhyno? the driller?
Cat: the rhino was the room before...
Vegeta: the other one was just a huge mecha with a sword... humanoid I guess
Agent Midnight: A humanoid...uhh
Hernz: Right?
Agent Midnight: An interesting development. The sentient beings were all based on animals. This may be a rogue unit. Did it have some kind of symbol or insignia?
(GM) Chad S. (GM): Calaminus was an Iron Giant with a sword who hugged and squeezed Vegeta.
Vegeta: Int to remember insignia? 14
Hernz: I forget if we pointed one out or not
(GM) Chad S. (GM): You remember the goblins in the cave full of Sendrine wore different garments compared to Magmere's clothing.
Vegeta: oh right, the symbol in those armors we sold
definitely not magmere
Agent Midnight: Hmm... Another party? This just got more confusing.
While the army and Magmere were fighting, another party took advantage of the chaos.
Merki was right; this cave is important.
Vegeta: it did collapse as we managed to escape
Agent Midnight: Merki didn't indicate why the cave was important, though. I initially thought the gems inside were simply valuable, but.
There was something else about the gems, wasn't there?
Vegeta: we did take samples... they seemed to debilitate the iron giant
Cat: chad, was there any update to the sendrine info from my helping Fi? (we hit 25...(
(GM) Chad S. (GM): I added a little bit more to reflect the 25 check you made, but that's about all you know from study.
Agent Midnight: Some kind of weapon. I see.
I will tell the princess of its significance, but it sounds like you don't want the Draugh Army to guard the cave either, or you would have told the General.
Secrecy and has its advantages and disadvantages.
Perhaps the fewer who know of this, the fewer attackers. However the Draugh Empire would consider this a token of goodwill from Harvest Wharf if they were alerted.

Agent Midnight shakes her head
Agent Midnight: Politics is difficult.
Nidranisan: no kidding.
i'm not sure "weapon" is quite the right idea.
it's a material really, we thought there was only one kinda, but it turns out there are several, and they have different properties.
Hernz: anyone want to go talk to that old guy who paid us for sendrine to see what's up with these samples?
Cat: fi is concerned that we only ever get info on it from him.
i kinda agree.
Nidranisan: (er, only one "kind")
Hernz: should we tell her of merki? or did we already?
Fi: So, these colored ones are very similar to the black, but carry specific qualities. Red seem to confer extra momentum. Maybe a weapon would cause more knock back?
Blue seem to dissipate magical energies.
Green causes hardened defenses to be weakened.
Cat: we didn't yet.

Agent Midnight nods along, taking mental notes
Fi: As you have observed with the black, it will be difficult to make into weapons.
Cat: i've heard some say we should, i haven't heard anyone say we shouldn't. (tell her about merki.)
Agent Midnight: I see. Someone thinks they are important enough to steal, however. At the very least they are invading.
Fi: I'm not sure what all these groups are planning to do with it.
Heck, I'm not sure what we're doing with it.
Hernz: Ivote for telling her of merki
Chris: I'm not sure of a reason not to.
It's the Mels that can't find out.
Agent Midnight: Haha. Merki, you sly dog...
Hernz: lets do it then
Agent Midnight: He told me they were merely magical reagents.
I will...never forget his sacrifice.
Fi: Speaking of Merki, we have some interesting news.
Agent Midnight: Every life lost is my responsibil- oh, yes?
Fi: I take it that you helped him record that message?
Agent Midnight: Ah yes, he said the white gem was some kind of scrying crystal. I didn't understand it fully, but I did help him.
I was overdue for my patrol of the cavern, so I let him finish things while I went on my route.
Fi: He planted a hidden message in it. Seems he planned to fake his own death to escape from the watchful eye of the Mels.
Explains a lot of what happened.
A look of surprise and relief washes over Agent Midnight's face as Fi explains Merki's survival.
Agent Midnight: He faked his own death...haha! He's fooled everyone to carry out his agenda.
Whatever that agenda is.
M- the Queen never trusted the Mel family, although she could never explain why.
Nidranisan: not that you probably need to be told this, but should you ever be in harvest wharf, he was deeply concerned that the Mel family not find out about any of this.
Agent Midnight: Of course. I am quite good at keeping secrets.
Nidranisan: of course.
Cat: ...
Chris: Just not disguises.
Cat: do i need a bluff check to keep a straight face?
(also, bedtime...back in a few)
Fi: I still do not want to believe that the Mels are bad. They seem to genuinely worry about Merki and us. Hmm... must be what had Merki so weirded out.
(GM) Chad S. (GM): For the record, Vegeta is very good at seeing through mundane disguises
Hernz: lol
Agent Midnight: Yes. I will find out what I can about the Mel family. Perhaps I can procure some documentation on them?
Fi: Well, I guess that brings it around to our on the books task: think there is any chance that the princess would be willing to enter into trade agreements? It might make it easier to keep some information flow between us.

