Difference between revisions of "TOA Diiman"

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m (Added boken)
(Bought skills)
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Shock: 12
 
Shock: 12
  
===Attributes (36 CP)===
+
===Attributes (38 CP)===
 
{| border=0 cellpadding=2
 
{| border=0 cellpadding=2
 
|- align="left"
 
|- align="left"
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| Gadgets || 6 || 8 || see Gadgets section (1 free level from wealth, 1 free given by run)
 
| Gadgets || 6 || 8 || see Gadgets section (1 free level from wealth, 1 free given by run)
 
|-
 
|-
| Highly Skilled || 5 || 5 || +50 skill points
+
| Highly Skilled || 7 || 7 || +70 skill points
 
|-
 
|-
 
| Organizational Ties || 1 || 1 || Hollywood
 
| Organizational Ties || 1 || 1 || Hollywood
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|}
 
|}
  
===Skills (70 SP)===
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===Skills (90 SP)===
 
{| border=0 cellpadding=2
 
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|- align="left"
 
|- align="left"
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| Languages || 1 || 3 || French, English
 
| Languages || 1 || 3 || French, English
 
|-
 
|-
| Performing Arts || 1 || 3 || Fast Talking
+
| Performing Arts || 2 || 6 || Fast Talking
 
|-
 
|-
 
| Gun Combat || 3 || 16 || Auto-fire, Pistol
 
| Gun Combat || 3 || 16 || Auto-fire, Pistol
 
|-
 
|-
| Ranged Defense || 2 || 12 || Personal
+
| Ranged Defense || 3 || 18 || Personal
 
|-
 
|-
 
| Heavy Weapons || 3 || 3 || Launchers
 
| Heavy Weapons || 3 || 3 || Launchers
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|-
 
|-
 
| Unarmed Defense || 1 || 6 || Strikes
 
| Unarmed Defense || 1 || 6 || Strikes
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|-
 +
| Melee Attack || 1 || 6 || Swords
 +
|-
 +
| Thrown Weapons || 1 || 5 || Grenade
 
|}
 
|}
  
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===Future Purchases===
 
===Future Purchases===
 
* Combat Techniques: steady hand (1CP each)
 
* Combat Techniques: steady hand (1CP each)
* Massive Damage for Guns (2CP for +10 damage)
 
* Grenades (1 minor / use ?)
 
 
* Rocket Launcher (LAW) (1 major)
 
* Rocket Launcher (LAW) (1 major)

Revision as of 18:13, 10 December 2006

Joseph Dimanche

a.k.a. Guy "It's D Day" Diiman

Background

Insert Background Here :-)

Diiman's Movies

Stats (30 CP)

Body: 8

Mind: 3

Soul: 4

ACV: 6

DCV: 4

HP: 60

Shock: 12

Attributes (38 CP)

Attribute Level CP Cost Notes
Attack Combat Mastery 1 3 +1 ACV
Defense Combat Mastery 1 2 +1 DCV
Features 1 1 appearance
Gadgets 6 8 see Gadgets section (1 free level from wealth, 1 free given by run)
Highly Skilled 7 7 +70 skill points
Organizational Ties 1 1 Hollywood
Wealth 2 6 $1,000,000 liquid + non-liquid assets
Combat Tech 5 5 Portable Armory, Accuracy x2, Blind Shooting, Steady Hand
Special Movement 1 1 Wall Bouncing
Heightened Awareness 2 2 +4 to Sensory Awareness Checks
Massive Damage (Guns) 1 2 +10 Damage to Gun Attacks

Defects (-7 CP)

Defect BP Notes
Famous 3 Big Movie Star
Nemesis 1 Photographer chasing him
Easily Distracted 1 Hot Cars
Easily Distracted 1 Spiffy Guns
Easily Distracted 1 Small, Cute Things

Skills (90 SP)

Skill Level SP Cost Notes
Acrobatics 3 9 Jumps
Climbing 1 2 Walls
Driving 3 6 Cars
Intimidation 1 4 Street
Languages 1 3 French, English
Performing Arts 2 6 Fast Talking
Gun Combat 3 16 Auto-fire, Pistol
Ranged Defense 3 18 Personal
Heavy Weapons 3 3 Launchers
Unarmed Attack 1 6 Strikes
Unarmed Defense 1 6 Strikes
Melee Attack 1 6 Swords
Thrown Weapons 1 5 Grenade

Gadgets

  • TOA Badge
  • Leather Jacket (2 armor)
  • Soft Body Armor (8 armor)

Weapons (2 major + 13 minor)

  • Rubber Band Gun (mundane, short range, zero damage, limited shots 6, humiliating) -- Screaming Weasel
  • Rubber Band Gatling Gun (mundane, short range, zero damage, autofire, spreading, limited shots 6, humiliating) -- Spinning Hedgehog
  • Heavy Pistol (minor, short range) (12, 9, 6, 3) -- Viper
    • Silencer (minor)
    • Accurised (minor +1 to hit)
    • Laser Sight (minor +1 to hit when visible)
    • Armor Piercing ammo option (minor, -20 armor, 1/2 damage)
  • Assault Rifle (major) (14, 11, 7, 4) (autofire, spreading, limited shots 6) -- Wild Boar
  • Sniper Rifle (major) (20, 15, 10, 5) (accurate, limited shots 6) -- Black Widow
    • Night Scope (2 minor, +3 when aiming, no darkness penalty, sees infrared lasers)
    • Laser Sight (minor, infrared, +1 to hit)
    • Bipod (minor, accurate +1 to hit)
    • Armor Piercing ammo option (minor, -20 armor, 1/2 damage)
  • Shotgun (18, 14, 9, 5) (spreading, low penetration, limited shots 6, short range) -- Hornet's Nest
  • Concussion Grenade x2 (minor x2) (30, 23, 15, 8) (area effect x3, limited shots 2, self destruct, short range) -- Jack & Ass
  • Boken (mundane) (one-hand: 6, 5, 3, 2) (two-hand: 10, 8, 5, 3) (knockback, muscle-powered) --

Vehicle (2 major + 17 minor)

Sporty black 4 door hatchback. Larger than normal.

Speed: 175kph, 275kph w/ rocket

MB: +2 (supercharger)

Size: 2

People: 7

Cargo: 1150kg

Armor: 15

HP: 60

Options:

  • Manual Transmission
  • Rocket Engine (+100kph / -2 drive)
  • Airfoils (+1 drive @ >=100kph)
  • Armor x2 (+10 armor -20kph)
  • Super Charger (+20kph +2 initiative)
  • Improved Brakes (+2 drive in braking maneuvers)
  • Off-Road Suspension (-5kph, 2/3 top end off road)
  • Big Engine (+20kph)
  • Lights & Siren (under cover)
  • Rotating License Plate
  • Hidden Cargo Space
  • Extra Endurance
  • Extra Capacity
  • Sun Roof
  • Puncture Resist Tires

Future Purchases

  • Combat Techniques: steady hand (1CP each)
  • Rocket Launcher (LAW) (1 major)