Agent Midnight nods
Agent Midnight: I'll see what she has to say, but I am confident she will open up to trade agreements with the East Ferren Trading Company.
...this has been a lot of information. I'll have that letter of introduction ready for you in the morning. Is there anything else you needed to speak about?
Cat: errrr....i don't think there was anything else from me?
Hernz: nothing else I can think of
Fi: Heard any rumors of an island that sank to the bottom of the sea?
Agent Midnight: What, like a lost civilization?
Fi: I'm not sure if there was anyone living on it at the time.
Well... maybe one person.
Agent Midnight: Hmm...I need to do some research on that.
Fi: As do we. I suspect we may have to seek it out at some point.
Cat: oh god we're going to meet aquaman?
Hernz: lol
Chris: So, last chance. Any thoughts on if we let the Draugh know about the cave. Seems the princess would like it to be made known. They might be able to protect it from others. Or they might take advantage of it...
Cat: if we trust her enough to tell her about merki, i think it's a little silly not to trust her with the cave.
unless you guys think they're just faking being the same person ;)
Chris: We already told her about the cave. It's the rest of the nation.
Hernz: after her suggestion... cant help to improve how they see harvest dwarf
Chris: The princess won't be able to act on it since it would be an undisclosed source.
If we tell the general directly, they would see us better. They might even mine some of the material and make it more accessible in the future. For better or worse.
Cat: i mean, we can tell midnight she's welcome to inform the princess, or seek her advice on the "proper channels" while she's here.
Hernz: I'm all for us taking the credit lol
Cat: lol harvest dwarf.
Hernz: lol
Chris: lol
Hernz: oops haha
Cat: and what i meant was, if she thinks it's safe for the empire to know about the cave, that is strong evidence that it's safe -- but only given what she knows.
(GM) Chad S. (GM): DUN DUN DUN Decision Time!
Chris: Votes? I'm in favor.
Hernz: 2nd it
Cat: my only thought is, she knows very little about sendrine, and if she knew more, would she be more wary of sharing it with the empire?
maybe we can give her a better idea of what we know if its properties, see if she still thinks it's a good idea, and maybe also she can try to find out more about it.
then she knows how to sort of regulate how much she tells the army.
Chris: The primary use of Sendrine is for affecting outsiders. This place seems the type to use it for defense if necessary, but otherwise sit on it.
Magmere is another story.
Probably better the known entity than the unknown.
Cat: yeah, i'd basically recommend saying exactly that IC and see what she thinks.
Fi: What do you think the Draugh Empire would do with the Sendrine if they knew about it?
Agent Midnight: Hmm. This material has many properties...defense would be paramount.
The royal family descends from outsiders. Who knows what its effects are on them?
Nidranisan: Mostly not good, if anything.
Agent Midnight: I expect a lot of research would be done on it, and it would become quite public. The Draugh Army likes to boast.
But it would be well protected in that case.
Fi: Hmm... Something big is going to happen soon.
Agent Midnight: I see. Would that put you in favor of telling the army?
Fi: The Krimson Elves are even getting involved at this point. I'm starting to think it might be better to let the info out. The Mels know about the rocks at this point, but not what they do. I think I trust this nation more with it than those sneaking around.
Nidranisan: And I think publicity is a smaller risk than Magmere getting ahold of it themselves.
Agent Midnight: I understand. I will carry this informaiton on to the princess.
Nidranisan: If everyone knows, more or less, they won't hold an advantage.
Fi: Ok. Shall we arrange a meeting with the general?
Chris: And Chad thought we were ready to go :-P
Hernz: lol
Chris: Probably should talk to the Mels too after this to give them an update on what we've found and about the trade update.
Cat: i didn't get my scroll shopping resolved yet, we can't leave ;)
Agent Midnight: Yes, I see. That makes sense. You should arrive at the castle by tomorrow, after lunch. I'll make sure the General and Royal Family are available.
Hawk Hubertins: Thanks Midnight!
(GM) Chad S. (GM): Bedtime for me. More NPC interaction in the Draugh Kingdom!
lol, you guys are dragging this out. Oh well, it means I made good NPCs.
Hernz: lol
Chris: That or we have no idea what we are doing, and are fishing around for hints.
Cat: gold star for chris!
Hernz: shhhhh dont admit!
realtime 2/9, 8:15 pm
Agent Midnight bids you all a goodnight.
Chris: I've added the loot changes to the bottom of the "Loot!" summary page. If you record your money, note it on the page so that you don't forget.
(GM) Chad S. (GM): I'll fast forward to the next morning.
George: AAAAHHHH!!! TOO FAST!!

June 7, 1236 AD (morning)

(nonludicrous speed)
As promised, a courier delivers a sealed letter. It asks for your audience with the King, Queen, Princess and General after lunch.
Chris:
Fi : Euphoric Cloud
Level Hunter 2
Range 150 ft
Duration 5 rounds
Saving Throw N/A
Fi : Euphoric Cloud
Level Hunter 2
Range 160 ft
Duration 6 rounds
Saving Throw Negates DC15
Hernz: Fi kills the messenger
(GM) Chad S. (GM): No, the Messenger got real high off of that cloud
Hernz: oh... clearly no idea what the spell does lol
and too lazy to look it up haha
btw, not sure if you saw the 5.0 rules they posted... I think they're trying to simply stuff... specially grapples haha
(GM) Chad S. (GM): I can finally look at the 5.0 rules.
Hernz: on the pathfinder site, they're not complete yet (like they only have one feat)... but there's a bunch there to give you an idea
once we're done spell shopping (I'm assuming that gets done fairly easily) lets go to this after lunch thing
Cat: yeah i just need to convince meghan and george to log on and roll a diplo bomb to help me haggle.
Hernz: although, from what we've done so far... haggling when buying doesn't really work... unless maybe they combo a 50 who knows...
Cat: worth a shot.
i still think a bulk discount makes sense ;)
Hernz: I'm all for it, let's see if chad's generous... and we dont roll crap lol
George: Does Claire want to lead the diplo-bomb, or should Hawk?
Cat: probably claire?
realtime 2/10 7:20 pm
(GM) Chad S. (GM): I'm ready for diplomacy checks when you are
Cat:
Nidranisan : Diplomacy
Check	20
I help!
Hawk Hubertins: Helping Claire...
Hawk Hubertins : Diplomacy
Check	33
Cat: ...
now meghan shows up and rolls a 1.
George: Yeah, that'd be the way of things.
Hernz: nice roll... lol
(GM) Chad S. (GM): Dayum, good rolls
So, Claire's diplomacy?
Is anyone doing anything else before lunchtime?
Hernz: not me
(GM) Chad S. (GM): Well, I'll just fast forward to lunchtime, then. Claire can make her roll when she's here.
The Imperial Palace is flanked by armed guards. You are escorted into a meeting room.
There are already 5 figures seated at the other side of the table.
You recognize the Princess to the left of the middle, and General Johann at the far right.
At the center sits a dwarf, wearing very ornate armor. To the right stands a humanoid woman with some unearthly features wearing a headband.
On the far left, next to the Princess is a robed woman. Her face is indistinct but her robe seems to be full of circles that shift as you approach.
Hernz: ...interesting bunch
General Johann stands up after getting an awkward glare from the robed woman
General Johann: Ahem.
I am General Johann. I am introducing Serra on the other end, and the royal family in the center.
The Princess, Queen Lucellia and King Arcetus of the Draugh Kingdom.
King Arcetus: Please be seated.

Vegeta sits like a good boy

Fi looks around the party wondering if she should talk.
Chris: Perhaps a diplomatic character would make the introductory remarks?
Hernz: that's what I'm waiting for lol
Chris: Meghan is absorbed in Supernatural right now.
I can have Fi make a pre-meeting statement that Hawk or Claire make perty.
(GM) Chad S. (GM): Probably for the best. Claire needs to make that Diplomacy roll for Nidri, anyway.
Fi: [PreGame] We've completed our research on what we found in the desert. There is a cave in the X Quadrant that is rich in a unique material that we call Sendrine. We believe that the invading goblin and golem force was targeting this cave. We eliminated the current threat, and the cave collapsed during the fight. I'm afraid they will be back to try again though.
(GM) Chad S. (GM): Is that your report? Or is this prep for what you will tell them?
Chris: I'm prepping in character.
Fi: [PreGame] This Sendrine has a wide variety of properties that mostly relate to extra-planar magics and outsiders. We are hoping that you can protect this resource for now, and in exchange we will tell you what we know about this material to help you get started in understanding it.
[PreGame] There is a lot of odd movement happening in the world right now especially regarding outsider activity. I think this material may become a very important factor in the near future, and we hope you will be open to working with us in the future.

Vegeta approves this message
Chris: I leave this for party approval and tweaking.
Cat: someone mentioned serra before and now i don't remember who or in what context.
Hernz: serra angel the +4/+4 flying w. vigilance in magic the gathering....
Chris: Another of the Sisters (Petal Rose & company). Tiefling.
Hernz: I was a little off
Cat: ah.
Meghan: ok, I haven't been paying attnetion
what diplobombs do you guys need?
(GM) Chad S. (GM): Nidri needs 1 for shopping
And you're infront of the royal family right now, so maybe a 2nd one?
Chris: also review and approve Fi's report before we present it.
(GM) Chad S. (GM): Anyway, makes those rolls and introductions. It's bedtime for me.
George: My name is Hawk and I approve this message.
Cat: i think i'm fine with Fi's message.
Vegeta: sounds like a solid plan elf
Meghan: For nidri
Claire : Diplomacy
Check	26
(wow that sucked)
and for the royal family:
Claire : Diplomacy
Check	25
holy crap that sucked more.
Meghan: Un believeable
why do we even have that lever?
Cat: so yeah, about that thing where i was like "now meghan shows up and rolls a 1"...
Chris: Nope. a 3 & 2!
Cat: close enough :P
i (attempt to) help with the royal family. (mostly introductions and slight clarifications on the sendrine business.)
Nidranisan : Diplomacy
Check	19
Fi:
Fi : Diplomacy
Check	4

Fi continues to have no tact.
Cat: heh.
Meghan: nice
realtime 2/11 9:24 pm
(GM) Chad S. (GM): Are the post time stamps busted for everyone else? I told roll20 about it and it's on their list of bugs.
Nidri's shopping: 33 vs 24
So Nidri can buy them at 90% list price.
I've added a document, "What to tell the royal family" to help out with coordinating what you want to tell the Draugh Royal Family. Right now it has what Fi wrote.
Petal Rose has mentioned Serra a few times, she's one of the elemental sisters, alongside Circe and Sheeva.
Chris: Yeah, it puts all the times prior to your login at the time that you logged in.
Hawk Hubertins:
Hawk Hubertins : Diplomacy
Check	32
Also assisting Claire with the royal family diplo-bomb.
Hernz: Do we want to say anything (if it comes up) about sheeva, seeing how her sister is here?
I guess we wouldnt have known that ahead of time, so not time to prep for it... nvm
realtime 2/11 7:37 pm
(GM) Chad S. (GM): I'll give another hour or so before I react.
Alright, let's do this.
Diplomacy total: 30
So, last chance to change "What to tell the royal family".
Otherwise I assume that's what you will tell them.
Alright, hitting that lever.
With Claire's prodding, Fi describes the cave, its contents, and dangers from outsiders.
Queen Lucellia whispers something to King Arcetus. He muses and nods.
Serra: Hmpf.
King Arcetus: I see. It sounds like you have had quite the expedition, especially for a business trip. What brought you out there?
The Princess: Weren't they accused of corruption? I think they were accidentally exiled.
Weren't you?
General Johann frowns
Nidranisan: It seemed prudent to be out of the way for a while until things were sorted out.
Serra 's circles on her dress shudder
King Arcetus: Yes, I see. Sometimes the royal army is too eager to catch their foe.
Tell me more about this Sendrine material. How did you discover it and its properties?
Nidranisan: Most of what we've learned about it so far has been observation, and a bit of coaching from one scholar in the craft of alchemy.
Someone back home was trying to make weapons from it for use against Outsiders.
General Johann: So scholars in Alenno know about it, as well.
Queen Lucellia whispers to you, yet it is loud enough to hear casually
Queen Lucellia: We will need his name.
King Arcetus: We will need to know what you know about this "Sendrine." It raises worry that a foreign army is trying to claim Draugh property.
Rest assured, we will protect this while we try to understand its properties.
And of course, the East Ferren Trading Company will be the first to know about it.
Serra: What do you think of the Mel family?
Serra turns to face you, eventually. General Johann is shocked by her abruptness.
Nidranisan: They have treated us well.
Then again, compared to Magmere...
that could be said of almost anyone.
Cat: welcome back to the Nidri&Fi show, folks. bust in any time! :)
George: I don't remember the dude's name, but Hawk might just blurt it out.
Cat: mycel verdantflame.
ish.
y'all like my dodgy dodge on the mel family? ;)
Chris: probably a bit too dodgy.
Fi's filters are not fully engaged.
Fi: I'm not too familiar with their history or where they hail from, but I like them. It has been pleasant working for them. They care for their employees and the people of Harvest Warf.
Nidranisan nods.
Hawk Hubertins: Weird thing about Mycel Verdantflame is I get the impression he isn't really here when we go to see him. I mean, he's in a lab. Well, sort of. Maybe an observatory? But it feels like it can't be a real place.
But he does seem to know quite a lot about Sendrine.
And as far as the Mels go, they're a bit careful about their interactions, sort of understandably. There was that kerfuffle about their connections, some suggestions that they might be attached to outsiders, but I also like them. Once you earn their trust, they deal pretty straight.
realtime 2/12 7:47 pm
Serra: As you say.
Serra turns forward
King Arcetus: This Micel Verdantflame seems to know a lot. General Johann, I want to know more about him.
Thank you all for your honesty. It's quite refreshing, isn't it dear?
Queen Lucellia nods, slowly
King Arcetus: This was well worth the conversation. Tell Harvest Wharf we will begin trade negotiations with them. For now you can have access to some of our trade routes.
The Princess smiles
King Arcetus: I must apologize, but the day is busy. The Queen and I have much to do, but the Princess will be willing to answer your questions.
King Arcetus and Queen Lucellia stand up and leave the room.
Serra and her coat remain unnaturally still, while the princess gives you a nod.
General Johann breathes a sigh of relief and prepares to leave.
Cat: poor general johann...
he's had a rough week with us here :)
realtime Feb 14, 2:31 pm (Happy Love Day edition)
(GM) Chad S. (GM): The Princess, Serra and the General will remain in the meeting for a bit before you are escorted out of the palace. You should figure out if there's anything else to do in the Draugh Kingdom.
George: Nope, I'm good.
realtime Feb 14, 9:24 pm
The party is escorted out of the palace.
(GM) Chad S. (GM): Where to? It's the early afternoon.
George: To infinity and beyond!
Or maybe back to the inn to get ready for the trip back home?
(GM) Chad S. (GM): Sounds like a plan.
The Dragon Warriors are busy partying and packing up for their journey back to Harvest Wharf.
Cat: resolved nidri's scroll business.
Nidranisan : Lots of scrolls
scrolls to cast from
Nidranisan : Lots of scrolls
level and spell name
1 - comp lang
2 - ant haul communal
2 - delay poison
2 - endure elements communal
2 - gentle repose
2 - make whole
2 - restoration (lesser)
2 - zone of truth
3 - create food and water
3 - dispel magic
3 - remove disease
3 - water breathing
that's the list if anyone cares :)
Chris: Shall we give the Mel's some feedback before we head out? We haven't contacted them since we left?
You know like a "Hi, we setup some trade arrangements and found some info on what Merki was looking for. Will discuss further when we arrive?"
realtime Feb 15, 7:19 pm
Captain Pankraz: So, you guys are all set? Eldrick almost broke one of the army's fancy weapons.
Hernz: I'm good with contacting the mel's... cant hurt for them to know we did some trade enabling
Vegeta: what kind of weapon? not that it matters... weapons tend to break
that's why the body needs to be trained and made stronger than any other weapons
Captain Pankraz: Hmm. I know a couple of Dragon Warriors who would agree with that idea, Vegeta.

Captain Pankraz rolls his eyes at Shengren, the human monk
Captain Pankraz: But then again I don't have a 20 foot tail.
Vegeta: this weapon of any interest?
Captain Pankraz: It was one of their long-ranged weapons. A "musket". Seems to go right through your armor, but it kind of tickles.
Vegeta: ha good for him then, he shows promise.

Captain Pankraz sighs
Captain Pankraz: Eldrick pointed the weapon directly in his face...
Luckily his reactions are quick enough he slapped it away against a wall.
Shattered to pieces.
(GM) Chad S. (GM): You guys will have 2 weeks of downtime on the Dragon Warrior ship as it sails back to Alenno. So, think about the message you want to relay to the Mel family, and questions for the Dragon Warriors on the way back home.
Cat: oh boy.
two weeks to figure out WTF we're telling the Mels.
and practice saying it with a straight face.
so we already told the Mels some stuff about the black sendrine -- is the takeaway from here the whole "hey, it comes in colors too"?
realtime Feb 16, 8:52 pm
The Dragon Warriors prepares their ship. You get one last look at the Draugh Kingdom before embarking back.
(GM) Chad S. (GM): Alright, you guys have some time to coordinate your message and talk to the Dragon Warriors.
Cat: what's the best way to coordinate message? maybe a handout we can all edit and sign off we agree?
i feel like finding stuff like that in the backlog is difficult.
Hernz: I'm with you on the backlog... specially if people don't sign in for a few days
I edited the "what to tell the royal family" handout and include a Mels section... write away!
Thanks Chris. I was gonna do something like that but got lazy.. you win a silver piece for your work
realtime Feb 18, 8:33 pm

June 19, 1236 AD (morning)

After a long, uneventful trip, you arrive back in Harvest Wharf two weeks later.
Captain Pankraz: Well, that's the journey.
Two weeks of partying, I guess. We'll be here for a few days. Good luck to all of you.
Hernz: no kraken?
Eldrick: Maan, that kraken was sure scared of us! No one messes with the Dragon Warriors!
Hernz: lol

Vegeta might have sparred here or there with Eldrick on the 2 week trip
(GM) Chad S. (GM): You guys are free to talk to the Dragon Warriors and talk to the locals in Harvest Wharf.
Vegeta: Keep up the good work Eldrick... learn to channel your ki and you'll become a true sayan worrior yet
Eldrick: Yeah, I'm learning a lot about unarmed combat. I can't rely on my boomerang forever.
Vegeta: someone grabs it and then you're done... the only way to grab your fist in with the middle of their face!
Hernz: somehow that sounds like some bad s&m
(GM) Chad S. (GM): lol
Alright, good night everyone.
Chris: Chad, do you want to move the form we are working on to it's own handout, or should we continue working on it under the "What to Tell the Royal Family" handout?
Cat: added a bit to the handout.
George: Whee! Handouts!
Chris: Handout modified.
I think Fi would probably try to see if any of the Dragon Warriors (especially Shengren) have heard anything about an island that sank long ago.
Hernz: they don't strike me as the type that would know, but hey, worth a gather info check
Chris: Hey, Dragon that lives in the water. Hard to beat that for sea knowledge.
Cat: hah
(GM) Chad S. (GM): I renamed the "What to tell the royal family" handout to "What to tell the Mel family" handout and moved the Royal stuff to the bottom.
realtime 2/20 6:55 pm
(GM) Chad S. (GM): roll20 fixed the timestamps.
Now if only they could fix the damn backlog.
Fi spends some of the time talking to the "human" monk, Shengren, who is actually a Bronze dragon.
Shengren: Huh? An island that sank? Well, islands sink all the time, Fi.
Give me a moment...
47
Oh yes, THAT island. Let me think. With that human. She was quite the powerhouse. Big into... ah, transformation magic. Do you know one time she posed as a silver dragon and tried to sneak into a meeting between the metallics?
Shengren frowns
Shengren: Very disrespectful.
But such power.
It took us hours to notice.

Fi has a shocked face.
Shengren: I heard once that she tried to force everyone to transform, for their own good.
Now that kind of mass transformation is difficult. Either she was VERY powerful, or she used some kind of intermediary.
Details of that island was...er, buried when the island sank. We couldn't even find her corpse.
Fi: Hmm...
I heard a rumor that she joined with the island.
Shengren eyebrow raises
Shengren: I hope I'm looking intrigued.
Sometimes I map the wrong emotion to a human face.
Humans are so intriguing. Innovative. Impulsive.
Fi: That looks right.
Do you know anything about if she had issues with outsiders?
Shengren: She had a fight with the fey who naturally live there, and some rebels I think.
But no real reports of outside outsiders.
Fi: I would really love to see that island, but it seems a bit of a stretch.

Chris is unsure if Chad intended to set us up on underwater adventure hijinks.
Meghan: my fire spells will be useless..
Cat: haha.
maybe that's the teaser for next season, after we wrap up this Mel business? ;)